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If 2 classes grant the same class feature and say their levels stack, what happens when the class feature is gained at a higher level?
Firsr things first: is it possible to have specialty armors in barding form? Like celestial armor?
Can a monk use a shield cloak and still flurry? What about use 2handed weapons? It doesnt seem like it but that move action is only needed once like readying a shield right? What kinds of items or feats can amplify my touch attack damage? Not counting metamagics. Can one use a metamagic rod or other free meta ability on a scroll? Ring of spell knowledge: does the ring need to consume the written source/be hit by the spell witnessed/have the spell cast into it? Or is it kinda a recorder/roadmap? What kind of action is it to have the ring learn a spell?
ok so I was in an encounter with a fairly wide open room and a flying invisible guy. I cast command and used "down". why did my spell not work? he was within range and spoke the language I was using for sure. Im told any spell I attempt to cast on a target I cant see fails. My whole party and some gaming bystanders agreed. Is this right? and if so WHY!?
All these threads on adding spells from another spell list made me wonder...
I am working on an animal shaman and ive asked several people these and no one has an answer. 1: for example a lion shaman gets beast shape III at level 6 when turning into feline creatures. Does this apply to change into magical beasts that are feline? Like sphinx and griffons and manticores and chimerae? 2: taking #1 a bit further, could one change into an elemental lion and get your +2 wild shape levels? I understand one wouldnt get the stat bonuses for both beast shape and elemental body, just elemental body. But which elemental body spell would you use? what level could you start using it?
3: what makes a creature qualify as feline? or ursine? or simian? or canine? There is no type or subtype for these things. 4: what do we base natural attack damage upon? is it as the creature in the bestiary? or is it according to the table for natural attacks by type and size? do we get a modified crit range/damage from a creatures feats or SQs and whatnot? 5: do we get racial skill modifiers and feats of the form? possibly racial traits of humanoids with 1000 faces? 6: If a druid happened to get barding for their wild shape form would it blend into their normal form upon changing back? (the reverse of normal polymorph/equipment rule) Can a druid wild shaped even wear barding? I would assume nothing metal but otherwise do they have proficiency and such? 7: when wild shaping into a tiny or smaller critter, does one effectively get weapon finesse during that form?
Benefit: Once per round while using Crane Style, when you have at least one hand free and are either fighting defensively or using the total defense action, you can deflect one melee weapon attack that would normally hit you. You expend no action to deflect the attack, but you must be aware of it and not flat-footed. An attack so deflected deals no damage to you. I had been thinking this allows you to negate 1 melee attack of any kind but a friend pointed out to me that it uses the word "weapon" but it is unclear... does this affect only weapon attacks? Does improved unarmed count as a weapon? What about natural weapons? |