Sheriff Bart's page

** Pathfinder Society GM. 16 posts (123 including aliases). 5 reviews. No lists. 2 wishlists. 4 Organized Play characters. 2 aliases.



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Its advenures like these...

2/5

I wanted to like this one and we did enjoy the story. However, the "challenge" includes one of the npcs apparently being designed to one-shot a party member or two before fighting to the death for no good reason.

When the table discussion is about which subtier is the most overbalanced it doesn't say much for the event.

It is not required that one should cater to the top 1% of min-maxers.


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Really enjoyable and different

5/5

This is the most entertaining story I think I have played/run so far in PFS. I can see how it would be annoying for the PCs going back and forth but that just makes it better IMO. The NPCs are very well-detailed and there are "just enough to keep track of" without overloading the GM, too which means you don't spend your event buried in stat blocks and can spend more time on the great story going on.

Hey Paizo - I would love to play a bunch more like this one.


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enjoyable story, weak baddies

3/5

I think the "big" combat is a little easier if the GM plays the "sides" correctly (not to go into any spoilers). Given the number of variables involved, dice can play a bigger role in this one than in many other events. The prep is a little bit heavy but not overloaded and I enjoyed the story. The end of the event seemed a little anticlimactic though. We finished in about 4.5 hours.


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What is wrong with PFS

1/5

The rating system needs a 0-star option.

This event exemplifies the major problem with living campaigns in general, PFS in particular. It caters to a small, vocal minority of players who whine about challenge levels not being high enough and then overcompensates in the form of completely unbalanced events such as this one.

The abilities of the creatures/NPCs in this event are severely underrated on the CR scale as are their stats and equipment. Finding loopholes in the CR system and manipulating them with custom creatures/NPCs insults the players.

The author goes out of his way to be certain that few to no PFS parties will be able to have the necessary builds and equipment to have total success in this story. This is an event that shouldn't ever be attempted during a timed slot. Even a prepared party will likely not finish on time, much less parties gathered at random game days who will be obliterated.

Congratulations to the author - very clever. Unfortunately this event is no fun. I cannot believe Paizo wants this event to represent their campaign. If so, the casual players will leave.

The munchkin players are a small minority of the players in PFS. Why do they get to decide the apparent course of the campaign?


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"You can't because the scenario says so"

1/5

We played this event last night and I was very disappointed. The GM is one that I have known for 20 years and trust - 5-stars, knows his stuff.

We spent a not-insignificant amount of play time discussing how and/or why the author attempted to specifically hamper certain types of PCs or those who employ certain tactics. In my opinion when players spend time talking about this sort of thing in lieu of play it is a bad sign. "Suspension of disbelief" is shattered when their game doesn't make sense.

There were 6 separate occasions where we stopped game play to discuss how certain things could even be possible within the game rules and in some circumstances we ended up with "the scenario says so." If that happens during an event it is poor or lazy writing. We even wondered if the author must play with 1-2 specific PCs he intended to thwart with this event.

Paizo has dozens of rules supplements available and because of power creep/arms race mentality, we are left with fabrication of rules for the purpose of "challenging the players?"

Our table was comprised of experienced players and thus had little problem completing the scenario in the allotted time, even including the rules discussions but I can see newer players being turned off by this event. The feeling I was left with was the author trying to show us how clever he is in working around the rules. Instead of that, I would have appreciated some more story development, much of which has been mentioned in previous review.

If scenarios like this one are to become more prevalent in PFS play because of a vocal minority of optimization specialists in the player base, PFS is going to lose a number of casual players who would rather things make sense.