Miyaro

Sayuki the Duplicitous's page

528 posts. Organized Play character for VixieMoondew.


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Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

I’m not crying, you’re crying!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

I had a great time too!! Thanks to all of you!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Aw, a beautiful sendoff! Sayuki's sure to visit now that they've gone through the trouble of putting up a statue of her.

...I wonder what a statue of a shapeshifter looks like?

Grand Lodge

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CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Usually Sayuki would be a lot more tactful, but...

”The mayor WAS the bug! Buzz buzz... gotta get a biggggg fly swatter, teehee~”

Grand Lodge

1 person marked this as a favorite.
CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Wheeeeeeeee~"

Cool, now she's rolling around in her own vomit. Are you proud of yourself, Linka? Is this the kind of person you want to be?

Grand Lodge

1 person marked this as a favorite.
CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Heehee! Yeah~" sings Sayuki, stumbling back, flailing her kunai another time, and falling onto her behind.

Right in a pile of her own vomit.

"My booty's weettttttttt," she giggles.

2 Wis? Oh we're gonna have fun :D

"I don't feeeeel so goooooood"

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

And to think, just a liiiiiittle more HP damage and I wouldn’t be conscious enough to attack!

Sayuki, as her wits begin to drain, lets out a childish giggle and lashes out at the ever-helpful Linka!

Stab: 1d20 + 4 ⇒ (14) + 4 = 18
Damage (+SA?): 1d4 + 1d6 ⇒ (1) + (2) = 3

Stab: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d4 ⇒ 1

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Perhaps I can't die directly from hitting zero Wisdom, but I can die from related causes. Last words: "Tanya, hold my sake!"

Fort: 1d20 + 1 ⇒ (8) + 1 = 9
Fort: 1d20 + 1 ⇒ (19) + 1 = 20
Fort: 1d20 + 1 ⇒ (3) + 1 = 4
Fort: 1d20 + 1 ⇒ (15) + 1 = 16
Fort: 1d20 + 1 ⇒ (15) + 1 = 16
Fort: 1d20 + 1 ⇒ (20) + 1 = 21

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Thank you," says Sayuki, rapidly slicking her hair back with her own blood to try to get it out of the way.

"And now, to puke."

And then she does!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Sayuki, now that everything is fine, collapses onto all fours.

"Someone please heal me," she wheezes, "so I can vomit without dying." She raises a hand up to her middle and presses, hating the feeling of wet she-hopes-it's-flesh-but-maybe-it's-organs.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

AoO: 1d20 + 4 ⇒ (18) + 4 = 22
Kunai Piercing Damage: 1d4 ⇒ 3
That's probably not enough to pierce DR if it's anything but /piercing, and unfortunately "Prone" doesn't seem to be a Sneak Attack condition D:

Grand Lodge

2 people marked this as a favorite.
CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

We all know what the MF in Lakadee’s swings stands for, right?

Grand Lodge

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CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

I now give permission to view the GM Only spoilers from earlier, by the way! It's not gonna pan out that way, but I still want you all to think I'm cool :D

Grand Lodge

1 person marked this as a favorite.
CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15
Ekanta Hanoi wrote:
What am I, Sayuki's liver?

Fixed!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

GM:
Appreciate it!

"Oogh."

Sayuki does what she does best-- tries to poke it in the eyes with an arrow!

Dirty Trick: Blind: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

I've read enough RPGs to know that 'confusion' isn't good. Let me just see... *reads*

Oh.

I am so sorry.

GM Only, seriously, for real you guys:
1d100 ⇒ 16 Oh thank Daikitsu

So, question: how bad an idea would it be, damage-wise, to impale myself the rest of the way on this proboscis so it sticks out the back of me? I'm thinking that would "trap" it (grappling??) and also prevent it from slurping out any more of my juices. ...But I'd have to really, really hope someone's got a healstick at the ready.

Still, it would be dramatic as hell.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Knowledge (dungeoneering): 1d20 + 7 ⇒ (1) + 7 = 8
Didn't notice that to roll it!

Grand Lodge

2 people marked this as a favorite.
CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Feels bad, man. That's where all my me-juice is!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Tanya is running up quite the tab, as Sayuki will need to drink quite a bit to suppress this memory.

Will: 1d20 + 1 ⇒ (14) + 1 = 15
Fort: 1d20 + 1 ⇒ (1) + 1 = 2

Well, let's just open up that spoiler aaaaaand...

Sayuki is now having a bad time in slow motion.

I'll post, but I figure I'll wait for you to let me know if that botched Fort save is going to affect my actions.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

I’m confused. Are you saying it DOESN’T make sense to shoot a convulsing cult leader who should already be very dead?

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Not as dead as it should be!"

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Agreed!!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"By Daikitsu's tenth brown tail, KILL IT!"

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

You’re absolutely right—clearly the right thing to do here is to turn around and go home, and let everyone know they‘ve simply found religion :P

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Haha! Gross!!!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Please let this be the round that Sayuki does a good job in combat...

Sayuki says something in Tien as she steps forward.

Tien:
"More and more, I feel that talking is a waste of our time. Evil suffered to remain does little else but shorten the good."

Shortbow: 1d20 + 5 ⇒ (6) + 5 = 11
...Please let this guy be naked under his robes and flat-footed besides...
Shortbow Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Nice! Natural Tw--oh, ew, ew, ew??

Linguistics: 1d20 + 7 ⇒ (20) + 7 = 27
WHY DOES THIS NEVER HAPPEN IN COMBAT

Sayuki flexes her bowstring, arrow already attached.

"If the land is corrupted, you simply leave," says Sayuki. "There's no plot or meadow worth ending a life to maintain when another home would do just as well!"

Note: If anyone makes a sudden move, Sayuki will shoot them. ...Any of the cultists, that is.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

I'll happily nick that sickle, if no one else can more readily use it-- and, if no one complains, coup de grace the stalker.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15
Salvius Delronge wrote:
"Here's to Professor Sprout!"

"SALVIUS, NO! YOU'LL BRING HER LAWYERS DOWN UPON US ALL!!"

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Sayuki trails along!

"Hey, you can't just cut and run!"

Kunai Again: 1d20 + 5 ⇒ (9) + 5 = 14
Kunai Damage?: 1d4 ⇒ 1
So underwhelming!!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Sayuki's kunai comes out again--

Kunai: 1d20 + 5 ⇒ (5) + 5 = 10

--and misses.

As a side note, did blinding it work, or do I not know that?

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Only so much I can do about that, Tanya!" says Sayuki, pushing her way into the corn stalks.

"Here, hold this!" she says, grabbing a cob of corn from a stalk. She draws back her bow and "nocks" the cob, then releases, sending a spray of kernels at the creature!

After all, when you're not sure which hole or slit a creature is seeing out of, you might as well fill all of them with... uh, corn?

Dirty Trick: Blind: 1d20 + 6 ⇒ (9) + 6 = 15

"Country girls make do!"

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

”Less so when we’re wearing masks and cloaks,” Sayuki reminds. ”But Lakadee does present a concern, yes.”

She shrugs. ”If nothing else, just wearing them might present enough of a shadow of a doubt to get us closer before a fight breaks out.”

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

”If you let me handle the talking, I believe the disguises shall suffice.”

+10 to Disguise!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"With a cultist inside it, or are we not there yet?"

Grand Lodge

1 person marked this as a favorite.
CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15
GM Elberion wrote:
The combined violence of the group kills the aranea.

Yay, violence!

Sayuki winds her kunai back into her wrist holster and nocks an arrow.

"Well, then, off to put down some more cultists?" she asks. "Quite kind of them to wear such exploitable masks."

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Blind Dirty Trick AoO: 1d20 + 6 ⇒ (18) + 6 = 24

I figure that'll make that retreat a little less likely ;D

If I also get a turn...

Kunai Attack: 1d20 + 4 ⇒ (3) + 4 = 7

Win some, lose some!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Sayuki slips forward, flicking her kunai into her hand. With a quick few motions, she cuts some webbing free, and then hopefully...

Smears It Over The Creature's Eyes! With Guidance!: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
That's an Underhanded Dirty Trick to Blind. If it works, the aranea can't remove blindness for the first round.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

Quick prayer to Arshea that 10+ points of this thing's AC are armor-based and not Dex-based!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

...Anyone else suddenly concerned? I'm gonna have a hard time beating a 19. Grateful we've got a gun among us!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"As they say in the Realm of the Mammoth Lords: ope, lemme sneak right past ya there."

Sayuki slips past the benoodled Ekanta and fires off a shot while the room upstairs is still relatively melee-free!

Shortbow Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Shortbow Damage: 1d6 + 1 ⇒ (2) + 1 = 3

There is little chance of catching it flat-footed at this point, of course-- after all, it has so many feet!

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15
Ekanta Hanoi wrote:
(generously spraying the rest of you with cobwebs as he does so).

Sayuki frowns and pulls strands out of her hair. "I'm going to be finding this stuff on me for days," she groans.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Well, it seems sort of callous now, but I believe we are still meant to collect some taxes."

Sayuki thumbs her bowstring, and frowns. "I'm afraid it has already been a bloody harvest, though."

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Take your time, of course, and please let us know if any of them rise," Sayuki requests.

She keeps her bow in-hand now that she's not digging.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Oh," Sayuki says as she enters, grimacing. "Oh, this is... bad. Gross-bad. Bad and gross."

She looks about, including under the table, and considers the robes. She decides against donning them, and asks for a hand with unearthing what's beneath the pile.

She rather quickly wishes she didn't.

"Ew ew ew ew ew ew ew. Do you think that's our mark?" she asks, of the red-headed dead.

Grand Lodge

1 person marked this as a favorite.
CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"The way I have been throwing today, it is probably best that I not be the one to carry fire," admits Sayuki.

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"I believe we managed to avoid any injury more serious than post-meal regret," says Sayuki. "My arrow is nocked and my wrist sheath is re-wound."

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

See, this is why Sayuki made a point of only eating the bread she made herself...

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Oh, they're nasty nasty," grumbles Sayuki. "They really need to clean more."

She puts an arrow in it, maybe.

Shortbow: 1d20 + 5 ⇒ (11) + 5 = 16
Piercing: 1d6 + 1 ⇒ (1) + 1 = 2

Grand Lodge

CG Human Rogue/3 | AC 17, T 13, FF 14 | 21/21 hp | Fort +2*, Ref +6, Will +2 (*+1 vs disease/poisons)| Init +4 | Percep +7, Low Light Vision| CMD 15

"Hard to find a donor, unless you are offering," grins Sayuki.

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