Bravo! This was an amazing scenario to run. Role play, mystery, faction missions that make sense, in-game rewards for knowledge skills, and a couple of great fights round out this scenario. I can't wait to run it again.
Here's some general advice for GM's:
1. Plan for the scenario to take 5-6 hours. It may not, but rushing this scenario can really hurt game play.
2. Be organized. Create a cheat sheet to keep names straight. Print out the scenario so that you can easily change pages. This scenario doesn't play well off a tablet or PC due to its open nature.
3. Obtain pertinent stats from the players ahead of time. It will really help with mood and pacing if you know their capabilities and can do some hidden rolls for them.