
SquidgeyWriter9 |

One suggestion...read all of the adventures before you start running it. Making those long-range story connections between the PCs and certain NPCs will be incredibly rewarding for you as well as your players. We (my players and I) also used a lot of the NPCs as fill in PCs when characters died. That way, they were pretty much already involved within the story more or less. That made for exciting character development.
I've been looking for a stripped-down version of what the key points are. There is so much info in each book that I can't pick out the important bits and remember everything from one book to the next. Has anyone got something like this? I've tried to read this book three times and I can't get past book four without completely losing what I am trying to understand.