Rogar Valertis wrote:
Part of the issue is that those things ding on a lot of my players favorite themes and tropes, and same with me. They're also very different APs so its hard to make a solid comparison, at least without spoiling.
Hi all, So, I'm starting up a campaign soon and I had my players vote on which AP they wanted to do, and we ended up tied between Carrion Crown and Reign of Winter. Thus, I have to be the tiebreaker! Of these two, which do you think are more fun and would be worth playing more? (We plan to do whichever one doesn't get chosen next, but it'll be the first impressions for Paizo's adventures for two of my players, and I want fun to be had by all.)
My group tends to stick to historical accuracy whenever we have the chance to, and two of is are amateur pirate historians, so we chose to follow the hierarchy of actual pirate ships. Thus, are ranks are a bit different. The Burning Maiden has nine officers, three of them being NPCs. I'll list them in order of authority. Captain Aeyras "The Hangman" Dawncrest is our Captain, as the name would suggest. He's a Half-Elf Sea Singer Bard with a monkey familiar called Caspian. He's a bit like Captain Barbossa in personality and he likes to use animate rope similar to how Blackbeard used the rigging of his ship in On Stranger Tides. He earned his nickname from his habit of hanging enemy captains from the top mast by the neck as a sign of victory and intimidation for prey. He is from Quent, home of Captain Tessa Fairwind. Alizra "Trigger" Odair is the Half-Elf Pirate Rogue Quartermaster and her authority is second only to the Captain, of whom she has a begrudging but ultimately loyal respect. She runs the deck through Intimidation and is a harsh taskmaster. A fervent enemy of Cheliax and any who partake in slave trade, she earned her nickname from her affinity for flintlock pistols. She's taken a fond liking to Owlbear, who assists her in rationing pay, rum, and plunder. She also has an otter that she keeps for companionship. Char'olin is the Drow Daredevil Bard boatswain. She has shared little of her past with the crew, but has proved to be loyal to Captain Dawncrest. She favors the use of a cat-o'-nine-tails and whip when running the main deck, and her punishments are only dwarfed by those of the Quartermaster. Skender "Crow" Tranith is the Varisian Cad Fighter Master Gunner. He's the least experienced sailor, having acted only as a hired deckhand and mercenary prior to being press-ganged by Harrigan. He is a skilled cannoneer, however, and is stronger than anyone on the ship, wielding dual cutlasses with cruel skill. He never leaves an enemy alive if he can help it, and his cannons have seen the demise of two ships thus far. Vors Pomek is the Taldan Mysterious Stranger Gunslinger Sailing Master and Navigator. He's a quiet sort who befriended Fishguts when he was assigned to be the cook's mate. He's a skilled sailor and navigator, knowing the waters of the Fever Sea almost as well as the Captain. He wields dual flintlocks and abhors melee combat, but he carries a brass knife as a last resort. He is a devout worshiper of Besmara. Ciran Fendrall is the Gnome Oracle of Waves Surgeon and Carpenter. Apart from his skill with a carpenter's saw, he is adept at the use of a harpoon to grapple enemies. He has demonstrated his magical ability, but has yet to give much evidence of being an Oracle. Sandara Quinn is the Chaplain and assists Ciran with surgery if she's needed. She finds the new ship much more exciting than many of the ships she's served on, and respects Captain Dawncrest for his boldness and leadership ability. Crimson "Cog" Cogward is the Gunner's Mate. He shares a cultural brotherhood with Crow and respects him for his fighting ability. Although initially unsure of Captain Dawncrest and the Quartermaster, they have proved their worth in battle since the mutiny. Rosie Cusswell is the Master's Mate. She was glad to be given authority over Conchobar Shortstone and she respects Vors for his sailing and navigational ability. She often plays her fiddle while the boatswain dances or the Captain relays one of his many pirate tales or sings a sea shanty.
After The Man's Promise was squibbed and refitted, my Bard (Sea Singer) Captain put forth his choice of name and Pegsworthy christened her The Burning Maiden. She's got red sails and a hull the "color of charred flesh" and eventually we plan to have a figurehead of a woman that is constantly flaming, presumably by some magical effect.
So, I'm going to be playing a Sea Singer Bard in a Skull and Shackles Campaign and I scoured the rulebooks and various internet sources, but couldn't find a suitable answer, so I'll ask it here. Sea Singers get the Exotic Pet familiar at 2nd level, but say you begun the game with a pet monkey. Could that monkey then gain the Familiar abilities at 2nd level? From what I've seen, it would make more sense than just randomly finding a monkey in the first part of the Adventure Path. Also, there could be good backstory and RP fluff for already having a monkey. |