Blacksmith

Shlevin's page

85 posts. Organized Play character for Tizen Nimrod.


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Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Just logging back in. I'm sorry for the delay you guys. It's been a rough week. I'm back now and will get caught back up after I read the thread.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Since sliding under the undeads' legs did not seem possible, the gnome tries to jump them with all the might his tiny legs can muster.

Acrobatics: 1d20 + 2 ⇒ (9) + 2 = 11

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

" We need to question the group she was yelling at when she called out for them, as well as inspect her body to hopefully discern what kind of spell ressurected her. I'm wondering if it was against her will or if she had something to do with it." Shlevin rubs his chin as be ponders.

Do we have a specific set of options to investigate?

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Fort: 1d20 + 2 ⇒ (11) + 2 = 13

Shlevin, seeing the mummy flinch at the flames, launches a bomb behind it as to not catch anyone in the blast. "She doesn't like fire!"

Bomb vs. Square: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 101d6 + 5 + 1 ⇒ (1) + 5 + 1 = 7 7 Splash Damage

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Watching Sumil attack, Shlevin's hands begin to glow with fire. With one quick motion he sends the fire to the newly arisen Zarmina.

Produce Flame Ranged Touch: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

" As has been said we are gathered here to mourn on this sad, sad day. And while it is unfortunate that we lost such a great person, she would want us to celebrate life and continue her work. I would like to personally thank Dortitannia and Temel for coming today, and we look forward to future relationships with them." He continues a fairly generic solemn word and afterwards asks everyone to bow their heads in a moment of silence before giving the stage to the next speaker.

Diplomacy: 1d20 + 6 ⇒ (19) + 6 = 25

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Yes I'm gonna speech in just a bit. Sorry for missing outset night. Didn't feel too great and passed out early.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Me and Giovanni can both deliver a speech and each reference one or two merchants. (Since two chances are better than one.) I think us two are best off on the diplomacy checks. Giovanni, you can present the ring and reference whoever you want. And I'll pick up where you leave off after we see how your speech does.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"Maybe. What's the favor, exactly? And you know you'll owe me one." He replies to him with a smile. "But you better hurry before the services start."

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

After bidding farewell to Doritannia, Shlevin moseys over toward Temel Passad. "Greetings, I'm Shlevin with the Society, and I am representing the Trade Prince today." He gives a slight bow. "I hear you would like to do business with us, and let me tell you," His voice turns into a whisper. "I would much rather it be you than that Metella. If you know what I'm sayin'."

Diplomacy: 1d20 + 6 ⇒ (13) + 6 = 19

Sense Motive: 1d20 - 1 ⇒ (1) - 1 = 0

Shlevin is way too committed to this whole oblivious role he's playing.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Lol since my modifier is -1 I really don't know if I can.

"So tell me Doritannia, what's next for your business? What's your next big goal?" He begins to pry now that introductions have been made.

Sense Motive: 1d20 - 1 ⇒ (13) - 1 = 12

Diplomacy to get her to open up: 1d20 + 6 ⇒ (9) + 6 = 15

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"Both my lady, I assure you. You've produced some of the finest spirits I've had the privilege of testing. But what I'm most impressed with is you have earned your position. You weren't born into success like so many others." He gives her a smile and continues. "This is exactly why the trade Prince has asked me to secure a business relationship between the two of you. Surely a wise woman such as yourself realizes the mutual benefits of such a relationship."

Diplomacy: 1d20 + 6 ⇒ (19) + 6 = 25

Influence check for Doritannia via Diplomacy

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"I will try my luck with Doritannia if you all don't mind. The lady with the booze and I may have quite a bit in common." Shlevin says in a hushed voice that only the group can hear before making his way toward her to introduce himself.

"Lady Doritannia, I would like to welcome you to this most unfortunate gathering." He gives a slight bow. With their height difference this puts his head about at her knee. "I'm Shlevin, and I must say I'm a fan of your work. How do you do?"

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"I think it best to split our attention in the beginning to get a feel for the guests, then regroup once we know a bit about them and decide who is best suited for each person. I will see you soon, friends." And with the Shlevin waddles off to his room to play with a few chemicals before the wake.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"That we have Giovanni! I worry very little about our group's ability to communicate." He smiles a little flashing back to a certain instance in the sewers. "When will the guests be arriving and how long will we have to talk to them?"

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"I was half joking about the items, can't you see we are likeable enough?" Shlevin flashes a big smile. "I suppose we are ready to mingle then. Johnn, you're correct, we do have our work cut out for us."

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"Luckily for me I love to talk. We should do just fine! But I meant something not to trick them into liking us, more something that would make us more appealing to them."

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"Some background on these guests for starters. Maybe their interests, or what they dislike. Any information that would be helpful that you or your associates may know. Magic items or potions that help persuade people would be nice as well." Shlevin replies, wishing he had thought of something before asking the question.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"I agree. We would be happy to help in this time of need. Could you offer us any kind of aid? While we are quite capable it's always best to be as prepared as possible." He pats the vials on his belt and nods. "And we all offer our condolences of course, I've only heard great things about the princess."

Diplomacy: 1d20 + 6 ⇒ (11) + 6 = 17 (If needed)

I vote ring. It's a pretty universal item I figure. My second choice would be shield.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"It's great to see you all again!" Shlevin exclaims as he sees the group together. "I missed you guys, I'm glad the society thought it wise to bring us all together."

Grabbing the letter from Giovanni and reading it Shlevin begins, [b]"I'm not a big fan of death, but I suppose we must pay our respects. No disrespect, but I am excited to see these items he is bringing. I wonder what is to happen to the ones we don't offer?." He passes the note down to the others. "I've never heard of a trade prince before I wonder what they do? And I'm curious as to what other work he could have. I always enjoy the word lucrative." Shlevin rambles out loud as many questions flow through his head.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Agreed! Let's do it!

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

**throws his arms up in celebration as the group gets back together**

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Dotted

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Shlevin is good to go. I'm not very concerned with GD6 so it's up to everyone else on that aspect. Glad to get the group back together though

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

As could I. As fast as this went I think we could squeeze in two before I've finished one of my other games. It's always the best that are the shortest. GM needs to go ahead and run us an AP lol

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

This was a great scenario. I loved the whole team! I'm bummed out it's over. Wonder if there is a part two? Just throwing it out there...

GM - You did a great job dude. I haven't been doing this long but you're easily one of my favorites. I'm going to be looking for your games specifically from now on. You're definitely top tier, keep doin what you're doin.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"These mushrooms definitely had something to do with the Prince's story. It's unfortunate there wasn't any truth behind it. Maybe it's best we lie to him so he's not too embarrassed. I suppose he will want to see the journal though." Shlevin says this as he contemplates the best course of action to save the feelings of the crazed man, wanting no more harm to come to his pride.

"I'm afraid I have no clue Haska, but I'll be taking a few handfuls of these home with me... for research of course." He pulls out his pouch and fills it with the interesting mushrooms.

Knowledge (Nature): 1d20 + 8 ⇒ (9) + 8 = 17

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Shlevin isn't doing anything until he isn't nauseated anymore.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

It was more of a future reference question, but I figured there was a limitation no matter how creative I got with it.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Could prestidigitation create a small breeze? Mayne not enough to disperse the cloud but possibly move it by 5 ft in one direction? Or create one of those big fanning leaves they use in the desert?

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Getting sick once again, Shlevin has no choice but to move out of the clouds presence.

Spellcraft to identify: 1d20 + 8 ⇒ (2) + 8 = 10

Fortitude Save: 1d20 + 2 ⇒ (3) + 2 = 5

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

So did my attack vs. Green not count? Because I need to adjust my sheet for the gold lost in the attack. And do I need to make another Fort Save before moving this round? Because he would have moved back outside the door last round to avoid it. If the cloud stops at the door.

Edit: Actually no, it's okay it's his own fault for not moving out of a cloud, but I would like to know where it ends.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

If those stairs block Shlevin’s throw he would have moved down one to get a shot against (green).

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Shlevin takes a step forward launching another coin toward the beasts, this time at the one in the back (green).

Coin Shot (Gold): 1d20 + 7 ⇒ (10) + 7 = 171d8 + 1 ⇒ (8) + 1 = 9

I thought it was too good to be true when I found it. I've been itching for the chance to use it. Gold coins are treated as masterwork weapons.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Nearly being overcome by the stench, Fonzy bounces back by a hair. As soon as he overcomes the smell Shlevin pulls a potion, and oddly enough, a coin from his pouch at the same time. After drinking the potion he throws the coin at the beast. Just when it seems he has lost his mind the coin lights up and finds the speed of a bullet zooming toward the monster (blue).

Fort Save: 1d20 + 2 ⇒ (1) + 2 = 3

Eternal Hope reroll: 1d20 + 2 ⇒ (15) + 2 = 17

Coin shot (Silver)+ PBS vs. Touch: 1d20 + 6 ⇒ (6) + 6 = 121d6 + 1 ⇒ (3) + 1 = 4

Coins are treated as bullets from what I understand (doing bludgeoning and piercing vs. Touch @20ft), and silver coins are treated as silver for bypassing damage.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Save is 14 for Shlevin. Good call remembering Haska. It's nice having a fellow chemist.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Shlevin hastily digs in his pouch producing the components for an explosive to launch at the beast. (Aiming for blue one.)

Bomb+Point Blank: 1d20 + 7 ⇒ (15) + 7 = 221d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8 (6 splash)

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

We need to be careful here. People don't just leave these places unlocked unless they have other protections. We would do well to mind traps and other trickery. Not to mention anyone else who may have arrived first."

Perception: 1d20 - 1 ⇒ (2) - 1 = 1

Still zooted from the mutagen, Shlevin does his best to keep his wits about him.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

My mutagen is active still. Shield lasts 4 minutes so that's gonna be iffy.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

That's what makes a great GM. And you sir, are a great GM. I'm also in your Shades of Ice campaign and you're doing amazing there too. Not to kiss too much ass but you've become my favorite PbP GM by far. Keep up the good work!

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

That was nothing short of amazing. I'm loving this group more and more every day. Well done you guys. Giovanni that was freakin genius.

"Before we go, we were hoping you could give us some more information on the Prince, and what exactly he was up to here." The gnome says after finally calming down from his victory dance.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"This is a sanctuary for the poor and will be treated as such, they don't need your "protection" anymore. They let you in freely. Does that not show they no longer fear you? Is the amount of gold you'd steal from the poor worth risking your lives?"

Bluff Aid: 1d20 + 1 ⇒ (11) + 1 = 12

Sense Motive Aid: 1d20 - 1 ⇒ (8) - 1 = 7

Diplomacy: 1d20 + 5 ⇒ (14) + 5 = 19

This is gonna be a tough sell. I really hope these guys aren't as desperate as they look. Surely there is at least some intelligence lurking inside their leader.

Holy crap. We might almost pull this off.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Shlevin nods as Sumil gives him the signal. With his tiny heart racing, and a bit of sweat is on his brow, it's noticeable for small moment that he's nervous this plan won't succeed. Knowing the importance of this encounter he swallows down the fear and anxiety, leaving all traces of it behind just before they make their way to the door.

"We are here to speak on the Almsman's behalf. How much gold is he owing you? And what exactly does he owe you for?" Shlevin says eyeing the men as they enter.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"Lady, get yourself to a more comfortable position. I don't think you'll be wanting to be standing next to them." Shlevin whispers hastily just before the men enter. Preparing himself for their entry by drinking his mutagen and shield extract.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Going to be hard to be in disguise if you have a sword out :)

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Shlevin is going to drink his Dex Mutagen just before they arrive, Haska you should probably go ahead and do the same. I'm good where I am. Not trying to tell you how to play I just always forget about mine and that it lasts 40 minutes.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"You're all doing marvelous with your disguises! Let me see if I could help a bit."

Disguise Aid Haska: 1d20 + 1 ⇒ (3) + 1 = 4

Disguise Aid Sumil: 1d20 + 1 ⇒ (10) + 1 = 11

Disguise Aid Lady: 1d20 + 1 ⇒ (15) + 1 = 16

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"I believe Johnn and Giovanni should take the oils and apply them just before Randalan arrives. Giovanni, we need a good explanation as to who we are and why we are helping Almsman."The gnome says as he makes final preparations.

Shlevin will drink mutagen just before they arrive.

"How much is your usual payment to Randalan and how often?"He turns to the priest after speaking to the group.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

The avatar is very deceiving lol I've caught myself a few times slipping up. I guess one got through, I'm sorry :s

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

"Maybe our fighters should stand just to the side of the doorway that way if they walk toward the middle of the room you guys can take them from the rear." He giggles a little inappropriately at the unintentional innuendo.

"Almsman, are they coming to receive payment, or do you expect violence from them? What was the last conversation you had with them?"