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![]() Don't believe I ever said weasel? He says, escorting Peiter back to their rooms And after I've searched Duglass' boat, I suspect they'll believe me about the mink. He leaves Peiter in one room, bound and under guard Bry or Barton, whoever volunteers. both if you two like and puts Brian in another room. Seyth sits with Brian for a moment or two, and offers him tea. Listen, Brian. I don't think you're a bad mouse, not from what I saw back there. I don't think you wanted anyone to get hurt. We already know about the mink. now we know about the disappearances too. We're probably going to arrest everyone on Duglass' Crew come tomorrow. I don't think you deserve to get the same charges as everyone else. I think your a good mouse that did a bad thing. And If i'm right, the best thing you can do right now is to tell me what you know. It'll help me stop everything, help make sure no one else gets hurt or killed because of this. and it'll give me something to go in front of a jury with, and argue for leniency. Persuade +RP: 5d6 ⇒ (6, 2, 3, 1, 3) = 15 Gonna use my last persona to tap nature. any way I could leverage an extra die from the fact the peiter put a knife to his neck not an hour ago? Tapping nature: 5d6 ⇒ (1, 4, 5, 3, 4) = 17 ![]()
![]() Actually, I was coming to speak with Brian. Stumbling into a confession of murder was a fortunate accident. Bind his forepaws, Barton Seyth says, spear readied. I'm sorry, Brian, but you have to come with us too. Sounds like more has been happening in Port Sumac than I knew, and I plan to change that. ![]()
![]() Seyth quietly drops down, behind Brian. spear ready, he says Both of you, throw down any weapons you have, and put your hands in the air. I don't want to hurt you. Persuasion?: 4d6 ⇒ (6, 3, 1, 4) = 14 Does this apply, and could I tap tough/use the spear as a tool, given this is a intimidation-y version of persuasion ![]()
![]() Barton has had a very different experience with Absinthe than myself Seyth lets the lads have the morning off., and writes a shprt missive the the guard command. To whom it may concern
and takes it to Rolly. I have a missive for the guards command. , would you please deliver it, and get a reply. things might be about to get interesting. He ells him What would I roll to find out a bit more about Brian? Circles to talk to locals? Governor-wise? ![]()
![]() so, can we safely blame that on the absinthe, or are we gonna be in trouble? Seyth hands her the document, and lets her put her portion of the seal to it. He stays a while longer, trading stories of giant predators with Peigi, before excusing himself and Barton. I should get the lad to bed after what he's drank, he might well need the morning off. ![]()
![]() Seyth allows the tender-paw to down the foul liquid. That s@#%e gave him a headache. Words probably already gotten around, what we're doing in this town. what Douglass probably didn't mention was that the tax wasn't for the guard. Seyth downs a regular drink We're collecting it to fund measures to prevent large animal attacks, and deter them from our borders. A technical truth that would perhaps lead her to the wron conclusion You've seen yer share of aimal atacks, woudl ye consider lending your seal to this? He asks Persude + predator wise+Rp + Governorw-wise: 7d6 ⇒ (4, 4, 5, 4, 5, 1, 1) = 24 Either we start with 10 disposition, or I have 5 sucesses on a vs. ![]()
![]() so, It went like this: a few guardsmice, 7 or 8 years back, were in Port Sumac when a storm hit. the storm of the decade, at least. A couple of fishing vessels were caught in it,a dn wen it cleared, many of those mice were clinging for dear life on driftwood. guards, led by patrol leader Ingrid, tried to get a vessel to go out and rescue the mice in peril. Peigi's shi was eventually the one used that work? goveror-wise + guard wise FoRK: 3d6 ⇒ (2, 4, 6) = 12 ![]()
![]() You seem a smart mouse, I'll give it to you straight. Sprucetuck ran low on coin last fall, and couldn't store enough grain. when we got there to open the path, they had spent a week living off elixier. they tried to have me and my tenderpaws tried and hanged." he stops for a breath, and to indicate Bry and Barton. "We stopped the situation from getting too out of hand, but not before Berach threatened to blow the muck barrels, and sprucetuck, into so many smoldering shards. That's why I'm bringing around this proposal, no matter how much headache it causes. cause the actions of a madman and the insufficient coffers of the guard threatened the border... an because I think this much coin is reasonable for every town to pay to stay safe from wolves and foxes and other things from beyond the border. seyth finifhses persuader + RP + tax treaty: 6d6 ⇒ (2, 5, 5, 1, 5, 1) = 19 ![]()
![]() It didn't seem right to treat with someone under his tenderpaw's care, and strung out besides. Seyth goes back to the mouse that directed them to Frie. Well, it's a tad awkward, but instead of negotiating with him, my tenderpaw convinced him to seek treatment for his leg... and related issues. Seyt wavers a little, hoping this is something they've wanted for some time, and not an outsider dragging one of them away. I suspect the piece instead goes to the next bearer. Could you direct me to them? ![]()
![]() I think, Perhaps, we'll see who's who more clearly. Seyth sasy, noting the late hour You lads ever had Cod? I know ye haven't, cause you've not had Port Sumac Cod. let's get dinner. Circles to know a restaurant owner or similar, who might give us a better idea of the area and the players: 5d6 ⇒ (2, 6, 1, 4, 3) = 16 ![]()
![]() If you can get him to agree to terms. if you can, make it showy, but don't beat him so thoroughly that it wounds his pride unduly, and win graciously Seyth instructs his tender-paw. this seemed a better solution than trying to get through his thick skull with words this isn't so urgent that Seyth will insist on doing things himself. ![]()
![]() Say, Jonah, If I was looking to get a boat to sail to Port Sumac on Guard business, who would I want to talk to? Seyth asks the innkeeper as he sips his tea, the morning after his celebrations. he takes the innmouse's advice, and goes to rent a boat. A guard is always good for his debt, after all. Resources: 6d6 ⇒ (5, 4, 5, 2, 5, 4) = 25 ![]()
![]() Seyth goes out to his favorite bar, a place favoured by the locak fishermice and ashore sailors, a place with cheap booze, and (usually)honest, hardworking mice to share it with. after listening to one fishermouse brag about getting 5 harpoons into a trout, but just failing to haul it in., Seyth decided it's his turn to regale them with his latest adventure. -So, there we are. one of the lads is on the ground, making sure the owl doesn't go for the labourmice, and I'm in the air, grappling with it. I break two of i's toes, and get my spear into it's belly, before I notice the other lad, complete madmouse that one, has jumped onto the damned owl's head, and is readying his sword. the thing opens it's beak wide, trying to get him, but he brings his sword down,a dn takes off half it's damned face. The thing spirals down,a nd the lad just goes to work, tears it apart for almost a minute, before it gets back onto it's feet, and tries to take to the air. But when it does, I jump on it's back, and I ride it fro miles, stabbing it, making sure it don't get away. and it rams itself into a tree, and falls to the earth, where it get to deal the deathblow! Seyth exults, raising his glass (will + RP)/2: 2d6 ⇒ (4, 2) = 6 ![]()
![]() Seyth calls out Good work, lad. to Barton (or perhaps bry, if he had developed the stomach for violence.) I have a medic with me, surrender, and He'll do what he can for your mice. otherwise, I'll let them bleed out and give you a summary execution for desertion and treason. he tells her. deceive (If nessesary): 3d6 ⇒ (4, 4, 5) = 13
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