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Hello James, I hope you've made it well into the new year! I have a few questions, but will lead with a simple one I'm sure you might've gotten before. A while a go, I heard stirrings on the forums about you considering posting the Original statistics for Xandergul, the ones you had imagined for him. I was wondering if this was still a possibility? I am aware this would be his first edition stats, but I must admit I am still extraordinarily curious to see the statistics of the two final runelords - Xanderghul and Zutha, as well as their weapons. Hope the new year treats you well! - Shadeworld ![]()
Hello James, I apologize if this has already been asked, but it is mentioned in the Carrion crown adventure path that Luvick Siervage predates the whispering tyrant himself.
Also, good luck with your second edition work! ![]()
Dear mr. Jacobs, Knowing that you have the full statistics for Xanderghul, in order to create the Simulacrum, could we possibly see a release of his full stats once Return of the Runelords is completely out? I know I for one would love to see how exactly one builds the supposedly strongest runelord to ever walk the face of Golarion With Regards
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Mr. Jacobs, First: I was wondering if we will see a stat write up of all the unpublished Runelords during the height of their power, over the course of return of the Runelords? Such as seeing Xanderghul in his full mythic glory, just to scope the actual power of these immense wizards. Second: Same question, just for their unique pole-arms. Thank you for taking your time. Sincerely
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Berselius wrote:
Yeah you can create your own companions, it will be available at launch. These of course have no story or voiced lines, but at least they're yours entirely. :) ![]()
Greetings Messageboards!
In one of the campaigns I am currently in, our party is inching our way towards level 17. It's been a long and exciting journey and now my character, Ellis, is looking to experiment a little magically. He wants to create his own plane, testing how certain cultures would evolve on such a plane with certain parameters put in place by him.
Sincerely
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We have already received a couple of applications, we ask that you please add a Discord name tag so that we may add you and send the invitation link to our server. Otherwise getting into contact with you, might be a little hard. If you have already sent an application, it should be possible for you to edit the answers there, we apologize for the inconvenience. - Regards Shadeworld ![]()
In advance I'm terribly sorry if I am posting this in the wrong section, I'm not 'that' familiar with these forums. What this post is about?
Exalted Solutions
What're we looking for?
How will we do this?
Special!
Link
Additional Information
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Dear James, You mention that should Nocticula shift from CE to CN, she'd become a Demigod. Any hints as to what she'd become the patron off, is there any rules one could use to represent this kind of creature stats-wise? I mean since she's not a demon lord any longer, she must becomes something new and exciting? And possibly would this be something you'd ever explore in books or later releases? Non-subtyped Demigod creatures, and the shift of Nocticula entirely. And on another note, I've always wondered about Hermea and its ruler.
If these a questions you've previously answered, I am very sorry for restating, but I didn't quite have the time to go over 1222 pages worth of content. :/ ![]()
I created a version of Varian that I thought would fit well with who he was, and his training and all that.
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Chess Pwn wrote:
1) Illusionist, was thinking the school specialization of the Wizard. Force of habit to write it as the base class. 2) How is it not? I mean, where does it say that? ![]()
I'm sure this question has been asked before, and I'm sorry but I couldn't find any further reference.
Should I take 3 levels of Illusionist, then 3 levels of Cleric, one level of Mystic Theurge and then level the rest of the way as Veiled Illusionist, could I chose Mystic Theurge as the "+1 Existing spell casting class" spell progression. Thus advancing both my Arcane and Divine spellcasting abilities? ![]()
I'm having an issue here, I've just read through the Forest of Spirits AP.
P.s I hope this is the right section to pose this question, if not I am sorry. ![]()
In the core rule book damage reduction rules says that different kinds of enchantment bonuses can pass for different kinds of materials. Here's the issue; When you then go to look up damage reduction in the bestiary is specifically states that you need the specific material to overcome certain damage reductions. Here's the question: Which book am I to follow? ![]()
Hey guys, I've recently been playing out a Mythic campaign, which revolves around the Relics of Kazavon. Here's the pickle, in the end Kazavon will rise for the heroes to ultimately put him down for good. Here's my question, what'd his statistics be like? We we merely looking at a Great Wyrm Blue dragon? A Ravener? Or is this a Mythic rank 10 Great wyrm? What kind of special abilities could he possess? So far I've thought about him having the Simple-Divine spellcasting, to represent his bond with Zon-Kuthon, thoughts? I've come seeking the omniscient wisdom of the Paizo boards, grant me your blessing. - Shadeworld ![]()
There's brilliant arguments for both sides; On one hand you could say that each Gorgon is slightly unique, and thus their breath weapons don't over lap. On the other you can argue that why should there be a difference, that it's the same creature and the attack is identical. I suggest you do as Orfamay suggest, think of your players or the campaign. If the campaign is supposed to be dangerous and a top teir challenge, go with stacking breaths, if it's more low key uniqu-ify their breaths. ![]()
I am pretty sure they do not intend to gimp the Paladin via his Capstone ability, my group has always counted it as "If the Banishment takes effect, the smite ends." Otherwise you'd see most paladins go level 19 and then the last level in fighter. It says " After the banishment effect", which i take to mean after it's failed the save. Since there's practically no effect if it saves. ![]()
1: If some one looks into the square that some one is stealthing in, he gets to roll perception as normal. I'm quite sure RAW doesn't pay heed to whether or not you look into a square or not. 2: If they spot creature A only creature B gets the surprise round, A goes into the iniitiative order as always. So the player wont even get a chance to move into B's square since B gets the surprise round. In the event some one enters a square with the stealther, treat it as AoO since he moves first into a threatend square and then attempts to move on. Thus allowing the monster to emerge from hiding and attack. Remember RAW can't account for everything, so some common sense is needed.
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I am not very inclined to Multi-classing, i would like to see 9th level spells in the distance. We run a very unorthodox stat system our GM calls equalized where all out stats are at 14 and we then move them around up to max 18 and least 8. So it's possible to have three 18's and three 10's if that's the case. All books made by Paizo are allowed, he's running an evil campaign, the only god not allowed is Asmodeus as there's two Anti-paladins of Lamashtu in the party, the last member is a Rogue. I have 62.000 gold to buy items from, no item is prohibited. Best regards
Edit: P.S We start at level 10. ![]()
I see my one simple question amounted to a larger discussion, i thank you all for the VERY prudent advice. I guess that deep down all i wished for is to make characters who doesn't waste time, at the moment i am as said struggling with a Cleric. Many might say clerics are easy to optimize to proper game play, but i find not. The reason for this being i wish to see a plate bearing spellcaster with a proper weapon and a medium to good melee damage supported by his spells... Yes many will say Magus, but somehow he just doesn't fit my taste. IF you've got ideas/suggestions/guides/topics, be a darling and PM me or write it here. Best Regards
P.S. I hope you all know i was by no means trying to belittle the creators of other guides, i might've come off a little harsh and blunt and it wasn't my intention. They should all know i admire their tenacity and envy them their time to spend on such projects. If you've felt offense i offer you my heartfelt apology. ![]()
As for specifics i'd like to see a functional cleric, i'd like to know more about his strengths and weaknesses and if he can be made into a functional melee character and a functional main caster... Not at the same time. And the two builds you suggested intrigue me as well.. .But this thread was more made to try and weave out those people interested in optimization cause it seems to be a lost cause lately on these forums. But it might just be me. ![]()
I am perfectly fine with people bashing me for liking optimization, though let me defend myself... The reason i ask for this is because i have one of the most malign GMs in history, he tend to make us(his players) seem very weak at every turn.
What i'd like to see is a few concept guides, i would do these my self but my time is sorely limited. I personally do alot of Roleplay choices once i know my character can handle himself, i wont make a Fighter whom specializes in Broom combat. But i might make a fighter with a flair for less used weapons like the spiked chain or the club. There's no reason to bash people for wanting to preform. I am open for any comments and/or thoughts on this, lets discuss! ![]()
Treantmonk, where are you? Yes it seems like an adoration thread, however it isn't. I have decided to come here and ask one simple question. . .
This is not a flamer check, it's a desperate attempt to revive a proper optimization culture and maybe give the community a chance to explain if it is simply me failing on all accounts. Best Regards
P.S: If any one knows how to contact Treantmonk, could you ask him if he'd allow me to take contact to him and how? I have a few things i'd like to take up with his particular genius. |