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Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "I suppose we could lock this Svetlana up, but I see no reason to keep her alive. It's not really Sventala any more. For all we know she could use that slime she spewed to slip out of her bonds." "I would like to know how the worm-things pass from one host to another though. Is it just the eggs? Or is there some other way we need to be on guard for?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan stands a short distance away, his sword ready, in case whatever comes out is more than Lemnis can handle. "I saw a play once where the crew of a cargo ship found a shipwreck with a hold full of weird giant eggs. Something came out of one of the eggs and jumped on... well, let's just say it didn't end well. The navigator had to scuttle his own ship to survive." "So, uh... be careful." ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "From what the thing said, it sounded like it was in the brain, not the neck. It may have come out the neck as it was an easier way out of the skull." Szemyan looks up at Mama Cas. "If you can honestly say you know how to remove one of those things, then go ahead. But experimenting could get us all killed." My guess is that the "original" Svetlana is long gone. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan, who has already seen Gideon change more than once, nods. "So it's not just a disguise self spell? Or alter self? I can see how that ability would be useful..." "But what do you really look like?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan stands for a moment, dumbfounded. He looks at the remains of Isen, and then at Karlak. "That was... quick thinking. I didn't think that would work." Szemyan shakes his head and chuckles. "I'm almost disappointed not to find out what would have happened if he had popped. But obviously it would have been bad, if the thing thought it would kill us." "Do you think that was the voice of the worm?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() The Vagrant Erudite wrote: Really? It's a go-to for most magic users I make, what with summons and all needing to share a common language to be commanded and so many demons on the list. But it's not like magi summon much... I hadn't planned to go the summoning route. Magi don't get summon monster spells. If I was going to summon things, I would think about it more. Most demons (at least in bestiary 1) can speak either common or draconic. I usually take Draconic if I know lots of languages because it covers a lot of ground. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Karlak the Blooded wrote: BTW anyone else speak Abyssal? Some of you either don't have languages listed, or I can't find them in my lazy quick once-over of each sheet. Realized that I didn't pick bonus languages for my character's INT score. I think it's a little unlikely that he would have learned Abyssal though. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan blinks, looking at Isen's throat in confusion. "Could it be... a breath weapon? Get down!" Reflex: 1d20 + 3 ⇒ (2) + 3 = 5 Szemyan tries to find some cover to duck behind, but he waits too long, and is caught out in the open. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "Either he's choking on something or he's about to spew some more of that slimy glue. One way or another don't stand in front of his mouth." Szemyan thinks for a moment. "Maybe he's about to cough up that worm?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan sits down on the bench, and takes out his whetstone and begins sharpening his rapier. "You had better give him what he wants," Szemyan says, nodding towards Karlak. "He is not squeamish at all, and he can be quite creative. I imagine Oleg had a whole host of tools around here, and you would be amazed how a perfectly ordinary item can be used to deliver pain." intimidate aid Karlak: 1d20 + 7 ⇒ (12) + 7 = 19 ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Out of earshot of Isen, Szemyan whispers to the others, "Oleg seems all right. Actually, maybe I'm imagining it, but he actually seems better than before. I don't like leaving him in the same room as that... thing... though." ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "I still don't understand what this thing is, but somehow I think we should burn the bodies. There is also that... thing... in Oleg's room. We should destroy it." "Let's make sure Oleg is looked after too. Maybe he can tell us what happened if he recovers. Let's not put him in his old room though." Szemyan goes off to look in on Oleg, and prepares to bring him back to the bunkhouse. We may have just dumped him on the floor when we ran out! Poor guy. :) ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan pulls out a chakram and flings it clumsily at "Svetlana." Okay, I have -2 to hit from being entangled, another -2 because my DEX is reduced, and -4 to hit from Svetlana being in melee. Doesn't look good but I can't do much else. Chakram: 1d20 + 3 - 8 ⇒ (19) + 3 - 8 = 14 ...maybe...
Szemyan squirms, trying to get out of the sticky slime. "Get this stuff off of me!" Not trying an actual action to escape though. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan rushes forwards and puts his hands together. "Blješteće svjetlo!" A burst of colors comes out of his hands and washes over Svetlana and Isen. Casting color spray, DC 14. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() When Szemyan sees the tentacles, his face blanches even paler than usual. "What in Tarterus is that thing?!" I don't see a map. Is it possible for Szemyan to cast color spray and get both Svetlana and Isen in the AoE? And not get any of the party? ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Inside: Szemyan's eyes go wide. He looks at Gideon, then at Oleg, and then back at Gideon.
"No wonder. The resemblance is perfect! It's an illusion, yes?" I have heard of the disguise self spell, but I didn't think it would be so... convincing. He looks at Gideon with a worried look. "But if you stay in Oleg's place, aren't you worried that whatever happened to him will now happen to you? And how long do you plan to keep up the charade? Won't the illusion wear off after a while?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Inside the house: Szemyan whispers, "Are we taking him to the bunkhouse? There are blankets there. Should have brought one I guess."
He gets ready to lift Oleg. Then he thinks for a moment. "Wait... they're going to notice Oleg is gone. Why do we care about the blanket?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "Well, we could bust in the door and rip off her mask, as long as we have a really really good apology prepared in advance, in case we are wrong." Szemyan thinks to himself. "But what if there is some pretext to enter the house otherwise? Like, if we thought the house was on fire? Is there any way to make smoke without setting the whole house ablaze?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "A cocoon? Like for a giant spider maybe?" Szemyan shakes his head. "Why would you leave something like that in your house?" "Still, even so, what do we do about it? Kick in the door and accuse her of being a bandit? Or... a how about a vampire?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Doubt I can make out much at this distance. Szemyan watches the strange creatures for a time. Wonder what those are? Some kind of animal? Hard to tell in the moonlight... knowledge (arcana) just in case: 1d20 + 7 ⇒ (8) + 7 = 15 Then he turns away and continues his patrol, periodically turning back to where he saw the creatures, to make sure they aren't coming any closer. When the next person comes on duty, he mentions them. "Something strange over that way. A long ways off though; not worth waking everyone up for. Some kind of leaping animal with really long hind legs. Weird proportions." Who is next on watch duty? ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan gets up on the wall-walk, and looks out over the surrounding landscape. He quickly becomes bored, and paces along the wall-walk around the outside of the compound, occasionally stopping in the towers. perception (low-light): 1d20 + 3 ⇒ (19) + 3 = 22 ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan looks over the bunkhouse. "Yes, this will suffice. Thank you. I'll have a look at your wares a bit later on, thanks." Once Svetlana and Isen are gone, Szemyan turns to the others. "Do you suppose we should mount some sort of watch? There is a wall here for a reason, no doubt. We would have a good vantage point from one of the towers." FYI Szemyan would offer to take a watch on his own, but his preception skill is pretty bad (+3). He probably doesn't realize that other people are a lot more perceptive than he is. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Mac tíre wrote:
"The Kid" actually kind of works for Szemyan. "Szemy the Kid" ... if he was a gunslinger. :) ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Sense Motive: 1d20 - 1 ⇒ (6) - 1 = 5 Szemyan shrugs. "The road has been long. I suppose spending the night would be in order. After all, it may be a while before we sleep in a bed again." ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan frowns for a moment, when seeing the mask, but then smiles. Is the mask a precaution against this disease? "A pleasure, Svetlana. I am Szemyan." Szemyan gives a short bow. "We were recently chartered by the Swordlords to explore the Greenbelt, and it was recommended to us that we stop in and confer with Oleg, who would be a good source of information about what is happening in these parts. Perhaps you might help us in his stead?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan looks around the compound. "It's a bit crude, isn't it? I could use a bath myself, but I'm not confident we will get one here." perception: 1d20 + 3 ⇒ (10) + 3 = 13 Just seeing if I notice anything out of the ordinary. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan looks at Gideon. "Oleg? Surely this is some varlet. Oleg would be the man in charge, would he not?" He turns to the man, and hands him a gold piece. "Here you go, my good man. Once you've notified the 'mistress,' see to the animals, will you?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "Restov is not far from the frontier... I am sure there are a few outfitters here in town that can help us before we get underway. I already have a horse but I suppose I could get a few things before we set out." "This Oleg may be a good start. If he lives out there he may be able to tell us what is going on." ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Andelis Rovena wrote: "Slime is common enough..." "I'm no expert either, but it is possible that the object we are looking for was merely coated in some kind of slime. Possibly a preservative, or lubricant, or natural by-product." Mama Cas wrote: "... What? Someone has to guide you" she said with a smile. Szemyan stands up, surprised. "You know where this thing is?" ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan shrugs. The Baron Zolstoy is beneath his notice? Or is this just an act? My father always tells me I have to 'take things more seriously.' Perhaps this gravitas is to that end? "My father's over-protectiveness doesn't amuse me, I assure you. He thinks to 'keep me out of trouble' with his meddling. Did he ask you to include me in this expedition? Or to not include me?" Szemyan waves his hand dismissively. "Never mind. I'd rather not know. But if you truly ignored him you are doing me a favor." "So... let me be sure I understand. At some point in the past prior to two years ago, something from beyond this world that is slimy and about six inches wide arrived in that ball, and is now possibly somewhere in the greenbelt, assuming that the empty ball was not moved before your people found it. If we find this... thing from beyond, and recognize it for what it is, do we... what? Bring it back to you?" The story about the ball doesn't make much sense to Szemyan, so he is pretty dismissive. Narratively I want Szemyan to be pretty disbelieving at first when stuff starts to get weird. But as a player I find the lead interesting. ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() Szemyan thinks to himself for a moment, and frowns. sense motive: 1d20 - 1 ⇒ (3) - 1 = 2
"It sounds like you want us to investigate an area because... because nothing is happening there." "That sounds like one of my father's ideas. He didn't put you up to this, did he? I keep telling him I don't need his coddling." Szemyan sighs. "Yes, deny it if you must. I'll do your little errand for you. I was getting bored of Restov anyway." ![]()
Samsaran Magus 1 | HP 10/10 | AC 16 : TAC 13 : FAC 13 : CMD 13 | Fort +3 : Ref +3 : Will +1 | Perc +3 (+4 opposed) Init. +3 | Move 30'
![]() "What?" said the pale man, looking as if he just woke up from a dream. He looks around, confused for a moment. "Oh, sorry. Hello." He scratches his head. "Is this the right place?" BTW... if you open the gameplay thread people can dot in and the game will show up on their campaign page. So even if you aren't ready yet it would be useful. |