Esha
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We decided to start this adventure path before realizing that it has a lot of issues with balance. However, myself and players are very excited about the storyline and would still like to run it. There are just two players, each running two characters. I am hoping that there are some things I can address on the front end that will make the balance problems less of an issue.
We are using standard fantasy point buy to control stats from the beginning. I don't know anything about mythic, but would it be feasible to just tone down how many mythic tiers the players take? I am thinking of doing the first one as written and adding the next one in as needed based on how difficult the encounters are. Or maybe slowing the leveling? Are either of these tactics realistic? I really don't want to have to make a lot of adjustments to every encounter as I have had to do that before and it makes things a lot less fun for me.