Hirabashi Jiro

Sefu Warlockswalk's page

36 posts. Alias of DotnSin.


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Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu nods as to agree with this reasoning and moves to the door on the left.
"Whats your limit Castor? Will you have another bigness spell ready?"
"Also Ophelia, what else can you do, anything that will help us before opening this door?
While saying that Sefu readies on the furthest side of the door so that when opened he and 2 others may attack or see inside.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

With a punch to the vampire
VPunch: 1d20 + 6 ⇒ (11) + 6 = 17
VDMG: 2d6 + 8 ⇒ (2, 1) + 8 = 11
and a kick to down the last man
MKick: 1d20 + 6 ⇒ (12) + 6 = 18
MNLDMG: 2d6 + 8 ⇒ (3, 3) + 8 = 14
Sefu finishes them both off.
"Party's over people, now beat it"

The kick at the man was Non-Lethal btw. I am not like the clockwork /Raises accusing eyebrow


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Thanks for the welcome and that dmg is what a brawler does+ ENLARGE helps. SEFU SMASH


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I am ALIVE and back, hi all will try to keep up posting with the rest of you.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu switches the gun to his right hand and punches the vampire with his left;

PUNCH to hit: 1d20 + 7 ⇒ (10) + 7 = 17
PUNCH dmg: 2d6 + 10 ⇒ (4, 5) + 10 = 19

He then follows up the strike with a headbutt.

HEADBUTT to hit: 1d20 + 7 ⇒ (18) + 7 = 25
HEADBUTT dmg: 2d6 + 10 ⇒ (3, 1) + 10 = 14

"Thanks Castor."

Few things;
First both of those have power attack, I don't deal +10 dmg normally.
Second I think you can, with improved unarmed strike, attack with any body part, if not Sefu will just drop his loaded gun the 6ft to the floor.
Third Castor sounds like caster and it feels like I am calling you by your professional skills as though you would call me brawler.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

In response to the gm [in the gameplay section GM:]

Spoiler:
"It is, but I'm happy to say you have it loaded if you like. I realise historical accuracy suggests it might not yet be loaded, but I'm happy to ignore that for now. If you like you can have used a wax seal to keep the powder dry and the ball in position."
Sefu wouldn't have his gun armed.
It is a highly explosive malfunctioning piece of metal, if its loaded it could go off at any point in time and we were heading up a bunch of stairs, Sefu could accidentally shoot someone.
Well it IS a musket after all, one of the early ones.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu loads his gun
"If you could move to the side a little Ophelia I can shoot past you."

Loading the gun is a full round action!!!


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I want to know if you can grapple through someone's square?
I know you can move through one but can you move and then grapple or do you need a free square to be standing on yourself?
Can I move into Oph's square and grapple an enemy so me and the enemy are now on the enemy's square?
If not should I just shoot people until they turn unconscious?


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu says to Ophelia "What is it?"

Initiative: 1d20 + 2 ⇒ (16) + 2 = 18

Sefu would probably be just behind Ophelia or at the very back as he is good at melee and has a gun. He would be just behind Ophelia.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

So we can just make stakes it seems.....

"Should I go make some more stakes? We are out."

Sefu makes to head back but waits for the affirmative of his sergeant.

How can we make them helpless so they are stake-able? Apart from them sleeping I mean.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I am going to need to learn more about how grappling works, soon I will have problems if I am to continue this concept.
Also why Sanctify corpse, does that kill the undeads?


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu attempts to disable the creature further. Im trying to pin it.
grapple: 1d20 + 9 ⇒ (11) + 9 = 20
Well its above 10......
Struggling with the creature Sefu moves onto it and pushes it down, trying to let Ophelia get a clear stake.
"Hurry, before it gets its wits about it."


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu runs the vampire, attempting to grapple it.
Grapple check: 1d20 + 9 ⇒ (6) + 9 = 15
[b]"Get a stake over here."[b]
Some day I will roll a 20 and then karma be upon you all, also I am going first unless someone wants to fireball it or something.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Init: 1d20 + 2 ⇒ (15) + 2 = 17


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu, with misgivings, puts the girl down in the corner and picks up and holsters his gun.
"If so then lets get this 'source'"

Hey GM, how much does Sefu know about vampire anyway? What does a commoner know about vampires in this city?


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I have one small problem here, I don't know how Sefu would act here. As he is still dominated, how do I know what he should do?
He was told to help her, so does he keep trying after he has done it? How does the mind control work once you have fulfilled your order?

Dammit dominate!


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Profession:Guard: 1d20 + 8 ⇒ (14) + 8 = 22
How much does Reputation matter? Does it improve our chance of going up in ranks or give us some social bonus?

Once Sefu is done wrapping he girl up he starts walking to the door with her carried in his arms.
"Surely the best way to help her is to take her somewhere to get cured now that she is safe from the sun."

You have convinced Sefu so far but you need to make him think killing other vampires is more important to helping this one then getting her to a cleric. Sefu doesn't know much about how vampires work, sadly.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I'm back and surprisingly, not much has happened.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Castor: "Sefu gets another lease on his will, will he make it? Bad pun.
Will save: 1d20 + 6 ⇒ (5) + 6 = 11" That was the second roll your spell gave me.

All: I have to wake at 3 in the morning tomorrow for the trip so I will miss the rest of the action tonight. Hope you have a fun time murderizing the vampire(s). Night....ZzzzzzzzZZZZZZZzzzzzzzzz


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Yeah Sefu has more abilities than just shooting people, but his rolls are as it turns out not so good.

Unfortunately this is the last time I can post in a week, I have a Fiji trip to go diving. Hopefully the gm can bot me or something.

Also this might be late but castor in your earlier post you said I didn't add the +2 vs evil, but I had.
It was just not made apparent, next time I will work on that.

Hope y'all have fun without me.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu attempts to grapple Laurestine while saying "Stop trying to kill this civilian, she hasn't done anything to warrant even arresting."
Wow Sefu is turning out to seem really naive.
Grapple check: 1d20 + 9 ⇒ (4) + 9 = 13


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

With his will of steel, Sefu fails to save even with castors spell. Also I think at this point he stops helping you stake her, but its up to the gm.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu gets another lease on his will, will he make it? Bad pun.
Will save: 1d20 + 6 ⇒ (5) + 6 = 11


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I think I am starting to get how this role playing works and adding backstory is fun to do.
But I want to know if I can stuff like I have in my latest post, where I put in a flashback (In spoiler) to help explain why sefu might fight the team or see what he is seeing while this is going on.
Also I know Dominate doesn't normally do stuff like that but just going Welp I failed the roll, take over GM, seems a little boring.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu stops momentarily, then yells at his squad; "What are you doing to this poor girl?"

He experiences a flashback to before he was relocated;

Spoiler:

Sefu is patrolling in the worst part of his beat when he hears yelling; "You whore, you dont deserve my money!"
Running to the source he sees group of men beating what looks to be a local prostitute;"What are you doing to this poor girl?"

One of the men explains that the whore had attempted to steal his purse and it was not for idiot policemen to come around and bother him while he deals with her.
As he starts getting insulting Sefu cuffs him and takes him and his friends to the slammer for assault on a citizen, betrayal of the law, being drunk and disorderly and assault on the law.

After Sefu finishes his beat he is informed at the station that he had cuffed a councillors son and was told that the station officer was fighting for him not to be kicked out of the Guard.


Just random flavor text to help explain why Sefu might fight you all, hope you break the spell. And yes that was part of Sefus background, but not in such detail.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Ouch will saves, how does she know this is my weakness? Also oops for the italics instead of bold last post.
Will: 1d20 + 2 ⇒ (6) + 2 = 8


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu moves away from the door to assists with the 'vampire'.

"Let me hold it down, Ophelia, as I don't know if I can harm it."

He then Ophelia with the grapple.
Free +2 for the grapple Oph, also if Ophelia lets go Sefu will continue to grapple becoming the one to make the checks.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu moves to cover the side door.

If door is open:
Perception: 1d20 + 8 ⇒ (20) + 8 = 28
Sefu looks through the door way to see what's there.

If door is closed:
Sefu moves so that he is able to attack anything that comes through the door.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Perception: 1d20 + 8 ⇒ (16) + 8 = 24

Sefu walks cautiously in behind Castor and Valdemar, looking around for ghosts, devils and outsiders.
He addresses Castor;"Mage, should I stand in front of you or will you need to be in front of the fighting?"


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I don't know how to copy the image but I moved it, hope thats good enough.

Also to be clear, SEFU has no idea what happens in a spooky squad, myself I have no problem reading the previous posts, which SEFU would do if he wasnt so busy invading a people eating home.

I am putting this in as a response to ophelia that giving me an explanation OOC isn't what I am asking for. Dunno if that will clear things up but its a just incase.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I am going to play sefu as uncertain and just baselining to his training, so he may seem a bit stuck up at first, but give him time to get used to being in the spooky squad. Also I am in want for things to write as I have no buffs to setup precombat.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

"Hello-uh guardsman Hale. Why do you expect people to be 'compelled against their wishes'? Also what do you do in this squad?"
Sefu is unnerved by a construct in the guard.
As an afterthought he says "Thanks for explaining. Is this normal?"


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Sefu walks up to Laurestine "Hello I am ser- guardsman Warlockswalk. I was going to ask what should I expect as part of the spooky squad, but now I'll ask; what am I needing to do in the fight?"


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Thanks for the help guys and for welcoming me to your group. What's up with the house that eats people? Also my intro thingy is up, might have more to say if you talk to me.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

A guardsman comes running down the road from the direction of your guardhouse. He is wearing a guardsman's insignia and the colors of your company.

Knowledge local DC 14:
The guardsman is Sefu Warlockswalk and he is a sergeant in Sinclairs company, he appears to have been lowered in rank.

He takes out and hands some papers to Sergeant Valdemar "Sir, I have been reassigned to your squad!"


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I'm the guy that the GM was talking about. I Haven't played any PBP before .
If you could help me get into the swing of thing it would be greatly appreciated.
Also Sefu is the character I am submitting, the stuff about him is in the profile. Hope this will be a fun first try of PBP.