
Soulboundx |
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Hey Everyone,
Just was looking on advice for adding Path of War to Core Classes without having to use Archetypes. The main reason being certain core skills (Paladin's Smite Evil) I would rather not replace as relied on the Archetype. Secondly, my plan is that all Martial Classes get this flavor in some form. (A Buff, because I am not planning on nerfing casters)
Currently my main plan was to add Martial Maneuvers etc based on Spellcasting Progression. Any Class with < 9th Levels Spells would get some Maneuvers based on access to extra abilities/spells.
Example: Paladins would get 2/3 Maneuver Progression, Fighters Full maneuver Progression, Magus 1/3 Progression.
1) Is there any takeaways that certain classes must be nerfed or allowed full maneuver progression based on Spellcasting access? (IE Rangers and Paladins both have 4th levels spells, but maybe rangers need more progression than paladins as an example).
2) Is there many Maneuver Modifiers in archetypes that are needed to supports specific maneuvers? See see that Path of War Archetypes do enhance certain maneuvers but some just add different abilities in the place of old.
3) Restricting Maneuver Stances to each class seems fair enough, any suggestions there is cool and fun :D.
4) And horror stories of combos to be aware of or specific maneuvers