Lizardfolk Stalker

Sobokazhet's page

17 posts. Alias of Aerodus Baradin, The Dawnlord.


RSS


"All targets" simply means all the enemies you're capable of hitting, and sometimes it's just one. But if you use a weapon with automatic or explode as a special property then all targets means more than one.

Bombard is the grenade and heavy weapons specialist specialization, so it'd be a bit dumb if you couldn't use it with something like a reaction cannon.


And not everyone has that opinion, Colette. It is not a fact, nor does everyone want to play the most optimized combat character.


In the AP, one of the NPCs is a host Shirren and "they" is the pronoun used.


1 person marked this as a favorite.

The concept for my Solarian is that he is a Kasatha who is a scholarly warrior who enjoys meeting other species and learning their customs, so yes, I do play my Solarian for social skills who also can hold his own in combat.


Also I think it's rather clear Colette has made up their mind about the Solarian and seemingly only cares about how fast/hard you can kill an enemy, and if they are seriously going to say someone's character build is bad because it doesn't hold up to their arbitrary ideals of a 'good' character, then there's not much point in trying to argue with them.


Everyone can pretty much buy one at 1st level. Mechanic gets one for free and it can be used for more, and are better at it.


5 people marked this as a favorite.

Played a Solarian tonight in our first session, along with a Soldier, Mechanic, and Mystic. I was the best combatant and was the most useful with skills. I found Black Hole and Supernova extremely useful and the class was very fun to play.

So, I think it's a perfectly fine class, and mileage will vary depending on things that you cannot adequately predict simply by math.


Just example builds, you can do whatever you want. :)


8 people marked this as a favorite.

It is, because it is acceptable to me and the two other people I know who are going to play a Solarian. And probably more people.


Colette Brunel wrote:
John Lynch 106 wrote:


Strength 14 with Weapon Focus will have a +4 to hit bonus. That gives them at worst a 75% chance of hitting to a 55% chance of hitting (while having a 65% of hitting most of the time). Hitting 65% of the time is not "having a problem hitting stuff".

Damage: Looking at the acutal monsters that 1st level players are thrown against in Dead Suns of Absalom (as opposed to something a GM homebrewed) we see the following HP values: 13, 17, 13, 20, 22

On average the person in the first post will deal: 5.5 damage on a hit (or 3.85 damage a round). That's 4 rounds to take down the lowest HP or 6 rounds for the highest HP (with it being 5 rounds on average). Your "damage, damage, damage" build would mean taking down enemies in 3 to 5 rounds. This is not the gigantic difference you try to paint it as.

You are not quite taking into account that the lower Strength results in both a lower attack bonus and a lower damage bonus

By your own logic, the increase in defensive capacities would provide likewise as marginal an improvement to survivability. Putting down enemies helps a character survive far more than many would like to assume.

And that is acceptable for some.


The complement specifically states it's the number of crew aboard. Complement usually excludes guests and civilians.


Sharpshooter is built more for longarms, not sniper rifles.


2 people marked this as a favorite.

It may have said Solarian in the class section of the character sheet, but they said it themselves -

"My character was thus nothing more than a classless character with a +1 bonus to damage rolls and a measly 1 Resolve Point."

Like others have said, it's mostly just a melee soldier-type character built on the chassis of the Solarian.


3 people marked this as a favorite.

That second one might be more valid if they were actually playing a Solarian, not a 'classless' character trying to be a melee soldier.


What was the RP like?


5 people marked this as a favorite.
Redelia wrote:
To be blunt, the OP tells us nothing about the Solarian. She didn't play one, she played a soldier built on the Solarian chassis. She had already decided most of a solarians features were useless, so didn't build in a way that used any of them. This is a case of believing something so strongly that the poster made it true.

They even say it in their post. "Effectively a classless character". Anything can be terrible if you believe it enough/go out of your way to make it that way to support an argument.

I also just have a hard time with people saying a class sucks because they don't steamroll combats, when RPGs are more than just combat, and especially if you're ignoring class features and trying to make a lite version of another class.


What was the RP like? Did you have any interesting story developments with another character asking where your powers come from or how you view the Cycle? Or if you ever adhere to it?

Or is the primary concern for combat and not the loads of interesting story and RP that can come from playing a Solarian?