Spell Sovereign

Saren il'Lareth's page

38 posts. Organized Play character for GhostwheelX.


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Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

I haven't received it either :-/

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Saren proceeds to vanish into thin air, while Zara moves adjacent to the spellcaster, attempting to bring her deeper into her folds...

Saren casts Vanish
Bite: 1d20 + 11 ⇒ (8) + 11 = 19
Damage: 1d4 + 12 ⇒ (3) + 12 = 15
Grapple: 1d20 + 17 ⇒ (8) + 17 = 25
Constrict: 1d4 + 8 ⇒ (4) + 8 = 12

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Trusting the others to take care of the sycophants surrounding their target, Saren quickly casts a spell and imbues Zara with extraordinary speed before directing her forward to intercept the spellcaster as she so often had done.

Zara sped forward at amazing speeds and charged between the hole the monks had left open, attempting to bite at the mass of roiling innards to restrain the samsaran.

Casting Expeditious Retreat on Zara, then moving forward a little.
Zara does a charge attack, moving 95' to engage the spellcaster.

Zara's Charge: 1d20 + 13 ⇒ (18) + 13 = 31
Bite Damage: 1d4 + 12 ⇒ (4) + 12 = 16
Grapple Check: 1d20 + 17 ⇒ (5) + 17 = 22
Constrict: 1d4 + 8 ⇒ (3) + 8 = 11

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Saren quickly urges Zara through, and then follows after once he casts a spell to cause himself to go invisible in case there are any enemies on the other side...

Saren casts Vanish on himself before going through the portal

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Saren attempts to find the ears and tail of the hare within the vicinity in order to smash them...

Saren's Perception: 1d20 + 5 ⇒ (9) + 5 = 14
Thea's Perception: 1d20 + 5 ⇒ (16) + 5 = 21

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Zara's Perception: 1d20 + 9 ⇒ (3) + 9 = 12

Saren's Perception: 1d20 + 5 ⇒ (16) + 5 = 21
Saren's Knowledge (Arcana): 1d20 + 8 ⇒ (15) + 8 = 23
Saren's Use Magic Device: 1d20 + 12 ⇒ (19) + 12 = 31

Thea's Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Thea's Knowledge (Arcana) Assist: 1d20 - 1 ⇒ (17) - 1 = 16
Thea's Use Magic Device Assist: 1d20 - 1 ⇒ (6) - 1 = 5

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Knowledge (Religion): 1d20 + 11 ⇒ (18) + 11 = 29

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

For his part, Saren quickly casts a spell and disappears from sight before moving to better confuse the enemies. Zara on the other hand, lashes in with her coils at his command, attempting to strike at the man before her.

Saren casts Vanish.
Grapple: 1d20 + 19 ⇒ (8) + 19 = 27
Constrict: 1d6 + 9 ⇒ (2) + 9 = 11

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Zara's Will Save: 1d20 + 5 ⇒ (18) + 5 = 23

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

In that case, if Zara is 20' tall rather than the 10' she is now, she'll probably be able to climb up easily as she has a climb speed :-D

Saren quickly moves forward, and calls to Zara, preparing to cast a spell upon her as he urges her forward and up. As soon as she reaches him, he lays a hand on her, causing her size to grow twice in size.

For her part, Zara quickly follows his command, scaling the balcony, and spies the caster who appears little more than a tasty snack beneath her serpentine gaze.

Saren moves forward, then readies an action to cast Enlarge Person on Zara when she moves past him. Zara moves forward at his direction, is enlarged, and then climbs up next to the caster.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Is this a surprise round, or a full one?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Making sure that they haven't missed anything with a final scan of Detect Magic throughout the room, Saren follows along as well.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Seeing that they have the fight well in hand, Saren motions for Zara to go after the final golem; for her part, she begins to obediently move forward, ready next round to dart into an open space she can attack from.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

"Pip, you alright?" asks Saren from behind Zara's bulk as he keeps a close eye on the combat.

Meanwhile, Zara continues to tighten her grip on the golem within her coils, ensuring that it has nowhere to flee...

Maintain grapple to pin, CMB check: 1d20 + 24 ⇒ (5) + 24 = 29
Constrict: 1d4 + 10 ⇒ (3) + 10 = 13

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

In response to blue monster getting within 10', Zara would take her readied attack. Does it hit and/or grapple the creature?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Sorry, forgot to change the name, here are stats in case they're needed.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Knowledge (Religion): 1d20 + 8 ⇒ (19) + 8 = 27
Knowledge (Religion): 1d20 + 8 ⇒ (2) + 8 = 10
Perception: 1d20 + 3 ⇒ (4) + 3 = 7
Perception (Zara): 1d20 + 9 ⇒ (3) + 9 = 12

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

"I'm... not sure," Saren murmurs, guiding Zara a little closer from beside her and inspecting the iron-wrought doors carefully. "Perhaps push it open?" he asks finally, a lop-sided grin on his face before moving Zara back with him, not wanting to take the brunt of any incoming fire that might come their way.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

"So... basically go in, smash someone's head in, and hope it frees you? Not the most eloquent of plans, but I suppose we can do it," Saren smiles thinly, Zara slinking beside him.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Back to full HP, and ready to continue.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

"She's been with me for a while," Saren said, appearing from thin air as he patted his snake fondly. "Not anything worth speaking of here--let's hurry, rather cold and all."

As they began their walk towards the tower, he adds, "Though some healing would be nice. Both Zara and I got hurt by that lightning bolt the... creature, whatever it was, threw out."

Zara is down 14 HP, and Saren down 9. Does anyone have regular healing, or should I use a wand of CLW?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

"She's been with me for a while," Saren said, appearing from thin air as he patted his snake fondly. "Not anything worth speaking of here--let's hurry, rather cold and all."

As they began their walk towards the tower, he adds, "Though some healing would be nice. Both Zara and I got hurt by that lightning bolt the... creature, whatever it was, threw out."

Zara is down 14 HP, and Saren down 9. Does anyone have regular healing, or should I use a wand of CLW?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Seeing Zara in trouble, Saren quickly squeezes between her and the fallen log before laying a hand on her, causing her to feel reinvigorated.

Zara, feeling renewed, presses on the attack!

Saren casts Aid on Zara.

Temporary HP: 1d8 + 6 ⇒ (3) + 6 = 9

Bite: 1d20 + 14 ⇒ (10) + 14 = 24
Damage: 1d4 + 15 ⇒ (2) + 15 = 17
Grab vs CMD: 1d20 + 20 ⇒ (8) + 20 = 28
Constrict: 1d4 + 10 ⇒ (4) + 10 = 14

Saren is still Invsibile for 4 more rounds.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

I used a move action to dismount, and a standard to cast Bull's Strength last round. I wasn't riding her this round.

EDIT: I just realized that I forgot to add Bull's Strength into the rolls. Attack should be 24, damage 16, CMB check 27, constrict 11. Damage should be the only thing that's changed, unless the grab check equaled/beat the yeti's CMD with a 27.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

"Some help would be appreciated," Saren says with a smile, before arcane words escape his lips, and with a gesture he disappears entirely from view.

Meanwhile, Zara closes in on the creature, and attempts to bite it once more, and to ensnare it in her coils...

Zara moves forward and attacks the creature!

Bite: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 1d4 + 12 ⇒ (2) + 12 = 14
Grab: 1d20 + 17 ⇒ (8) + 17 = 25
Constrict: 1d4 + 8 ⇒ (1) + 8 = 9

Saren vasts Vanish and moves to the side...

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Thea is deep within the folds of Saren's clothing. If that gives her full cover, ignore the save for her, but in case it doesn't, I've added her save as well. Zara has Evasion, and Thea has Improved evasion.

Saren's Reflex Save: 1d20 + 3 ⇒ (19) + 3 = 22
Zara's Reflex Save: 1d20 + 8 ⇒ (20) + 8 = 28
Thea's Reflex Save: 1d20 + 3 ⇒ (6) + 3 = 9

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor
GM V wrote:
How did you get those rolls? As with most play by posts you should do all rolls here on the forum using the "How to format your text" info under the post as and submit post options. So everyone sees the rolls. Also where are the stats for you companion, I don't see them on your profile.

I used the site Unseen Servant; it's an online dice roller that records all rolls which can be confirmed to show that you haven't re-rolled dice. All relevant rolls can be seen here. I used it since everything is tracked forever and one can see what has and hasn't been rolled since the character was created. If you want me to use the dice roller here, that's fine.

Where can I post the stats for my animal companion? Should I use the profile as well, and try sticking their stats in there?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Any sort of knowledge check for the creature?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

As Zara crests the ridge, Saren touches her; words of arcane power burst forth from his lips, and slowly the muscles on the snake swell as he hops easily from her broad back.

She quickly lashes out at the shape, attempting to snare it in her coils...

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

I hadn't moved because I was waiting for a response; would it be alright if Zara is halfway up the other side at the beginning of the start of combat so she can climb the rest of the way up and take a standard action?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

I had actually been meaning to ride Zara (who has both a Climb and Swim speed) down-and-up without needing to take the bridge. Would that be possible, or should I still make that Strength check?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Saren moves forward to join Xan-Tei near the bridge, having Zara move in front of him in case anything decides to take a bite out of them.

Saren:

Fortitude: 1d20 + 4 ⇒ (5) + 4 = 9

Fortitude: 1d20 + 4 ⇒ (5) + 4 = 9

Zara:

Survival: 1d20 + 1 ⇒ (13) + 1 = 14

Fortitude: 1d20 + 9 ⇒ (17) + 9 = 26

Fortitude: 1d20 + 9 ⇒ (18) + 9 = 27

Thea:

Survival: 1d20 + 2 ⇒ (19) + 2 = 21

Fortitude: 1d20 ⇒ 7

Fortitude: 1d20 ⇒ 8

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Apparently Google Chrome doesn't like Google Drawings...

However, I was able to access it with an alternate browser.

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

For some reason the map appears entirely blank to me :-/

Any idea on how to fix it?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Oh, also I'll post the info for this character here so it's updated:

Player Name: Dan Zilberman
PC Name: Saren il'Lareth
PFS#: 70389-1
Faction: Grand Lodge
Day Job: Diplomacy: 1d20 + 21 ⇒ (12) + 21 = 33

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

I have an animal companion and a familiar. Should I make one for each, or two for each as well?

Also, would you like me to send you tokens for my characters?

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

Saren proceeds to tap himself, his animal companion, and Xan-Tei with his wand of Mage Armor, protecting them all as best he can from any threats that might spring up on them.

Survival: 1d20 - 1 ⇒ (1) - 1 = 0

Grand Lodge

Male Half-Elf Razmiran Priest 6 HP 32/32 | AC 14, T 11, FF 10 | Fort +4, Ref +4, Will +5 | Init +6 | Perception +5 | Spells 1st (7/8), 2nd (4/7), 3rd (4/4) | Active effects: Mage Armor

"If that is where we must go, then that is where we will go," Saren says thoughtfully, pondering where he might procure warm winter clothes at this time, and if air crystals might do in the thin air of the mountains. He slowly patted the large snake at his side once, then a second time, wondering if he could somehow finagle something warm for her as well.

Regardless, an hour or two outfitting themselves wouldn't jeopardize the mission... probably. "It would probably be best not to tarry," he says, before adding, "but there might be a thing or two we may wish to buy before leaving." Like a few scrolls of Endure Elements, he mused to himself, looking at the others for confirmation.