Blue Dragon

SlayerMac's page

Organized Play Member. 10 posts. No reviews. No lists. 1 wishlist.



Wishlists and Lists

Wishlists allow you to track products you'd like to buy, or—if you make a wishlist public—to have others buy for you.

Lists allow you to track products, product categories, blog entries, messageboard forums, threads, and posts, and even other lists! For example, see Lisa Stevens' items used in her Burnt Offerings game sessions.

For more details about wishlists and lists, see this thread.


My Wishlist

(3 items)
Show: All Items | Unpurchased Items


The recipient has not set an address for this wishlist.
You will need to deliver items you purchase from this list yourself.
Qty
Wanted
Qty
Received

1.  XRP6200E
1 on 1 Adventures Compendium (PFRPG) PDF
5.00/5 (based on 1 review)

Fulfilled immediately.

Our Price: $18.00

Add to Cart
1 0

2.  GameMastery Module D1: Crown of the Kobold King (OGL)
GameMastery Module D1: Crown of the Kobold King (OGL) PDF
4.70/5 (based on 26 reviews)

Fulfilled immediately.

Add PDF $19.99

Print Edition Out of print

Non-Mint Unavailable

1 0

3.  Rewarding Roleplaying (PFRPG) PDF
Rewarding Roleplaying (PFRPG) PDF
5.00/5 (based on 2 reviews)

Fulfilled immediately.

Our Price: $1.99

Add to Cart
1 0
Classes/Levels

Perc. +9 (+10 vs traps), keen eyes | Exploration Mode: Avoid Notice (Trapfinder) | Stealth +11 | Current Conditions: | Battle Medicine Used: Nat | ◆◇↺

Gender

Male halfling street urchin rogue (thief) 3 | HP 33/33, Hero 3 2 1/3 | AC 20/21; Fort +6, Ref +11, Will +9 (+1 vs. Traps) | Speed 30ft |

About Natollo "Nat" Knaagdier

215589-2008

Natollo "Nat" Naagdier
Halfling rogue 3
NG, Small, Halfling, Humanoid
Heritage wildwood halfling
Background street urchin
Perception +9 (+10 to find traps); keen eyes
Languages Common, Halfling
Skills Acrobatics +9 (Successes to Balance are critical successes instead.), Athletics +5, Crafting +5, Daggermark Lore +5, Deception +7 (+8 to checks to Feint while holding the cape defensively), Diplomacy +7, Medicine +7, Nature +7, Performance +7, Scouting Lore +5, Stealth +11, Survival +7, Thievery +11
Str 10 (+0), Dex 18 (+4), Con 12 (+1), Int 10 (+0), Wis 14 (+2), Cha 14 (+2)
Other Items leather armor, +1 shortsword, dagger, light mace, sling, backpack, bedroll, chalks (10), dueling cape, earplugs, flint and steel, healer's tools, infiltrator thieves' tools, lesser healing potion, poor lock, rations (1 week)s (2), rope (foot)s (50), sling bullets (30), soap, thieves' tools, torchs (5), waterskin, wayfinder, wooden religious symbol, purse (71 gp; 3 sp; 2 cp)
--------------------
AC 20 (21 while holding the cape defensively); Fort +6; Ref +11; Will +9; +1 vs. traps, +2 vs. traps or devices you failed to disarm.
HP 33
Deny Advantage As someone who takes advantage of others’ defenses, you are careful not to leave such openings yourself. You aren’t flat-footed to hidden, undetected, or flanking creatures of your level or lower, or creatures of your level or lower using surprise attack. However, they can still help their allies flank.
--------------------
Speed 30 feet
Melee [1] +1 shortsword +10 (magical, versatile S, agile, finesse), Damage 1d6+4 P
Melee [1] dagger +9 (versatile S, agile, thrown 10 ft., finesse), Damage 1d4+4 P
Melee [1] light mace +9 (shove, agile, finesse), Damage 1d4+4 B
Ranged [1] dagger +9 (versatile S, agile, thrown 10 ft., finesse), Damage 1d4 P
Ranged [1] sling +9 (propulsive, range increment 50 feet, reload 1), Damage 1d6 B
Surprise Attack You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven’t acted are flat-footed to you.
Ancestry Feats Adroit Manipulation[LOCG]
Class Feats Quick Draw, Trap Finder
General Feats Fleet
Skill Feats Battle Medicine, Pickpocket, Steady Balance, Wary Disarmament
Other Abilities radiant oath champion, rogue's racket, sneak attack, swords, thief
--------------------
Mihrini halfling, Lirabelle tried to take under her wing and set on the right path. Lirabelle deals with fidgetyness by knitting, Nat does by tinkering with locks.