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Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno will take a shot at the elf. If the attack is successful he will get a -2 AC and -50% to his speed for 7 rounds Attack vs KAC: 1d20 + 7 ⇒ (15) + 7 = 22
Biohacks left 2/5 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() I forgot to state that the Herno's Booster is going to last 4 rounds from when I gave it to him Spakno will nod to his brother and shoot the Robot next to Flenn with an inibitor. If the attack is successful he will get a -2 AC and -50% to his speed for 7 rounds Attack vs KAC: 1d20 + 7 ⇒ (17) + 7 = 24
Biohacks Left: 3/5 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() When Datch is taken into custody Spakno will give a thumbs up and smile. Then when the self destruct initiation starts he will do an active perception to try to find a way out of the room. Perception: 1d20 + 11 ⇒ (8) + 11 = 19 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno will switch with Rahdokama and take the coil gun this time Attack with Coil Gun: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
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Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno getting visibly frustrated a bit will try to fire another inhibitor at the eel thing. If it hits it gets a –2 penalty to Will saving throws for 7 rounds. Attack vs KAC: 1d20 + 7 ⇒ (7) + 7 = 14
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Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Going to Shoot at the eel again with a minor inhibitor If the attack hits it will get a –1 penalty to attack rolls for 7 rounds Attack vs KAC: 1d20 + 7 ⇒ (8) + 7 = 15
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Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Getting slightly upset, Spakno try again and will attack with an inhibitor. If it hit it will have -2AC and -50% movement for 4 rounds. Attack vs KAC: 1d20 + 7 ⇒ (15) + 7 = 22
Biohack Left - 2/5
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Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno try again and will attack with an inhibitor. If it hit it will have -2AC and -50% movement for 4 rounds. Attack vs KAC: 1d20 + 7 ⇒ (1) + 7 = 8
Biohacker Left - 3/5 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Fort Save: 1d20 + 3 ⇒ (17) + 3 = 20 Spakno will attack with an inhibitor. If it hit it will have -2AC and -50% movement for 4 rounds. Attack vs KAC: 1d20 + 7 ⇒ (8) + 7 = 15
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Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() This counts as a new day correct? You all get a ding on your datapads, when you look at it its a picture of a Vlaka hold 2 thumbs up and across the bottom says LET'S DO THIS!. ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno will look around at his friends with a toothy grin and hold up his prosethic hand with a thumbs up. Then he looks at the Zuvak (pink) and will try to shoot it with an inhibitor. If it hits it will lower their AC by 2 and reduce their speed by 50% Attack vs KAC: 1d20 + 7 ⇒ (1) + 7 = 8
Biohacks Remaining 2/5 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno will shoot an Inhibitor at Red unless its down then he will shoot at Blue. If it hits it will lower their AC by 2 and reduce their speed by 50% Attack vs KAC: 1d20 + 7 ⇒ (16) + 7 = 23
Biohacks Remaining 3/5 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno will message everyone a picture of a robot with his hands failing saying DANGER! Spakno will shoot at Red with an inhibitor that if it hits it will lower its AC by 2 and lose 50% of their speed. Attack vs KAC: 1d20 + 7 ⇒ (1) + 7 = 8
Biohacks remaining 4/5 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Medicine: 1d20 + 11 ⇒ (11) + 11 = 22 Spakno will get his datapad out and messages the group, "Whoever is good with both Life Sciences/Medicine and Computers please come here", followed by emojis of Thumbs Up and Smiley Faces. ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Physical Science: 1d20 + 11 ⇒ (9) + 11 = 20 Spakno will sign his brother the information about the ore yes being toxic but that doesn't match their symptoms. He also tells his brother that he is going to go look at the makeshift clinic and to come over there when he is done talking. Spakno will go to where they said the makeshift clinic is to look around. I am not sure where on the map that is at ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno will follow his brother Herno and just listen to everyone and keep an eye on anything he can find. Life Science: 1d20 + 11 ⇒ (17) + 11 = 28 Perception: 1d20 + 11 ⇒ (2) + 11 = 13 ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno gives her a thumbs up with his prosethic hand and a slight bow for respect. Spakno signs to his brother, please tell her thank you and that we will not cash in on the money. ![]()
Male Mute Vlaka Biotechnician Biohacker 3|Init +7|Peception +11|Sp 18/18, HP 22/22, RP 4/5|EAC 16 KAC 17|Fort +3 Ref +4 Will +5|30ft Speed|Biohacks 5/5
![]() Spakno will gives a toothy smile and a nod. He will motion that he is also going to be playing again this round. Perception: 1d20 + 11 ⇒ (3) + 11 = 14 How are rerolls done here with the t-shirt reroll? Because if I can use it I would want to be able to use it here. Perception Re-Roll: 1d20 + 11 ⇒ (7) + 11 = 18 Thanks just wanted to check before using it.
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