Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
A hyliki enters the room and hesitantly says, "Umm...the ship is prepped and ready Ms. Fitch, as you asked." Freen looks around at the present crew and waves nervously.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Well, I don't seem to have everyone's info. Please fill out... Player Name:
It works really well if you just hit the reply button on this post and delete everything that isn't the bolded stuff.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
I know the GM personally. I'll go ahead and assist in this process as well. We should have those to ya'll at the latest by Friday of next week.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Mysticism: 1d20 + 3 ⇒ (2) + 3 = 5
Freen skims over the symbol without any revelation. But when the data pad is found, he quietly asks for it and begins fiddling... "There's something in a hidden compartment under the captain's chair."
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
"Oh!...." Freen exclaiims as he half-heartedly pulls the trigger while aiming at the captain. 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
vs KAC: 1d20 + 3 ⇒ (16) + 3 = 19
Freen again fires two shots at the gearhead.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Pew: 1d20 + 3 ⇒ (2) + 3 = 5
Freen closes his eyes and fires two bursts at the one he was told to get. "Did I get them?"
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Freen stays in the background, continuing to fiddle with the previously found tablet. Computers: 1d20 + 8 ⇒ (20) + 8 = 28
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
"Oh..uhh..yes, I'll fix it," Freen semi-mumbles as he walks over to the reactor, pulls out his tools, and begins working. Engineering: 1d20 + 8 ⇒ (12) + 8 = 20 +4 from starship repair kit?
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
"I...uhh...could start working on that tablet..." Freen says quietly, fiddling with his hands. Computers: 1d20 + 8 ⇒ (6) + 8 = 14
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Freen makes his way over to the others. With Hudson obviously taking a break, Freen also takes his time with the lock. Take 20 for a 28, 32 if my thieves tools work on it.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Freen floats in place with the dead space creatures, looking around nervously as he switches from aiming at each of them. "Umm, hey all, are these things going to start moving again?"
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
rifle v KAC: 1d20 + 7 ⇒ (18) + 7 = 25
Free takes a nervous step back and shakily raises the rifle. He then pulls the trigger and closes his eyes, hoping he hit.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Free gathers up his baton, puts it away and retrieves his rifle. "I-I guess I could try this..." he mumbles to himself.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Freen's baton seemingly having been accidentally wielded into the space creature, begins slowly floating off as the creature itself goes limp. "Oh geez!" Freen exclaims as he awkwardly clambers around the floating carcass after his baton. "Uhh..yeah..Private Hudson, I uhh...mean't to do that.."
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
"Oh no, not again.." Freen whines as he moves closer to green and attempts to hit it. trick(bluff): 1d20 + 17 ⇒ (19) + 17 = 36
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Engineering: 1d20 + 8 ⇒ (6) + 8 = 14 Over the ship intercom, "The ship's engines are being adversely affected by this environment!"
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Freen stands back seemingly uninterested in touching, or having anything to do with the cube. *********************** Freen wordlessly carries his bag into the engine section of the Pegasus.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Freen looks positively alarmed as his face contorts into fear and concern, "Oh, my! Scout specialist!? How did-?...but...I just fix things..." Culture: 1d20 + 10 ⇒ (13) + 10 = 23
Freen fiddles on the computer for a short bit. "Well, there is no mention of the 'Amber Reconnoiter' in the museum logs, but after searching through starfinder missions at the time that were lost, and cross-referencing it with First Seeker Lanrah's tenure and the YT-100 style ship gets us a mission number. The computer says there is a lot number in Storage facility 9 with relevant information. If you'll give me a minute..." He fiddles some more, "Yep! The lot is this way." Freen seems to be more confident as he works on something. He then leads the way.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Freen visibly winces at the part where the ship opened fire, and again when it is mentioned. He wrings his hands nervously before whining, "Oooh, why can't they have a mission where we just fix something without getting shot at?" Freen listens some more to his fellow pathfinders comments and questions, then slowly raises his hand, "Can we get a schematic of the standard ship design of the time?"
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
The door to the hisses open once more to reveal a deep red skinned human. Everyone recalls that such humans are natives of Akiton. He is dressed in a greasy orange flight suit and carries a jingling bag, giving off a strong 'starship engineer' vibe. He looks around tentatively with a concerned look on his face. "Umm...," he starts timidly as he raises a hand, "I-I'm Freen. I fix things.."
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Athletics: 1d20 + 1 - 4 ⇒ (15) + 1 - 4 = 12
Pon gives chase, crawling after the creature.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Suddenly Pon emerges from amidst the crowd, dressed once more in the business suit and briefcase. "Fitch," he says matter-of-factly.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
I would counter that everyone else not piloting or gunning would be giving input as well. That would be a lot of yelling, likely happening simultaneously. Also as I said previously I feel "meh" about the racing section. It's a bit tedious in its length. I understand your ghosting concern. I'll try to input something either here or the gameplay to let you know I'm still here. I have not and will not ghost games. It is a problem with PbP games and I do not contribute to that.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Yeah, I'm not overly fond of this section so I generally sit back and let everyone else roll their dice. Though sometimes the GM allows aiding, it makes little sense to me how that could work in-game.
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
I choose -4 to piloting Pon attempts to increase the handling of the racer for the rest of the time. Attempting to +1 piloting Engineering r2: 1d20 + 5 ⇒ (4) + 5 = 9
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
In order to hinder other racers, the rolls are stealth followed by engineering (or at least that is what the gm posted).
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Pon sneaks over to Ratrod's Area and attempts to sabotage his racer. Stealth: 1d20 + 4 ⇒ (15) + 4 = 19
Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None
Free just nods, flicks his collar causing his outfit to turn back into the mechanic's jumpsuit, and his skin begins taking on the deep red color once more. As they head to the track Freen's confidence is replaced the once timidness.
|