![]()
![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin looks at the Venture Captains to see if he sees anything weird. Perception: 1d20 + 12 ⇒ (18) + 12 = 30 "Character or another trick?" He smiles. ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin tries to stab one with his rapier attack: 1d20 + 13 ⇒ (5) + 13 = 18 damage: 1d6 + 2 ⇒ (5) + 2 = 7 I guess precision damage doesn't work ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin will stab one with his rapier. attack +1 keen rapier: 1d20 + 13 ⇒ (16) + 13 = 29 damage: 1d6 + 8 ⇒ (6) + 8 = 14 crit confirm: 1d20 + 13 ⇒ (5) + 13 = 18 damage: 1d6 + 3 ⇒ (2) + 3 = 5 ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin tries to hit the closest one with his pistol. attack: 1d20 + 14 ⇒ (6) + 14 = 20 attack: 1d20 + 14 ⇒ (9) + 14 = 23 damage: 1d8 + 4 ⇒ (2) + 4 = 6 ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() is the lizard in the pit? if I can shoot it? Do I need to avert my eyes? attack: 1d20 + 14 ⇒ (5) + 14 = 19 damage: 1d8 + 2 ⇒ (2) + 2 = 4 ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin tries to hit the nearest crab again. swim: 1d20 + 2 ⇒ (17) + 2 = 19 attack: 1d20 + 13 ⇒ (20) + 13 = 33 damage: 1d6 + 11 ⇒ (2) + 11 = 13 crit confirm: 1d20 + 13 ⇒ (17) + 13 = 30 damage: 1d6 + 3 ⇒ (4) + 3 = 7 ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin tries to hit the nearest crab. "We have them on the run!" swim: 1d20 + 2 ⇒ (20) + 2 = 22 attack: 1d20 + 13 ⇒ (2) + 13 = 15 damage: 1d6 + 11 ⇒ (6) + 11 = 17 ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin tries to swim up and stab the nearest crab. swim: 1d20 + 2 ⇒ (11) + 2 = 13 attack: 1d20 + 13 ⇒ (12) + 13 = 25 damage: 1d6 + 11 ⇒ (3) + 11 = 14 ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Sarvin moves to try and stab a crab. get to a crab if I can "The acid looks like its gone. Time to attack" Swim: 1d20 + 2 ⇒ (12) + 2 = 14 attack: 1d20 + 13 ⇒ (3) + 13 = 16 damage: 1d6 + 11 ⇒ (3) + 11 = 14 ![]()
Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1
![]() Player Name/Alias: qstor
|