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F Human Paladin 7 | HP 64/64
![]() Seelah whispers a prayer before she enters, and when Drollis steps forth, she unleashes fury on him. Fort Save 1d20 + 11 + 2 + 1 ⇒ (3) + 11 + 2 + 1 = 17 Cast Divine Favor before entering, move and attack, Smite, Power Attack, Vital Strike 1d20 + 13 - 4 - 2 + 2 + 1 + 2 + 3 ⇒ (18) + 13 - 4 - 2 + 2 + 1 + 2 + 3 = 33
Confirm Crit 1d20 + 13 - 4 - 2 + 2 + 1 + 2 + 3 ⇒ (8) + 13 - 4 - 2 + 2 + 1 + 2 + 3 = 23
Damage 2d8 + 5 + 2 + 2 + 4 + 7 ⇒ (5, 2) + 5 + 2 + 2 + 4 + 7 = 27
*snicker*
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F Human Paladin 7 | HP 64/64
![]() I'm waaaaay across the room, so this is a Hasted double move to place Seelah adjacent and below the Cleric on the map. Laying on Hands to herself along the way as a swift action. Seeing the other warrior drop, Seelah advances across the chamber, hey sword glinting and a determined expression on her face. Lay on Hands 3d6 ⇒ (1, 6, 1) = 8 ![]()
F Human Paladin 7 | HP 64/64
![]() Can you put the map link in the Short Description so we can always find it in the same place? Seelah turns her assault back on the other man. Longsword, Power Attack, Vital Strike, Heroism, Inspire, Haste 1d20 + 13 - 2 + 2 + 2 + 1 ⇒ (3) + 13 - 2 + 2 + 2 + 1 = 19
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F Human Paladin 7 | HP 64/64
![]() Seelah continues her assault on the enemy. Longsword on Yellow, Power Attack, Haste, Heroism, Inspire Courage 1d20 + 13 - 2 + 1 + 2 + 2 ⇒ (14) + 13 - 2 + 1 + 2 + 2 = 30
Damage 1d8 + 13 ⇒ (7) + 13 = 20
She then touches her wounds, and with thanks to Iomedae, they are eased somewhat. Lay on Hands 3d6 ⇒ (1, 5, 3) = 9 ![]()
F Human Paladin 7 | HP 64/64
![]() Seeing the enemy priestess go down to the wolf, Seelah turns her attention to the archers. With a cry, she launches herself at them, her sword glinting with light, her eyes glinting with holy fervour. Charge, Power Attack, Longsword on Blue 1d20 + 18 - 2 ⇒ (18) + 18 - 2 = 34
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F Human Paladin 7 | HP 64/64
![]() Seelah whips her sword from its scabbard and slashes it down on the nearest Wisp. "Evil things!" she hisses. Longsword, full attack, power attack 1d20 + 15 - 2 ⇒ (2) + 15 - 2 = 15
Damage 1d8 + 11 ⇒ (7) + 11 = 18
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F Human Paladin 7 | HP 64/64
![]() Seeing the reactions of the animals, Seelah steps into the middle of the room, her sword half out of its sheath. "In the name of The Inheritor, no Evil can stand against me or hide from my sight." she says softly. Her eyes take on a slight golden sheen to them as she sees through them with the power of her faith. Sweep the room with Detect Evil ![]()
F Human Paladin 7 | HP 64/64
![]() "I'm also in favor of going in the back way, but as you can see my fashion choices do not make moving quietly much of an option for me." Seelah says with a smirk, indicating her heavy armor. "Perhaps someone can scout ahead, and those of us who can't be sneaky can be nearby to run in if there's someone in our way. Unless somebody has some magic to make this more practical." ![]()
F Human Paladin 7 | HP 64/64
![]() Seelah, despite the reputation of Paladins, is not a prude, and does not judge the actions taken by the desperate and those who don't feel they have another choice. I must return here when I get the chance and see if I can help any of these people... where is the nearest temple of Iomedae or Sarenrae? Ms. Feathers' treatment of Norco makes her grin. She restrains the urge to comment, and remains watchful and ready to spring into action at a moment's notice. ![]()
F Human Paladin 7 | HP 64/64
![]() Seelah nods in acknowledgement of Deneb's magical assistance. She has a slightly bemused smile for the Leopard, and one even more so for Lini's choice of perch, but she does indeed feel safer for both their presences. She mentally makes another prayer to Iomedae and walks out into the street as bold and confident as Fletch. ![]()
F Human Paladin 7 | HP 64/64
![]() Seelah spends her time getting all of her gear together, and it is not much when all told, but she is used to traipsing all over the world with little more than her arms and armour. She offers a short prayer at the shrine to Iomedae, asking for guidance and wisdom, before she joins the others. Upon arriving in Kaer Maga, Seelah moves quickly to the door, her hand on her sword hilt. She stops, ready to go out first. "Fletch, look out the window and see if you can spot anything out of the ordinary." she says in a tone suggesting she has done this many times before and knows what her own role is in these times. ![]()
F Human Paladin 7 | HP 64/64
![]() Seelah's eyes widen as she senses the aura of Ollysta, and she salutes her and the Venture Captain when she enters. She listens to the news, and her face betrays her growing alarm at the danger presented by the Lissalans. She considers what she knows of Lissala and her cult. Knowledge: Religion 1d20 + 10 ⇒ (1) + 10 = 11 ![]()
F Human Paladin 7 | HP 64/64
![]() Capricornus here with Seelah pregen. # 61161-1 By her stats she's more of a tank with a potential for devastating damage when she can combine her smite with Vital Strike and Power Attack. So, she'll get into base contact and wail on most enemies, defending the squishies by blocking approaches to them and letting others be the finishers. I expect I'll make good use of her Diplomacy and Sense Motive skills. She also makes a decent healer with her Lay on Hands and a Wand of Cure Moderate wounds. |