Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
With a punch to the vampire
The kick at the man was Non-Lethal btw. I am not like the clockwork /Raises accusing eyebrow
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu switches the gun to his right hand and punches the vampire with his left; PUNCH to hit: 1d20 + 7 ⇒ (10) + 7 = 17
He then follows up the strike with a headbutt. HEADBUTT to hit: 1d20 + 7 ⇒ (18) + 7 = 25
"Thanks Castor." Few things;
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
In response to the gm [in the gameplay section GM:] Spoiler: Sefu wouldn't have his gun armed.
"It is, but I'm happy to say you have it loaded if you like. I realise historical accuracy suggests it might not yet be loaded, but I'm happy to ignore that for now. If you like you can have used a wax seal to keep the powder dry and the ball in position." It is a highly explosive malfunctioning piece of metal, if its loaded it could go off at any point in time and we were heading up a bunch of stairs, Sefu could accidentally shoot someone. Well it IS a musket after all, one of the early ones.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
I want to know if you can grapple through someone's square?
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu says to Ophelia "What is it?" Initiative: 1d20 + 2 ⇒ (16) + 2 = 18 Sefu would probably be just behind Ophelia or at the very back as he is good at melee and has a gun. He would be just behind Ophelia.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
So we can just make stakes it seems..... "Should I go make some more stakes? We are out." Sefu makes to head back but waits for the affirmative of his sergeant. How can we make them helpless so they are stake-able? Apart from them sleeping I mean.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu attempts to disable the creature further. Im trying to pin it.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu runs the vampire, attempting to grapple it.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu, with misgivings, puts the girl down in the corner and picks up and holsters his gun.
Hey GM, how much does Sefu know about vampire anyway? What does a commoner know about vampires in this city?
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
I have one small problem here, I don't know how Sefu would act here. As he is still dominated, how do I know what he should do?
Dammit dominate!
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Profession:Guard: 1d20 + 8 ⇒ (14) + 8 = 22
Once Sefu is done wrapping he girl up he starts walking to the door with her carried in his arms.
You have convinced Sefu so far but you need to make him think killing other vampires is more important to helping this one then getting her to a cleric. Sefu doesn't know much about how vampires work, sadly.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Castor: "Sefu gets another lease on his will, will he make it? Bad pun.
All: I have to wake at 3 in the morning tomorrow for the trip so I will miss the rest of the action tonight. Hope you have a fun time murderizing the vampire(s). Night....ZzzzzzzzZZZZZZZzzzzzzzzz
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Yeah Sefu has more abilities than just shooting people, but his rolls are as it turns out not so good. Unfortunately this is the last time I can post in a week, I have a Fiji trip to go diving. Hopefully the gm can bot me or something. Also this might be late but castor in your earlier post you said I didn't add the +2 vs evil, but I had.
Hope y'all have fun without me.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu attempts to grapple Laurestine while saying "Stop trying to kill this civilian, she hasn't done anything to warrant even arresting."
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
I think I am starting to get how this role playing works and adding backstory is fun to do.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu stops momentarily, then yells at his squad; "What are you doing to this poor girl?" He experiences a flashback to before he was relocated;
Spoiler:
Sefu is patrolling in the worst part of his beat when he hears yelling; "You whore, you dont deserve my money!" Running to the source he sees group of men beating what looks to be a local prostitute;"What are you doing to this poor girl?" One of the men explains that the whore had attempted to steal his purse and it was not for idiot policemen to come around and bother him while he deals with her.
After Sefu finishes his beat he is informed at the station that he had cuffed a councillors son and was told that the station officer was fighting for him not to be kicked out of the Guard.
Just random flavor text to help explain why Sefu might fight you all, hope you break the spell. And yes that was part of Sefus background, but not in such detail.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu moves away from the door to assists with the 'vampire'. "Let me hold it down, Ophelia, as I don't know if I can harm it." He then Ophelia with the grapple.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu moves to cover the side door. If door is open:
If door is closed:
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Sefu walks cautiously in behind Castor and Valdemar, looking around for ghosts, devils and outsiders.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
I don't know how to copy the image but I moved it, hope thats good enough. Also to be clear, SEFU has no idea what happens in a spooky squad, myself I have no problem reading the previous posts, which SEFU would do if he wasnt so busy invading a people eating home. I am putting this in as a response to ophelia that giving me an explanation OOC isn't what I am asking for. Dunno if that will clear things up but its a just incase.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
I am going to play sefu as uncertain and just baselining to his training, so he may seem a bit stuck up at first, but give him time to get used to being in the spooky squad. Also I am in want for things to write as I have no buffs to setup precombat.
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
"Hello-uh guardsman Hale. Why do you expect people to be 'compelled against their wishes'? Also what do you do in this squad?"
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
Sefu walks up to Laurestine "Hello I am ser- guardsman Warlockswalk. I was going to ask what should I expect as part of the spooky squad, but now I'll ask; what am I needing to do in the fight?"
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
A guardsman comes running down the road from the direction of your guardhouse. He is wearing a guardsman's insignia and the colors of your company.
Knowledge local DC 14:
The guardsman is Sefu Warlockswalk and he is a sergeant in Sinclairs company, he appears to have been lowered in rank. He takes out and hands some papers to Sergeant Valdemar "Sir, I have been reassigned to your squad!"
Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9
I'm the guy that the GM was talking about. I Haven't played any PBP before .
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