Mage Slayer

Simon Templar Alias's page

41 posts. Alias of Eric Parker 82.


Race

| HP 21/21 | AC 17 | F +6 R +7 W +8 | Perc +6 | Default Exploration ( Searching)

Classes/Levels

| Speed 30ft | Salt Wound used 0/1 | Active Conditions: None

Gender

”Simon Templar” | Male NG orc undine Monk 1

About Simon Templar Alias

Simon Templar
Orc undine monk 1 (Advanced Player's Guide 16, Lost Omens Ancestry Guide, Secrets of Magic)
Uncommon, NG, Medium, Amphibious, Humanoid, Orc, Undine
Heritage undine
Background bounty hunter
Perception +6; darkvision
Languages Common, Orcish, Osiriani
Skills Acrobatics +5, Athletics +6, Crafting +3, Legal Lore +3, Medicine +6, Scouting Lore +3, Survival +6
Str 16 (+3), Dex 14 (+2), Con 12 (+1), Int 10 (+0), Wis 16 (+3), Cha 10 (+0)
Items explorer’s clothing, atlatl (potency crystal)[TV], dart (7), dart (10), holy water, backpack, bedroll, chalk (10), climbing kit, flint and steel, grappling hook, handwraps of mighty blows, lesser smokestick, minor healing potion, rations (1 week) (2), rope (foot) (50), soap, torch (5), waterskin, wayfinder, purse (30 gp, 7 sp)
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AC 17; Fort +6; Ref +7; Will +8
HP 21
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Speed 25 feet, swim 10 feet
Melee [1] fist +6 (nonlethal, agile, finesse), Damage 1d6+3 B
[dice= fist +6 (nonlethal, agile, finesse)]1d20+6[/dice]
[dice=Damage 1d6+3 B]1d6+3 B[/dice]

Melee [1] flowing wave +6 (disarm, nonlethal, agile, finesse, trip, water), Damage 1d6+3 B
[dice= flowing wave +6 (disarm, nonlethal, agile, finesse, trip, water)]1d20+6[/dice]
[dice=Damage 1d6+3 B]1d6+3 B[/dice]

Ranged [1] atlatl +5 (propulsive, range increment 60 feet, reload 1), Damage 1d6+1 P
[dice= atlatl +5 (propulsive, range increment 60 feet, reload 1)]1d20+5[/dice]
[dice=Damage 1d6+1 P]1d6+1 P[/dice]

Ranged [1] dart +5 (thrown 20 ft., agile), Damage 1d4+3 P
[dice= dart +5 (thrown 20 ft., agile)]1d20+5[/dice]
[dice=Damage 1d4+3 P]1d4+3 P[/dice]

Ranged [1] dart +5 (thrown 20 ft., agile), Damage 1d4+3 P
Ranged [1] holy water +5 (thrown 20 ft., consumable, divine, good, necromancy, splash), Damage 1d6 Good +1 good splash
[dice= holy water +5 (thrown 20 ft., consumable, divine, good, necromancy, splash)]1d20+5[/dice]
[dice=Damage 1d6 Good +1 good splash]1d6 Good +1 good splash[/dice]

Class Feats Reflective Ripple Stance[SoM]
Skill Feats Experienced Tracker
Other Abilities powerful fist, swords, wayfinder

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