M Dog Guard
RD 2: Cuddles The dog dashes through the open door bounding over the fallen goblin and bites at Sparque. Sparque you get an AOO on cuddles. bite chew and gnaw the goblin flesh: 1d20 + 5 ⇒ (20) + 5 = 25;damage: 1d6 + 6 ⇒ (1) + 6 = 7 confirm crit: bite: 1d20 + 5 ⇒ (1) + 5 = 6;damage: 1d6 + 6 ⇒ (4) + 6 = 10 Whew!!!
M Dog Guard
RD 1: Chewy Chewy takes a wallop from Torgue growls and chomps down on the man, bite: 1d20 + 9 ⇒ (20) + 9 = 29;damage: 1d8 + 6 ⇒ (8) + 6 = 14 viciously shaking his head with the barbarian's calf in it's steel vice jaws. confirming Crit: bite: 1d20 + 9 ⇒ (1) + 9 = 10;damage: 1d8 + 6 ⇒ (5) + 6 = 11
M Dog Guard
To Burner's great surprise when he steps out to take hold of the ladder leading up to the roof, he finally notices the source of some of the barking. As Zunk walks near the deck rail and past the mast he notices for the first time a nasty dog attached to a rusty ole chain. It is growling at Burner whose bulbous eyes see the dog for the first time. Freigaar (-A: 4 is inside the cabin), I moved you to -B: 4 Mog it's going to take a full round action to clmb up to the roof. I'll roll initiative soon.
M Dog Guard
Zunk and Burner each try to sneak around the cabin to catch a glimpse of the feral dogs barking. Burner's not overly perceptive as he gets distracted by some of the brightly colored algae. Zunk is quite but his vision is blocked by some of the vines. The other three finally make it up the gangplank and curiously wonder where the their companions have disappeared to. Did some strange mojo make then vanish. Their eyes focus in on the dangling skulls and bone windchimes. dog, perception: 1d20 + 8 ⇒ (1) + 8 = 9 Unfortunately, Scabtongue is too busy enjoying a good lick to notice either of the goblins approach. Zunk and Burner don't see the dog and the dog does not see or smell them yet.
M Dog Guard
Zunk and anyone who looks through the open gate:
The shipwreck itself is upright, held in place by the mud and sludge it now sits in and supported by thick growths of marsh gorse and other foliage. The derelict leans toward its stern at a noticeable but not unwieldy angle, and its railings are as decorated with hanging moss as they are with goblin skulls and bits of bone. EVERYONE: Suddenly the sound of two, no! three dogs can be heard howling from the ship. The yaps send spine tingling fear over your senses. Your dreaded enemy is nearby, probably ready to eat you and shred your flesh from your bones...or something even worse. The devil beasts seem to be talking to one another (at least that is what your goblin sense fear)
M Dog Guard
RD 4: Scraggs chell there really wasn't a place to 5 ft step and your still on difficult terrain with the spike growth, so casting defensively was needed. The hyena lunges at Chell once more. will save: 1d20 + 2 ⇒ (20) + 2 = 22 Then it tries to bite an trip, bite: 1d20 + 6 ⇒ (2) + 6 = 8;damage: 1d6 + 3 ⇒ (1) + 3 = 4 trip, CMD: 1d20 + 5 ⇒ (3) + 5 = 8 The hyena penetrates the priestess sanctuary but it does not latch onto her flesh.
M Dog Guard
RD 2: shadow mastiff's N, 4: The vicious attack and tail slap at Andrea,
*If the bite hits then trip, CMB vs CMD: 1d20 + 10 ⇒ (5) + 10 = 15 tail: 1d20 + 5 ⇒ (10) + 5 = 15;damage: 1d6 + 3 ⇒ (2) + 3 = 5 The next hound will attack the flanked paladin bite: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29;damage, plus trip: 1d8 + 6 ⇒ (4) + 6 = 10 *If the bite hits then trip, CMB vs CMD: 1d20 + 10 ⇒ (13) + 10 = 23 tail: 1d20 + 5 ⇒ (20) + 5 = 25;damage: 1d6 + 3 ⇒ (3) + 3 = 6
M Dog Guard
The remaining two shadow mastiff's take 5 ft steps forward and one attacks Gerard and the other tries to attack Daniel. The vicious attack and tail slap on the deft rogue,
tail: 1d20 + 5 ⇒ (20) + 5 = 25;damage: 1d6 + 3 ⇒ (1) + 3 = 4 The flat footed paladin has to defend against the aggressive hound, bite: 1d20 + 10 ⇒ (17) + 10 = 27;damage, plus trip: 1d8 + 6 ⇒ (3) + 6 = 9 tail: 1d20 + 5 ⇒ (20) + 5 = 25;damage: 1d6 + 3 ⇒ (4) + 3 = 7 If you are without your shield the tails bashes you. * Daniel, If your AC is 27, the bite connects and the trip attempt occurs, CMB vs CMD: 1d20 + 10 ⇒ (3) + 10 = 13 *Gerard if the the 28 hits, then the bite connects and the trip attempt occurs, CMB vs CMD: 1d20 + 10 ⇒ (9) + 10 = 19
M Dog Guard
AOO on Truk: 1d20 + 11 ⇒ (15) + 11 = 26;bite: 1d8 + 4 ⇒ (7) + 4 = 11 plus it trips, as free action. The big-half orc tries to get back on his feet but the vicious canine chomps back down on the burly orc keeping him sprawling on the ground. You should have minus to your AC as you try to stand.
M Dog Guard
I've moved everyone effected on the map in the easiest escape route 60 ft fleeing. Out of the door comes a muscular creature, vaguely resembling a canine creature, whose has a coat that drinks up the light, drawing shadows in around it. Its maw is full of sharp teeth, and a wisp of shadow drips from its writhing tongue. It viciously bites at the flat-footed Truk. bite: 1d20 + 11 ⇒ (18) + 11 = 29;damage: 1d8 + 4 ⇒ (8) + 4 = 12 plus trip if its bite hits, its a free action, no AoO on the trip attempt.
M Dog Guard
Rd 2: The dog in K8 bites at Duncan. bite: 1d20 + 3 ⇒ (20) + 3 = 231d6 + 3 ⇒ (6) + 3 = 9 it's used it smite already. Taking a seonc chunk of dwarf flesh form his body. --- The hellhound In I9 I barking at the hole, crouching. The sound can not be heard by John and Tweaker. Suddenly he pounces down aiming at the armored man. acro roll: 1d20 + 14 ⇒ (20) + 14 = 34 He doesn't seem to take any damage from the leap down. He biting at John. smiting bite: 1d20 + 3 ⇒ (8) + 3 = 111d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8 He misses his attempt to bite John and is standing on John's shield eyeing Tweaker. |