Besmara

Sol Xue De Ron Ole's page

44 posts. Alias of Johnny_Panic.


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In so in so very very in :)

PC 1 [Low] [Fighter][Half-Giant]
+4 Strength, +4 Constitution, -2 Intelligence, -2 Wisdom, -2 Charisma.
1: WIS 5d4 - 2 ⇒ (4, 1, 2, 2, 3) - 2 = 10
2: STR 5d4 + 4 ⇒ (3, 4, 2, 4, 3) + 4 = 20
3: DEX 5d4 - 2 ⇒ (1, 3, 3, 2, 2) - 2 = 9
4: Int 5d4 ⇒ (2, 4, 2, 2, 4) = 14
5: CON 5d4 + 4 ⇒ (2, 3, 3, 4, 3) + 4 = 19
6: CHA 5d4 - 2 ⇒ (1, 1, 2, 1, 1) - 2 = 4

Thuron - The slow
Half Gaint fight for hire, He was badiy burned as a child and so is scared over body and face. Big slow and hard hitting.

"You pays I hits, simples"

PC 2 [High] [Psion][Elf]
+4 Dexterity, -2 Constitution, +2 Intelligence.
1:WIS5d4 ⇒ (1, 4, 4, 3, 3) = 15
2:CHA 5d4 ⇒ (1, 4, 2, 4, 4) = 15
3:INT 5d4 + 4 ⇒ (4, 3, 2, 3, 4) + 4 = 20
4:DEX 5d4 + 2 ⇒ (4, 3, 2, 4, 4) + 2 = 19
5:STR 5d4 ⇒ (2, 3, 3, 3, 4) = 15
6:CON 5d4 - 2 ⇒ (3, 3, 2, 3, 1) - 2 = 10

Sol Eus De Ron Ole
An elf, Mind-mage, who acts as a mediator between elf tribes.
She is always well dressed in normal clothing. Fast and smart.
"Everyone lets take our seats and talk this over"

PC 3 [Avr] [Druid][Halfling]
Racial Modifiers: -2 Strength, +4 Dexterity, +2 Wisdom, -2 Charisma.
1:DEX 5d4 + 4 ⇒ (3, 1, 2, 4, 4) + 4 = 18
2:CHA 5d4 - 2 ⇒ (2, 4, 2, 1, 4) - 2 = 11
3:WIS 5d4 + 2 ⇒ (4, 3, 1, 2, 4) + 2 = 16
4:CON 5d4 ⇒ (2, 3, 1, 3, 1) = 10
5:INT 5d4 ⇒ (2, 2, 1, 3, 3) = 11
6:STR 5d4 - 2 ⇒ (3, 3, 1, 2, 3) - 2 = 10

KIeel-tic
Has spent his life, as an Healer for hire, working the caravans over the great sands. He has on work clothing with his medical bag.
"Alright let me have a look at that and see what I can do"


core of background in place, I'm working on an expanded


Had a think, what I am asking is do, my fellow players [If picked] feel that drow deeper darkness is to much, and would get in the way of game play. {Given how I suggested it be used} would it be better to change or remove it?


With the game where I ran A drow noble. We used it for get aways, when a battle looked to be lost, I would throw down a deeper darkness behind us.
[Ran it so that my PC could only have one running at a time, or it would be silly]

This did two things, Saved the party more then once but also let the GM put way powered bad guys in us, and know we had could ,make a run for it when needed.

Like I said it worked really well for the party. If you us ANY ability that over powered or over used for ONLY your PCs benefit, your not playing the game right.

Thing is Hayato Ken, you have to trust yourself and other PCs to know they will do things so as NOT to take away the fun.

We are going to have some mad powered PCs in this game, Darkness is only one thing, there are other powers and abilities that could mess up the party. Lets face it, we are looking at some builds with Animal companions more powerful than players PCs. So players are going to have to not show boat or take over combats. To not shine to much in showing off what they have crafted. Easy to say hard to do. However, I feel that we are all players who know this and will act accordingly.

NOTE: If The GM rules my PC has to drop Deeper Darkness, I will need a big redesign, or make anther PC. Either way could I ask for a ruling now GM, so I could have time for a rebuild.

------

On A side note, I don't do PvP, just a thing of mine, but missions, you bet ya.


I have used it before with a party to great effect in aiding the part, So its a when and where its appropriate think. think most of the applicants here are experienced players who know when to use and not. Much like a lot of stuff PCs/Companions like this will have.


Humm never thought to have companion teamwork feats, I may dust off a tweak I thought of doing to my PC build that may have more fun in it, with teamwork feats.
This could be a load of fun.


Now teamwork feats look a lot more attractive :)


True, Tell me about it my.

Dammed Noble Drow Shadow Lord Rough-Shadow Walker / Physic Investigator, shootist.
Is taking ages, just checking overlapping class features and Talents, She has a lot.
As you say loads of fun to try and build and work out an interesting back story linked to loyalties to match, been working on hers and its getting a bit long now. In involving a love triangle, an assassination, flight, a shadowy organisation, revenge and commitment to an ideal:0)


So talking of team work feats, some of them need others to have the feat as well.
Any suggestions on the teamwork feats that would be good to take.


I found this one image, and just can't get it out my mind for this PC.
So may may change a few things so she has a Revolver Pistol for range, and a blade.


It can get complicated with something. but others seem simply removing such things as aliment based spells. Channelling should be fine so long as you keep away from the variants based around aliment. Others see

loyaltiessystem

With My PC having the Dammed feat, I am just linking them to a being on the plane of shadows.


GM Panic here,

So the whole fey thing felt off, [Aannraa Sal Da Qill] Done before and not feeling it.
I just could not get a grip on the PC idea,
So yesterday, was thinking in a dull meeting no one has done a Drow.

So, from that I got.

Shadow Lord - Sol Exu De Ron Ole
IMAGE HERE

Race: Drow [Noble[PF]] - Template [Shadow Lord [PF]], Class investigator [Psychic Detective[PF]] L5 / Rogue [Shadow walker[PF]] L5 [With 4 Damnation Feats[PF]]

She is not as powerful or maxed as some, but I like the idea much better.
Working on her backstory and who she became a Dammed Shadow Lord.


As a GM who has had to the the same, I Fully understand GMZ. You also consulted your standing players for their input, which is always the best way when picking PCs to add into a game. I wish everyone good luck with the game, and play cool guys.


Gamemaster Zedth Any GM who uses

Rule of Cool: This is an ambiguous notion that doing something awesome occasionally trumps the rules as written. Subject to GM discretion but player input is welcomed on when a "Rule of Cool" may apply.

Is a GM I want to play with, crafting a world with the GM is a think I really Enjoy doing. I would be very keen on working out how elf culture and local socialization works, with the events and locations in play.

I did this, it may help with stuff.

PC 10 Minute Background:

Five things about Sol Xue De Ron Ole

1. Sol is a Elf noble but when he war started she played that down, and just uses the name Sol Xue, and not her family name of De Ron Ole.
2. She was there at the start of the war, when Mylosis fell. In the streets fighting hand to hand.
3. Sol is old, but looks only middle aged , this is down to some gifted magic a few years ago. She has no idea who it worked just a one healing spell did this to her when miscast.
4. She was married once to a Half Orc, but had no children. She specks Orc well and understands thire culture.
5. She is a war veteran and has been a number of key battles. She has a slight reputation for being ruthless when dealing with devils.

Two goals:
1.) To vanquish the Devil army and being the land once more back to balance of the green faith.
2.) To get vengeance on the ones who killed her mother and father.

Two secrets: [One known to your PC one unknown]
1.)She hate the war, she wants to run and hide from it, to go back to her life when she was young. A family and children but fate has driven her to be a battle maid, fighting all her life to save the land. She feels robbed in a way, as if life is unfair, but she never shows it. To the outside world she is a hard fighter who cares only about killing devils.
2.)Her brother has been working to uncover the unrest in the Eleven City, he has been trying to get her to come home so he can hand the family business to her. Until she dose he is finding it hard to deal with the unrest. She can have the life she wants all she need do is go home. But she has vowed not to until the evil is gone.

Three relationships: [two Allies / one enemy]
1.)Her brother En Suo De Ron Ole, current lord of the elf house De Ron Ole. He is her Twin and as such she has a deep link with him and he to her. He is wise and clever, and spends his time running the family trade business.
2.) Knight Commander Sir Kenric Iron Fist, of the clan Iron fist. The day the war started she meet him and they have been friends ever-since. He has been her battle teacher and helped train her in some of the hardiest fighting in the war. They still keep in touch as they are both in The Consortium of Light.
3.)The Pit mage'Nalish-Gorash' a enemy who has sort revenge on Sol after she shattered staff of souls, in the battle of the 3 hills. She shot it with an cold iron arrow braking the Gem that held trapped souls. His power broken she place in the order of hells revoked for such weakness. He slunk off and has more than once tried to entrap and kill her.

So good luck everyone, as the Gamemaster Zedth, said some great PCs on offer here.


GM Panic here, Ok warning this back story is Long,

I got started and it just rolled.
There is some bad spelling and grammar, as I was doing this fast.
But I hope you get the idea. Her back story takes her form her youth, the fall, the war until today. I hope you enjoy.

She was there at the start of the war an this is Sol Xue De Ron Ole.
GM added in some items, Elf gates {now all closed} and Heart Stone {harry the memories of an elf} I hope that is ok.

Sol Xue De Ron Ole

Back story:

--------------Youth--------------

Lady Sol Xue De Ron Ole was born in another age, the age of Ascendance, when hope, freedom and wounder filled the world. The grate lay lines span out feeding harmony and health into the land. She came from a noble house of Toria in the great Everwood. The Keep Tree of the family standing tall and linked deep to the cities roots. Long is the history of the "De Ron Ole" in the ranks of the past over stand heroes and lords. Sol Xue and her brother En Suo came into a world of light and happiness. Their mother a noted beauty who voice they said could lift the heavens. Her Father a merchant lord traveling the great "Elf Gates" bring delights to the city from all the reams they linked to.

Great rooms of light and nature all around. They had the best servants and teachers to look after and teach them. Such was her childhood, such was the life of elf nobility. Game and play for days, weeks and years.
She and En Suo leaned the ways of elf kind. Patience, knowledge and wisdom. Classes in everything, the others races, from the orcs who knew anger and a way of life, to the great empire building humans. To the dwarf clans and thire master builders. Maths, art, culture, lecturers, trips and books. But her she and her brother liked best, where the epic tails of long dead heroes. The great wars of the past and deeds done. They where children and as such did not know the real meaning of war.

----------The way of arms--------------
Her bother En Suo loved the way of the sword. In his hands he could make a long elf blade sing. She spent hours siting watching Weapons master Lic-Rank showing En Suo, this move and that swing. Over and over, she would look on or read a book hearing the clash of blades. But for her it was always the great elf bows, she could beat En Suo at target shooting and even on a blessed hunt she could shoot as well as any there. It was her great uncle who after one such hunt gave her his bow. Far-sight

"It is a named bow, little Sol, she is made of a wood very hard to find and will always shoot true if you trust her."

And so it was she spent her time with Weapons master Lic-Rank, shoot Far-sight at targets high and low. She even showed her how to fight hand to hand with the bow such was its straight.

"You may be destined to be a fine lady Sol, but if an assassin comes in the night, with your dusk eyes and this bow. I want you to have three arrows in him before he hist the ground dead. No AGAIN! and this time focus."

-----------A life that was not-------------

En Suo was her father said, destined to be an officer in the city guard. Mother had hopes he would become Lord Commander one day and being honor to the family. When She asked what her destiny was, her mother would just smile and say, "O we will find something for you" She did not know than that she was a prize other houses would seek. In marriage she would was to be the chain that linked deals long made. If she had know back then this was her fate, she doubted she would have complained.

As they got older their father felt it was time they leaned more of the world 1st hand. To see the family holdings and trade sites. So it was they went into the elf gate and come out in places far away. Sol loved this, she found that travel and knowledge where things she could not get to much of. She relished the trips, En Suo was not so fond, yes he went but he did not like the food, or the heat was to much, or locals smelly. He just wanted to get it over with and get home. She ran wild, seeking new things and wounder to be found. They lost her so often that her mother have her a magic compass.

"This will always show you the way home, Sol, me and your father a sick of sending servants to find you. The next time you get lost your on your own."

This had worried her but she leaned to find her own way, she had take to the Green way and was spending more and more time at the tree temple learning its ways. They showed her magics that helped her on her trips, and ways to learn and know more. She knew by then she was to be wed to an other noble as part of the family honor. But she wished she could join the ranks of the priestesses. So she spent her young adult days, life was all set out and all was well. What could go wrong in such a world.

-----------The fall of Mylosis------------

That all changed with the fall of Mylosis. They had been there, she had been there on the very day of its fall. Over a century ago new. It had been one more business trip. They had come out the Great Mylosis elf gate. It was called great becouse it was like no other. Other gates where small, passage way things. But this one let many pass at once. One never got to see the great gate true. One just came into being on one of many side rooms and left to enter buildings trading floor. Here things where being packed into shipping rooms. All manner of races talking and traded. The Gate and building was heavy protected by elf, human and dwarf Guard. They said the gate true was in fact a grate magic crystal attuned to the lay lines, held in the roof of the building by dwarf architecture, built by humans and powered by elf magic. Such a wounder in a city of wounder's.

There mother and father had a meeting up at the great city palace, En Suo was none to please as ever, and said he would would stay here on the trade floor Observing trade which she knew meant he would its drinking wine and if he could find company to bore with tales of his sword play. She said nothing of this to father as she wanted to do more exploring around the city. She waved her mother and father good by and set off into the city, She had no idea then that was be the last time she would ever see them. It was while walking in a street with little care in the world that she bore witness to the disgraces of Hell. That was the moment that Ultruu, the accused Balor came and blighted the world, came to that city of light and wound, came and turned the ley lines red.

------------Flight-------------

The 1st she know of this was the scream, and shouts. Evil dark winged things came poring out the sky. People on the streets stood and looked on in shock, not moving even as talents teeth and claws ripped into them. A city in shock, she looked on as one woman, standing next to her cart of apples had her head ripped off, blood shooting up and body falling like an old rag doll. She was transfixed, she could not move. Another, a man and young boy running down the street. Something large came down fast and the man was gone, pulled up and into the air. The boy no more than 10 stopped looking up as if to find the man, The child's father?[i] She thought in the panic all around thinking that as if it was a normal thing to do. Then something with teeth, something on four legs coming at the child. Then next thing she knew she was standing in the street, in-front of the child, at her thing the beast. Three arrows in its body. A woman came running over snatched the child and with a soundless mouthing of [i]Thank you ran past Sol. She had looked around at where the woman was going and could see a band of guards and city folk protecting an ever growing number of people. One of the guards calling out.

"To the city Gate, to the GATE! get out the city!!"

She again shock, what how. Then it came to her, she had pulled her bow and acted as she had been trained to do, entering the battle trance and using her bow to kill. She had killed. She had not more time to think as he had been prodded hard. She spun around. There in front of her was a dwarf in bright gold Armor, Hammer in hand, shield in the other. Looking hard at her, his helm guard up.

"Lass your a fine shot with that bow, Me and some others need to give them locals time to get away, you think you can help us"

She looked past him and there where others, and old human with what looked like a fine magic great-sword. A half-orc with a bloody axe, a group of humans who looked like one whole street gang from the Warren. All she could do was nod her head, Thoughts of her mother, father brother pushed aside as the need to do something took over. The dwarf smiled.

"Good lass, now lets get to a killing devils"

He was good, she learned his name later, its was Knight Commander Sir Kenric Iron Fist, of the clan Iron fist. If ever there was someone to be next to when hell comes he was the one. They fell back slowly, letting more and more of the city folk join the fleeing band behind them. The Devils seemed never ending, the whole city seemed to be on fire. Fighting where ever you looked. But they where no alone, Others came to Kenric call, and the small band grow, many fell. Time and again it looked like all was lost but they at last made it to the gate. There to meet city Guard helping the feeling escape the city. There was a short lull in the fight. She was packing more arrows into her Quiver when Kenric came over.

"You did a grand job lass, seen you shoot down two coming my way. You seeking to head back in"

Yes she had said, her brother was at the elf gate and she needed to get to him.

"Ent ya herd, The elf gate is ne more nore anything in it. Just rubble and rock now. They say they tried and to take as many and they could into the gateways. But the Devils came on mass. So the gate guard pulled the whole building down on top of em. Gate an all, When a dwarf made building comes down ant nothing going come out of that alive."

In a day of shocks they one came hard, her bother could be dead, he could be, her only hope was he got into the gate before its destruction.
Then it hit her, her mother and father, they had been at the city palace.

"My brother may be safe, but my parents are still in the city. I need to find them I have a means to find them or..."

She held out the small magic compass her mother had given her. It pointed back into the city not moving. A worried look on her face.

He pattered her on the back.

"Alright lass, well ya best come with us, we'er going back in to see who we can save, we will see what we can find if we can."

An hour later she found them, both dead in what remained of the family carriage. They must have been trying to get back to the Elf gate. The thing that had smashed into the side of the carriage was still there. Dead her father in hits grip, his blade deep in its flesh. Mother was off to one side, A wound so deep she must have dead almost at once. Sol took there heart stones as the others stood guard. Then the half Orc cast a spell and the while area burned. She walked away from the fire a deep and lasting hate burning in her heart.

--------After the Fall------------

She stayed with Kenric, there band saving who they could can leaving the city. They headed into the lands around, fighting when and where they could. Always being beaten back, other bands where known to them, and they she grew use to seeing comrades fall. The half-orc Nirog became her lover and companion. She married him 2 years later and they where known with in the bad for always standing in a fight so others could pull back. They had no children they both felts having any would be wrong in a world so broken. He was killed on a snow covered farm. A small band of Devils sort to loot a town, they had killed most, and while she worked to clear the town center he has taken some of the new troops to clear out the small farms around town. They walked into a grater Devil feeding in an old barn. When she found him she knew at once he had sacrificed himself to save the new troops. Fight the best to the death. She alimented his passing, it was on that very same day she got news her brother En Suo was alive. Such is the way of the fates.

-----------My brothers keep-------------

Her brothers letter told of his passing into the gate and making his way back to Toria. He had sort the clerics about there mother and father, He had the sad news to tell her hey had passed over. He did not know that she had found them dead. But the seer had said she was still alive. So he had sent out scouts to find news of her. The Elf gates where closed after the lay lines where tainted. Travel now was by spell and foot, She it had taken him some time to find her. He was now the head of the house De Ron Ole and was working to protect it form the war. He went on with other news but she did not care. The last thing he said was he wanted her to come home. She looked at the letter for a long while, Home
That was such an odd idea to her now. She had been fighting so long that home was like a dream. No she could not go home, she and the others where needed. They where linked to no state or army but to a will stem the flow of evil and hell spawn. She folded the letter put it away and never read it gain. That has been many years ago, long years of fighting here and there. She left Kenric and headed out on her own. For a time with her own band, then with others. Things slowed down and a strange kind of balance came over the war. So few now remembered the start of it that most just thought this was how things should be.

------The Consortium of Light------------

It was years later she once more crossed paths with Kenric. He hunting a devil band, she looking for a stolen Child. They found both and had one dead devil group and saved child in short order. Also she found one small Pseudodragon called Yeter'el who to her annoyance has never left her side seance. He had been held in bag which a Devil had taken as a plaything. She puts up with him and at times he is even of use, but other he can be a down right pain. While they where heading back to give the child back to her family. Kenric told her of the The Consortium of Light. The she would be fine addition to its membership, he had said. The annoying Yeter'el had agreed, not even knowing them. But she did not need much persuading. So with his recommendation to Xavius himself she joined this diverse group of adventurers, soldiers, clergy and commoners. She liked the fact they leaned on one another for safety and strength. It was on Xavius suggestion that she started writing to her brother. She told of all that had happened. They now communicate regally, he has even helped fund her with in the group. But She as point blank refused to go home. She feels that until the darkness has pasted there will be no true home for her there.


I'm post a lot, carry a Smart-phone on me all the time, and when every I get 5 mins check. I am in 3 other games, ones in its last battle and that has been going on 2 mouths now. There other to have just about suffered GM RL stall death. They where good games just slowed to stall.
I post everyday of the game is going fast. So I can if needed post.


Just adding in some last things, She has leadership and a cohort but I kept it simple, she has no followers, but family who are not in play.

She is Devil and devil follower hunter, old-ish and a war veteran.


My PC offing has links to the fey v green faith. So I would be intarested as well


Hi GM Panic here, this is the Alt for my submission, Sol is an Elf Cleric and bow user, a veteran of the war who seeks to learn more. I and refleshing her out with the setting so her backstory fits better. I went with a core race, and felt and Elf would add to the party.

She is TN over a strait up good pc, not evil in anyway just closer to nature in her outlook.

I have a nice image of how I see her looking. IMAGE HERE

She has passion, but also patients, she likes to take her time over things. Educated from a low cast elf noble family.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Moved to a much more fun game here


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Could you please remove my PC from this play test thanks this was one of a number I did to test the rules as they have now been updates I am looking for a higher level play test.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

On the ones thats not grappled
Normal attack

1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20 TH
2d6 + 7 ⇒ (6, 2) + 7 = 15 DMG Magic


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

As Ug is now holing one, on the other. Sol will
Sudden Attack (Ex): You can expend one use of mythic
power to make a melee attack at your highest attack
bonus as a swift action (in addition to any other attacks
you might make this round). When making a sudden
attack, you roll twice and take the better result, adding
your champion tier as an insight bonus on the attack roll.
Damage from this attack bypasses damage reduction.

Normal attack
1d20 + 11 ⇒ (6) + 11 = 17 TH
2d6 + 7 ⇒ (2, 6) + 7 = 15 DMG Magic

mythic attack
1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17 TH
1d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24 TH
2d6 + 7 ⇒ (4, 5) + 7 = 16 DMG Magic


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

2527 = 2527


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Now here is a fun thing thats going to come up

Mythic book says the Mythic rules supersede old PF rules, IE yes some Mythic rules brake some pathfinder normal rules.

But Mithral Full plate, it counts as medium armor

But under Mithral

It says
A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor's check penalty to all his attack rolls and skill checks that involve moving. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonuses are increased by 2, and armor check penalties are decreased by 3 (to a minimum of 0).

But under Mythic rules Armor Master it says.

Armor Master (Ex): You do not suffer any armor check
penalty or arcane spell failure chance when wearing
light armor or using a shield. In addition, the maximum
Dexterity does not apply so long as the armor you wear
is light. This ability can be selected more than once.
The second time it is selected, it also applies to medium
armor.
The third time it is selected, it also applies to
heavy armor.

Mithral Full plate, it counts as medium armor so it then should my pass the limit of mithral full plate in the normal rules.

What do you think guys.
yay or nay


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Yaaayy crit and hit, boooo 1+1 :( - lets just hope no one casts daylight


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Sol has darkvition dos this mean they can not been seen but hared GM?


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Init 39
Round 1
Spells Running
None

GM could we have a map, it would help to test hits and reach etc, Rosa will do an attack on any thing is range with or with out a move, looking to gain a flacking position to hit mist target with a whirlwind attack.

The Monk-fighter moves in instinct, in a moment moving to a point where her great elfish sword can cut down all who face them.

Acrobatics if needed 1d20 + 17 ⇒ (1) + 17 = 18
lucky you can not crit of fumble skill rolls foooww

1d20 + 11 ⇒ (19) + 11 = 30 WWA - TH on all targets with in 5' of Sol.
1d20 + 11 ⇒ (14) + 11 = 25 Confirm crit roll
Upon success
2d6 + 7 ⇒ (4, 3) + 7 = 14 DMG on all targets with in 5' of Sol.

Note Great sword is +1 magic


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

You thats so cool in Status, how do you code that?


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Sol looks down where You was looking and then a bit more along the track

Survival 1d20 + 5 ⇒ (18) + 5 = 23

She says after a moment bending down,
"Boots big and small, medium and large humanoids, that's them and this looks to be a button from our local baron's clothing."

Standing back up, she holds out to the others a small Bone Button.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Sol the nunk fighter heads in after Vaki about 100' behind, she has darkvisoin.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Sols front line fighter my fellow players, She will stay behind who ever is good at racking and Scouting


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Same here ready to go


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Think My have AC wrong by 1 should be AC24 as the monk side dos not get the will mod +1 if in armor but checking.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Ok Shes done and ready for testing, I wanted to see if I could brake some thing and shes a bit nuts.

W-wind attacks with a great sword, With Mythral Brest plate comning in as light amor nice brake so AC 25 with Acrobatics skill of 16.
I kid you not


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

CHAMPION Can Max Dex then take

Weapon Finesse (Mythic)
You are an expert with weapons that rely on your agility.
Prerequisite: Weapon Finesse, 1st mythic tier.
Benef it: You can use your Dexterity score on all melee
attack rolls and damage rolls instead of your Strength
score.

Thats ALL attacks!!

Then take, X3 so you get max dex mod in Full plate.

Armor Master (Ex): You do not suffer any armor check
penalty or arcane spell failure chance when wearing
light armor or using a shield. In addition, the maximum
Dexterity does not apply so long as the armor you wear
is light. This ability can be selected more than once.
The second time it is selected, it also applies to medium
armor. The third time it is selected, it also applies to
heavy armor.

So she can run around in Full plate using a gratesword sHes init will be nuts and Ref rolls will be high, His AC will be high, Dex+ Armor, his H2H and Range will be high, 1 state,

Yikes Im rebiuding with a level of fighter
-----------------

Also there is no MYTHIC Ki feat, so they kind of forgot monks.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

I can see 'Through Shot' being greatly miss used, with Bleeding arrows.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Here just updating and getting every thing in place.


Female Drow Shadow Lord Init +4 | AC 20/24 | HP 80/80 | F+8 | R+9 | W+12 | Per +20[/spoiler]

Here, Holding post to get it on my bord


Cool


:)


"Wait! Stop the presses! I've got an archmage brewing"

That made my day utopia


All done and all Core

DM Spuglyfuglet


Heres the Alt For my Monk + Champion. GM Spuglyfuglet