About Sarai Shae
Female Tiefling Rogue (Unchained) 1 / Wizard 2 (Evocation/Admixture)
Switch (alertness, improved evasion, share spells, empathic link)
N Tiny animal
Init +6; Senses low-light vision, scent; Perception +4
The master of a compsognathus familiar gains a +4 bonus on Initiative checks.
Poison (Ex) Bite—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.
Arcane Bond (Ex or Sp):At 1st level, wizards form a powerful bond with an object or a creature. This bond can take one of two forms: a familiar or a bonded object. A familiar is a magical pet that enhances the wizard’s skills and senses and can aid him in magic, while a bonded object is an item a wizard can use to cast additional spells or to serve as a magical item. Once a wizard makes this choice, it is permanent and cannot be changed.
"Blazes. Imagine if I'd been content with what I had..."
Sarai Shae was a Lady once, but is now nothing more than a burglar.
Though only of minor nobility herself, Sarai married an immensely wealthy, much older human noble with a merchant empire and a taste for exotic-looking women. Living as an aristocrat in Magnamar, she found herself discontent and always searching for something more. No matter the wealth and opulence she had, it wasn't enough. Her husband soon became gravely ill, and without the parties and balls, she started to steal from luxury shops out of boredom, despite wealth beyond her wildest imagination. Eventually, she began to break into the mausoleums as a hobby. Always fascinated with magic, she would search for magical items or relics and kept them in a secret stash in her room.
This lasted only until she was caught. Usually blessed with a cat-like sixth sense that almost told her what would happen before it did, authorities captured her with a small fortune in valuables as she exited a mausoleum. After spending a month in prison, her husband died just as she was put on trial. Enough was enough for the court, and she was held responsible not only for the thefts she had committed, but for many unsolved cases. In exchange for her freedom, the court confiscated the immense riches she would have inherited from her husband, and Sarai was left destitute.
Now she wanders among highwaymen and mercenaries alike to make a living. She has just recently arrived in Riddleport, here for several reasons. First, things were too hot in Magnamar, and she had to get away. She couldn’t stand to see what she had lost. But knew a few people in Riddleport that might help her get back on her feet. Sarai's first cousin, Lavender Lil, made Riddleport her home. She had let Sarai know there were employment opportunities in Riddleport, including at the Gold Goblin, a local tavern. Perhaps a drink would distract the local rabble enough that she could nip a purse or two. A Lady has to start somewhere.
Sarai is an athletic and shapely tiefling. Though she is resigned to her new lot in life, she still speaks like a baroness. Her tail slinks back and forth in a mesmerizing fashion.
Class Taken: Rogue
Class Feature Gained: sneak attack, trapfinding
Hit points Gained: 1d8, +1 Con
Skill Points (8 +3 int +2 background): acrobatics (1), appraise (1), bluff (1), climb (1), diplomacy (1), disable device (1), escape artist (1), knowledge (arcana)(1), knowledge (local)(1), perception (1), sleight of hand (1), stealth (1), swim (1)
Feats: point blank shot
* add UMD with +2 headband of vast intellect
Scouting protocol, 30' ahead
[dice=knowledge (arcana)]1d20+9[/dice] [ooc]Looking for 1) vulnerabilities 2) immunities 3) special abilities[/ooc
[dice=knowledge (local)]1d20+7[/dice] [ooc]Looking for 1) vulnerabilities 2) immunities 3) special abilities[/ooc
[dice=mwk shortbow (point blank shot)]1d20+6+1;1d6+1[/dice]
[dice=ranged touch (point blank shot)]1d20+5+1[/dice]
*Whenever you cast an evocation spell that deals hit point damage, add 1/2 your wizard level to the damage
*rime spell with admixture