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The main reason I don't like + level is because hit points already scale with level. Having armor class and attack bonus also scale with levels makes low level monsters that much more irrelevant.


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Castilliano wrote:
Ditto for True Strike & Strike in same round . Even if different, <10> system keeps it strong. Now couple that to Power Attack or other option which boils down to one attack roll.

Ya! at lvl 4, "Swipe" is a great feat for it. lets you attack two targets with one attack roll!

yeowch!


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Luceon wrote:
And I have a question for the group, do any of you know a way to make a Gish/Magus style character? I have a player that wants to try that out. We don't care how 'weak' just trying to find a way to do one.

I've been working hard on my magus character. Its sooo leet.

Wizard or Sorc as base class. Sorc is cool because you can go with the Occult spell list while the Wizard is arcane exclusive.

at level 2, take the fighter multiclass feat. This gives you proficiency with martial/simple weapons and all armor, but not shields. This is great for wizards since there aren't any negatives for casting in armor. (none I've found and I've looked!!) :)

You'll generally need a free hand, so you Want to weild a bastard sword (martial weapon), cause you can take an action to 2hand it, and take the damage from a D8 to a D12.

At 4th, I'd personally take the Magical Striker feat, this is a really big part of the plan and it's why sorceror and wizard are the best choices for magus.

so, once you have all these pieces, here's the sort of plan...

1 action, true strike (lvl 1, verbal action only)
0 action(free), Magical Striker activates, granting an extra dice of dmg.
1 action, strike. (wizards craft well, so they might even have their own magic +1 bastard sword!!!)

that's 2xD20's rolled on an attack which deals 2d12 or 3d12 + str. and you have an action to play with!! :)

Theres a bunch of cool stuff you can eventually do too! you have access to fighter feats, so you can add neat stuff.

Sorry for info overload!! :)