Mutasafen

Spy....'s page

80 posts. Organized Play character for Saashaa.


Race

Male Human Tempered Pilgrim Operative 7| SP 42/42 HP 46/46 | RP 7/7 | EAC 22; KAC 23 | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13 | Speed 40ft | Active conditions: None

About Spy....

Human Tempered Pilgrim Operative (Spy) 7 (Steward Infiltrator)
SP/HP: 42/46; RP: 7
EAC / KAC : 22 / 23
Fort +2 , Ref +10 , Will + 6
DR 5 / -
Resist 5 fire, cold
Init +8

Base Spd: 40ft
Melee +6
Melee (operative) +10 [baton 1d4+4 B]
Ranged +10 Aeon Guard, Assault Rifle 1d8+7 P]

BAB +5
Str 13 , Dex 20 , Con 10 , Int 14 , Wis 12 , Cha 18

Feats
Skill Focus (Bluff, Disguise), Weapon Proficiency (Longarm), Armor Proficiency (Heavy), Versatile Specialization, Unfriendly Fire, Improved Feint, Enhanced Resistance

Skils
Acrobatics +11 = 1 + 3 + 5 + 3 - 1
Athletics +8 = 2 + 3 + 1 + 3 - 1
Bluff +17(+21) = 7+ 3 + 4 + 3
Computers +15 = 7 + 3 + 2 + 3
Culture +16 = 7 + 3 + 3 + 3
Diplomacy +14 = 4 + 3 + 4 + 3
Disguise +17 = 7 + 3 + 4 + 3
Engineering +15 = 7 + 3 + 2 + 3
Intimidate +14 = 4 + 3 + 4 + 3
Life Science +8 = 3 + 0 + 2 + 3
Medicine +9 = 1 + 3 + 2 + 3
Mysticism +5 = 1 + 0 + 1 + 3
Perception +14 = 7 + 3 + 1 + 3
Physical Sci +6 = 1 + 0 + 2 + 3
Profession (Soldier) +11 = 1 + 3 + 4 + 3
Profession (Businessman) +11 = 1 + 3 + 4 + 3
Piloting +18 = 7 + 3 + 5 + 3
Sense Motive +13 = 6 + 3 + 1 + 3
Sleight of Hand +15 = 5 + 3 + 5 + 3 - 1
Stealth +15 = 5 + 3 + 5 + 3 - 1
Survival +8 = 1 + 3 + 1 + 3

Languages
Common, Akitonian, Aklo, Azlanti, Drow, Eoxian, Goblin, Kasathan, Nchaki, Dwarven, Draconic, Elven, Triaxian, Brethedan, Castrovellian, Vercite, Vesk, Ysoki, Shirren, Infernal

SQ
Race - Skilled
Theme - Themed Knowledge (Tempered Pilgrim) [-5 DC to recall knowledge about a culture’s customs and related topics]
Class - Operative’s Edge +3, Specialization (Spy), Trick Attack +4d8, Quick Movement (+10ft), Weapon Specialization, Debilitating Trick, Master of Disguise, Specialization Skill Mastery, Uncanny Agility

Gear
Weapon - Tactical Baton, AG Assault Rifle
Armor - Aeon Guard Spec Ops - Clear Spindle Aeon Stone, Iridescent Spindle Aeon Stone, Jetpack, Thermal Capacitor mk 1, Quick Suit
Augmentations - Vocal Modulator, Morphic Skin Doppleganger, Personal Upgrade mk 1 (Dex)
Misc - Disguise kit, Engineering kit, Hacking kit, Starship Repair kit, Thieve's Tools, Trapsmith's kit, Consumer Backpack, 3x Personal Comm Units, Reconfigurable Clothing [Sneaky, Professional (mechanic), Uniform (Steward), Professional (accountant), Party], Nullspace Chamber mk 1, consumer backpack, mind link circuit mk1

Bot Me!
[dice=trick(bluff)] 1d20 + 16 [/dice]
[dice=baton]1d20 + 5[/dice]
[dice=baton damage] 1d4+1[/dice]
[dice=trick damage] 1d8[/dice]

[dice=rifle]1d20 + 5[/dice]
[dice=p damage]1d8+3[/dice]