Sturmir |
I placed this in rules section because I couldn't find specific rules for it, but this is as much rules as it is advice.
So the low-down:
I got a player in the group that is basically the knowledge (everything) guy. He's stacked his stats very favorably in that department. It's not a problem, being a varied individual is very good. I like to use the skill states and try for feedback to get the players interested in the game.
What has started to happen however, is that he's starting to throw multiple knowledges at a single event. After throwing 4 knowledge skill rolls at me, just to figure out what something was, I house ruled that only 1 skill can be used to figure something out.
Now I'm trying to not be an jerk here, I don't even know if the RAW addresses this. I know each skill inherently only covers a section, but I asked him if he could even justify it and it got pretty sour.
In the example he gave, he states approaching a mineral vein, and using knowledge dungeoneering to identify the mineral, using engineering to identify the tools used, using geography to identify what the region is known for in minerals. Or if a magical animal happened to feasted on a plant, rolling knowledge nature for the plant, and arcana for the animal which fed on it. Which isn't exactly bad sounding, but the problem is it seems like he's getting 3-5 chances to make this roll for the conclusion. I don't mind groups using their varied skills to come up, but this man is a 1 man knowledge tank. It's also not like I don't want to give up the specific bits of information, and even when it was just two rolls, I don't really mind the different lines of inquiry. It was just getting silly with the amount of rolls and what he was really after.
I feel like I shouldn't reward him for this behavior, it's really cheesy, and I don't want to get out of hand, but I really want to know what the rules state about this, as I couldn't find anything with google searches or anything else. In the end, what he's trying to do is use multiple skills to his advantage, spinning it how he likes to accomplish that fact. It slows down the game and it's tedious to deal with it all.
Ideas, Oppinions, and Information welcomed. :D