Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Noting the long reach these minotaurs had, Jim knew he had to get up close and personal. Ducking and diving, he weaves like an acrobat past Daniel and slides under a wild swing. "These things stink!" he spat, as his blade described an arc that hopefully intersected with the nearest one.
Acrobatics to avoid AOO: 1d20 + 14 ⇒ (20) + 14 = 34
Choosing +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. This puts Jim a AC 28 for this round I think.
Scimitar: 1d20 + 18 + 2 ⇒ (4) + 18 + 2 = 24Damage: 1d6 + 10 + 9 ⇒ (1) + 10 + 9 = 20
On the balls of his feet, Jim prepared to parry the inevitable counter attack.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Init: 1d20 + 7 ⇒ (1) + 7 = 8
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim watches the little goblin work, and it struck him he couldn't for the life of him remember his name. Considering how long he'd been around for quite a while, he was now too embarrassed to ask.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim didn't know what to make of a room that was a spell caster, such things were well and truly beyond his his ken. Shaking his head, he said "Come on let's see what's in the next room, surely everything can't all be like that."
He checked the first door. Room 23 I think.
Perception: 1d20 + 13 ⇒ (5) + 13 = 18
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Still more than a little scared, Jim said "After you..."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"It's what I didn't that worries me!" replied Jim.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim leaves the room and slams the door behind him, "Trust me, you don't want to go in there!"
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Will (+2 is for mind affecting): 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14 Looks like Daniel is just out of range for his aura.
Fort with charmed life: 1d20 + 9 + 3 ⇒ (4) + 9 + 3 = 16
Just as soon as he stepped in, Jim instantly regrets it crying "Nope!"
My note say Jim has already used 2 of his 4 daily uses of charmed life. I think we rested not so long ago so this may be off.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Seeing the others hesitate, Jim sighs and steps through.
Perception if applicable: 1d20 + 13 ⇒ (5) + 13 = 18
Is there anything of note inside?
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Agreed, I'm in no hurry to get burnt to a crisp!" muttered Jim.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"I'm sure you'll be fine bearer of these holy items, anyway shall we move on?" said Jim who started walking.
Sorry I've kind of forgotten which direction we were going in. It looks like we're currently close to where we had that fight with the wizard, I guess that direction is unexplored. It also looks like there's an area to the east and south east thats unexplored too.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim was the last one to leave, part of the reason he was doing all this was to test himself. Something about the simplicity about a challenge of champions appealed to him, much of what was going on here was over his head but combat was something he knew well.
He looked back as the wall of fire sprung up again and shrugged, some day he would be back.
The main reason why Jim isn't challenging the statue is I don't want to hold things up.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim spoke up, "My sabre is ill-suited for fighting a statue, but I volunteer nonetheless. How shall we decide who fights?"
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Well isn't this something!" remarked Jim as he looked around marveling that such a shrine should exist in this accursed place. "Perhaps if we ever need to rest down here, this holy ground will prove to be a safe harbour."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
So that's not a door on the wall just north of Daniel?
Jim explores the room they're in a little, wondering if there's any other exits. He checks up north before hurrying after Ciri.
Perception (if applicable): 1d20 + 13 ⇒ (19) + 13 = 32
If there's nothing else of interest in this room, Jim will move to catch up with Ciri.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Hope she feels better soon!
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"I uh, thought he was called whatshisname..." remarked Jim deadpan before replying to Korbin, "I picked up a scratch somewhere in that fight, nothing major though."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Haste!: 1d20 + 18 + 1 ⇒ (18) + 18 + 1 = 37Damage: 1d6 + 10 + 9 ⇒ (4) + 10 + 9 = 23
Primary!: 1d20 + 18 + 1 ⇒ (2) + 18 + 1 = 21Damage: 1d6 + 10 + 9 ⇒ (4) + 10 + 9 = 23
Iterative!: 1d20 + 18 + 1 - 5 ⇒ (1) + 18 + 1 - 5 = 15Damage: 1d6 + 10 + 9 ⇒ (3) + 10 + 9 = 22
Jim's sword blurs as he attacks the hyaenodon in front of him. AC = 27 due to haste.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Fair enough brv! I assume the smaller dogs (well hyenas) are still up?
Jim's sword flicks out with deadly precision towards one of the the smaller hyenas. If he managed to kill one he'll 5' step towards the next one.
Haste!: 1d20 + 18 + 1 ⇒ (10) + 18 + 1 = 29Damage: 1d6 + 10 + 9 ⇒ (2) + 10 + 9 = 21
Primary: 1d20 + 18 + 1 ⇒ (17) + 18 + 1 = 36Damage: 1d6 + 10 + 9 ⇒ (5) + 10 + 9 = 24
Crit?: 1d20 + 18 + 1 ⇒ (14) + 18 + 1 = 33Crit Damage: 1d6 + 10 ⇒ (6) + 10 = 16
Iterative: 1d20 + 18 + 1 - 5 ⇒ (20) + 18 + 1 - 5 = 34Damage: 1d6 + 10 + 9 ⇒ (6) + 10 + 9 = 25
Crit?: 1d20 + 18 + 1 - 5 ⇒ (9) + 18 + 1 - 5 = 23Crit Damage: 1d6 + 10 ⇒ (4) + 10 = 14
3 rounds of haste used.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
I think Jim's Parry and riposte may also have triggered here, still some nice hits there.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim clicked his heels together and as the magic took kold he rushed forwards, ending up shoulder to shoulder with Ciri. He said, "M'lady we may need to push them back so that the others may bring their arms to bear."
Using boots of haste as a free action and then double move.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Init: 1d20 + 7 ⇒ (12) + 7 = 19
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Seems like there's not much we can do?
Brv is roll20 showing the right level?
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Grimacing, Jim wraps his scarf around his face, and mutters, "UGH! That is repulsive! I guess we're fighting trolls then, I hope we've got something to keep them down."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Sounds dangerous." remarked Jim, "What is to be done with it? If we leave it here, I assume it'll uh take over some unfortunate..."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim nodded, "We'd probably better assume there is something really dangerous down there. Whatever it is, we need to cleanse this place root and branch. Still perhaps some sort of blessing might help before we go down?"
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"They have a thing about kidnap... Name's Jim by the way." remarked Jim, "Did you catch any idea about what's going on in here?"
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Sounds ominous..." remarked Jim, "But do we have any reason to believe it?"
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Is the combat over? Seems like it is...
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Sorry for the delay, been really distracted with various work and social things this week.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim just barely managed to escape the worst of the fireball, even so the burst hurt abominably.
Reflex with charmed life: 1d20 + 12 + 3 ⇒ (2) + 12 + 3 = 17
Enraged, he lashed out with his sword!
Saber, precise strike: 1d20 + 18 ⇒ (11) + 18 = 29Damage: 1d6 + 10 + 9 ⇒ (2) + 10 + 9 = 21
Saber, precise strike: 1d20 + 18 - 5 ⇒ (6) + 18 - 5 = 19Damage: 1d6 + 10 + 9 ⇒ (5) + 10 + 9 = 24
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Before his mind could fully comprehend what just happened, Jim evaded the web in a way that neo would have been proud of.
Reflex: 1d20 + 12 ⇒ (18) + 12 = 30
Grimly determined, he pressed home his attack on the unholy snake thing in front of him.
Saber, precise strike: 1d20 + 18 ⇒ (13) + 18 = 31Damage: 1d6 + 10 + 9 ⇒ (4) + 10 + 9 = 23
Saber, precise strike: 1d20 + 18 - 5 ⇒ (5) + 18 - 5 = 18Damage: 1d6 + 10 + 9 ⇒ (1) + 10 + 9 = 20
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim winces as he is engulfed by a fireball and hoping to put a stop to such things, rushes inside passing half the party. He notes the illusory wall but concentrates on the snake thing in front of him, lashing out viciously with his sword.
He then prepared to party any counter attacks.
Reflex: 1d20 + 10 ⇒ (6) + 10 = 16
Will: 1d20 + 8 ⇒ (15) + 8 = 23+2 vs mind affecting
Saber, precise strike: 1d20 + 18 ⇒ (19) + 18 = 37Damage: 1d6 + 10 + 9 ⇒ (1) + 10 + 9 = 20
Crit?: 1d20 + 18 ⇒ (15) + 18 = 33Crit Damage: 1d6 + 10 ⇒ (1) + 10 = 11
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim follows closely behind Ratel.
Init: 1d20 + 7 ⇒ (9) + 7 = 16
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
It looks like combat is about to begin. Jim is ready to fight and purge whatever evil lurks in this place.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"What is it with Set and Snakes?..." muttered Jim in agreement, "Anyway yes, onwards."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Do we have any reason to believe what it said?" asked Jim. Granted magical talking mouths didn't seem anymore credible than the sorcerer who placed them and they had no idea who that was.
"If not let's just open this door and cleanse whatever evil lurks beyond."
If nobody objects
Will: 1d20 + 8 ⇒ (16) + 8 = 24+2 vs mind affecting
Jim pushes forward and tries to open the door
On my phone, can't move Jim's token till later
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Not sure what to make of all this magic, please be careful in case there's a trap or something..." remarked Jim.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Brv did we all hear that?
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Yeah the room filled up with noxious gas, we were lucky, that situation could have been really nasty." added Jim.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim nods and says, "I'll take the feet, you take the shoulders."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Jim tries to wake up those who are still sleeping.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
While the others look the statue, Jim takes care of his blade, getting a sharpening stone out of his kit and remarking, "Looks like I raised quite the bur, lucky I didn't chip or shatter the blade."
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
I do like that cover Ciri!
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Ah sorry missed the will save.
Will: 1d20 + 8 ⇒ (11) + 8 = 19 He also has some conditional bonuses, but I think that's moot.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Ooh I'd forgot Blessing of Fervor
Jim's sword blurred as he struck again, propelled by magic.
Extra attack: 1d20 + 18 + 2 ⇒ (15) + 18 + 2 = 35Damage: 1d6 + 10 + 9 ⇒ (4) + 10 + 9 = 23
Crit?: 1d20 + 18 + 2 ⇒ (20) + 18 + 2 = 40Crit damage: 1d6 + 10 ⇒ (5) + 10 = 15
Jim tried his best not to breathe in any of the gas!
Fort: 1d20 + 9 ⇒ (18) + 9 = 27
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Forums ate my post!
Jim gritted his teeth and tried not to flinch when the missiles slammed into his flesh. By instinct Jim felt an opening and lashed out, he winced as his sword struck sending sparks flying and as the jolt of impact shot up his arm!
Sabre, primary, flank, precise strike: 1d20 + 18 + 2 ⇒ (16) + 18 + 2 = 36Damage: 1d6 + 10 + 9 ⇒ (3) + 10 + 9 = 22
Crit?: 1d20 + 18 + 2 ⇒ (19) + 18 + 2 = 39Crit Damage: 1d6 + 10 + 9 ⇒ (2) + 10 + 9 = 21
Sabre, iterative, flank, precise strike: 1d20 + 18 + 2 - 5 ⇒ (2) + 18 + 2 - 5 = 17Damage: 1d6 + 10 + 9 ⇒ (4) + 10 + 9 = 23
Jim expected another barrage of missiles but he was ready to parry in case it made any physical attack.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Making way for Ratel, Jim vaulted forwards towards the statue hoping to avoid any attack. Once in position he remarked to nobody in particular, "Wacking this thing is going to wreck my sword..."
Acrobatics to avoid AOO: 1d20 + 14 ⇒ (7) + 14 = 21
Standard attack, sabre, flank, precise strike: 1d20 + 18 + 2 ⇒ (3) + 18 + 2 = 23Damage: 1d6 + 10 + 9 ⇒ (6) + 10 + 9 = 25
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Init: 1d20 + 7 ⇒ (13) + 7 = 20
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
"Hopefully we can destroy that abomination..." muttered Jim, nonplussed at seeing evidence of Set worship.
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