Theldrick

San Xiao Ji Jia Ben's page

171 posts. Organized Play character for RainyDayNinja (RPG Superstar Season 9 Top 32, RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16).


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Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Thanks for the game!

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Well, that escalated quickly!

"Hmph. It was a trivial test of my own skills, but it seems the rest of you gained much valuable experience. You're welcome, of course."

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao leashes a flurry a bombs at the nearest elemental.

Boots of Speed. Frost Bombs for cold damage, and a DC 21 Fort save for each or be staggered.

Frost Bomb: 1d20 + 13 + 1 + 2 + 2 + 1 ⇒ (15) + 13 + 1 + 2 + 2 + 1 = 34
Cold Damage: 6d6 + 6 + 1 ⇒ (4, 4, 6, 6, 3, 6) + 6 + 1 = 36

Frost Bomb: 1d20 + 13 + 1 + 2 + 2 + 1 ⇒ (15) + 13 + 1 + 2 + 2 + 1 = 34
Cold Damage: 6d6 + 6 + 1 ⇒ (4, 5, 4, 1, 4, 3) + 6 + 1 = 28

Frost Bomb: 1d20 + 8 + 1 + 2 + 2 + 1 ⇒ (6) + 8 + 1 + 2 + 2 + 1 = 20
Cold Damage: 6d6 + 6 + 1 ⇒ (6, 5, 2, 3, 3, 4) + 6 + 1 = 30

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

"There is no honor in martyrdom for no cause. I recommend you cancel this apocalypse."

Investigative Mind

Nobility: 1d20 + 7 ⇒ (4) + 7 = 11
Nobility: 1d20 + 7 ⇒ (17) + 7 = 24

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Sense Motive: 1d20 + 2 ⇒ (15) + 2 = 17

San Xiao takes a quick shot at the green undead in front of him.

Focused Shot: 1d20 + 13 + 1 + 2 + 2 - 3 ⇒ (16) + 13 + 1 + 2 + 2 - 3 = 31
Damage: 1d8 + 3 + 6 + 6 + 1 ⇒ (7) + 3 + 6 + 6 + 1 = 23

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

We're the highest tier in this special, so I say we go right to the main event! Ooh-rah!

Can I tell what the man is up to?

Arcana: 1d20 + 20 + 2 ⇒ (10) + 20 + 2 = 32
Arcana: 1d20 + 20 + 2 ⇒ (8) + 20 + 2 = 30

Spellcraft: 1d20 + 15 + 2 ⇒ (9) + 15 + 2 = 26
Spellcraft: 1d20 + 15 + 2 ⇒ (6) + 15 + 2 = 23

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao takes another shot at the massive beast.

Focused Shot: 1d20 + 13 + 1 + 2 + 2 - 3 ⇒ (4) + 13 + 1 + 2 + 2 - 3 = 19
Damage: 1d20 + 3 + 6 + 6 + 1 ⇒ (2) + 3 + 6 + 6 + 1 = 18

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao takes another shot at the T-Rex near him.

Focused Shot: 1d20 + 13 + 1 + 2 + 2 - 3 ⇒ (17) + 13 + 1 + 2 + 2 - 3 = 32
Damage: 1d8 + 3 + 6 + 6 + 1 ⇒ (8) + 3 + 6 + 6 + 1 = 24

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao take a shot with his bow against the T-Rex he has already brought to the ground.

Focused Shot: 1d20 + 13 + 1 + 2 + 2 - 3 ⇒ (1) + 13 + 1 + 2 + 2 - 3 = 16
Damage: 1d8 + 3 + 1 + 6 + 6 ⇒ (3) + 3 + 1 + 6 + 6 = 19

...but somehow manages to miss.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Nature: 1d20 + 18 ⇒ (2) + 18 = 20
Nature: 1d20 + 18 ⇒ (20) + 18 = 38

Knowing nothing about these creatures that isn't obvious, San Xiao silently sets to work.

Boots of Speed. Starting with two force bombs on the upper dino; DC 21 Reflex save or prone for each one. For the confusion bomb, DC 21 Will save or be confused.

Force Bomb: 1d20 + 13 + 2 + 2 + 1 + 1 ⇒ (6) + 13 + 2 + 2 + 1 + 1 = 25
Force Damage: 6d4 + 6 + 1 ⇒ (1, 1, 4, 4, 3, 4) + 6 + 1 = 24

Force Bomb: 1d20 + 13 + 2 + 2 + 1 + 1 ⇒ (5) + 13 + 2 + 2 + 1 + 1 = 24
Force Damage: 6d4 + 6 + 1 ⇒ (1, 2, 4, 2, 1, 3) + 6 + 1 = 20

Confusion Bomb: 1d20 + 8 + 2 + 2 + 1 + 1 ⇒ (8) + 8 + 2 + 2 + 1 + 1 = 22
Fire Damage: 4d6 + 6 + 1 ⇒ (4, 5, 1, 1) + 6 + 1 = 18

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

I believe Dungeoneering is used for geology-related questions?

San Xiao studies the terrain features, trying to identify where a buried vault might best be placed.

Investigative Mind

Dungeoneering: 1d20 + 21 + 2 ⇒ (3) + 21 + 2 = 26
Dungeoneering: 1d20 + 21 + 2 ⇒ (17) + 21 + 2 = 40

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao drinks his mutagen to prepare for whatever arises.

Dex Mutagen

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Engineering: 1d20 + 17 ⇒ (3) + 17 = 20

"I believe we are still on Kortos. This is Azlanti construction around us."

Sorry I was MIA for a bit; I'll do better. I didn't have any RP to add to the conversation. I'll take back 2 uses of my bombs.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao takes a shot at the beast.

Focused Shot: 1d20 + 13 + 1 + 4 + 2 - 3 ⇒ (1) + 13 + 1 + 4 + 2 - 3 = 18
Damage: 1d8 + 3 + 6 + 6 + 1 + 4 ⇒ (4) + 3 + 6 + 6 + 1 + 4 = 24

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao takes a carefully-aimed shot at the priest.

Focused Shot: 1d20 + 13 + 1 + 4 + 2 - 3 ⇒ (9) + 13 + 1 + 4 + 2 - 3 = 26
Damage: 1d20 + 3 + 6 + 6 + 1 + 4 ⇒ (12) + 3 + 6 + 6 + 1 + 4 = 32

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Will: 1d20 + 13 ⇒ (7) + 13 = 20

I made the save, but also keep in mind that I have the ioun stone that protects me from mental control by evil creatures.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Fort: 1d20 + 15 + 1 ⇒ (20) + 15 + 1 = 36

San Xiao easily resists the poison, steps back, and unleashes a torrent of freezing energy on his attacker.

Boots of Speed

Frost Bomb: 1d20 + 13 + 2 + 1 + 1 + 4 ⇒ (14) + 13 + 2 + 1 + 1 + 4 = 35
Cold Damage: 6d6 + 6 + 1 + 4 ⇒ (4, 1, 3, 1, 4, 4) + 6 + 1 + 4 = 28

Frost Bomb: 1d20 + 13 + 2 + 1 + 1 + 4 ⇒ (5) + 13 + 2 + 1 + 1 + 4 = 26
Cold Damage: 6d6 + 6 + 1 + 4 ⇒ (4, 6, 2, 4, 4, 3) + 6 + 1 + 4 = 34

Frost Bomb: 1d20 + 8 + 2 + 1 + 1 + 4 ⇒ (9) + 8 + 2 + 1 + 1 + 4 = 25
Cold Damage: 6d6 + 6 + 1 + 4 ⇒ (1, 6, 3, 1, 4, 4) + 6 + 1 + 4 = 30

DC 21 Fort save or be staggered on each of those. If I finish off that guy, redirect the rest to the priest.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Will: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25

San Xiao easily shrugs off the enchantment.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

If you want to use the aid token, that's fine with me.

Concerned more with the results of the ritual than its sacrifice, San Xiao tries to disrupt it with an attack on the priest.

Flying in. Confusion Bomb on the priest. DC 21 Will save or be confused. Precise bombs to exclude the sacrifice, I guess.

Attack: 1d20 + 13 + 1 + 2 ⇒ (14) + 13 + 1 + 2 = 30
Damage: 4d6 + 6 + 1 ⇒ (5, 3, 4, 4) + 6 + 1 = 23

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao continues to search for more pieces of the tablet.

Perception: 1d20 + 24 + 2 ⇒ (12) + 24 + 2 = 38

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

I can disable magic traps.

Disable Device: 1d20 + 27 ⇒ (13) + 27 = 40

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao ingests his extract of Heroism, and examines around the tablet for traps.

Perception: 1d20 + 31 ⇒ (6) + 31 = 37

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao readies a Focused Shot against the priest, in case he tries to cast a spell. Taking the +2's from BoF

Focused Shot: 1d20 + 13 + 1 + 2 - 3 ⇒ (16) + 13 + 1 + 2 - 3 = 29
Damage: 1d20 + 3 + 6 + 6 ⇒ (4) + 3 + 6 + 6 = 19

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Wanting to conserve his bombs, San Xiao takes advantage of the snake's distraction, and flies around behind it to attack the prophet with his bow.

Taking the speed bonus.

Focused Shot: 1d20 + 13 + 1 - 3 ⇒ (17) + 13 + 1 - 3 = 28
Damage: 1d8 + 2 + 1 + 6 + 6 ⇒ (3) + 2 + 1 + 6 + 6 = 18

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao continues his study.

Stealth: 1d20 + 19 ⇒ (17) + 19 = 36
Engineering: 1d20 + 17 ⇒ (1) + 17 = 18
Engineering: 1d20 + 17 ⇒ (4) + 17 = 21

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Stealth: 1d20 + 19 ⇒ (4) + 19 = 23
Nature: 1d20 + 18 ⇒ (12) + 18 = 30
Nature: 1d20 + 18 ⇒ (19) + 18 = 37

San Xiao leaves his allies to handle the riff-raff, and focuses on studying the area.

Using Investigative Mind

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

I have +25 Disable Device, or +24 Perception, which more people can aid on.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Flying a bit closer, San Xiao unleashes a pair of bombs on the last guardian.

Using Boots of Haste again, but not taking my iterative.

Bomb: 1d20 + 15 ⇒ (17) + 15 = 32
Fire Damage: 6d6 + 6 + 1 ⇒ (6, 2, 1, 6, 5, 1) + 6 + 1 = 28

Bomb: 1d20 + 15 ⇒ (10) + 15 = 25
Fire Damage: 6d6 + 6 + 1 ⇒ (2, 6, 1, 6, 1, 1) + 6 + 1 = 24

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Seeing the construct is steady on its feet, San Xiao tries to simply burn it to cinders.

FWIW, I think I had flown high enough to be out of range of Haste, but I'll use my Boots of Speed on this. Targeting Red.

Fire Bomb: 1d20 + 15 ⇒ (19) + 15 = 34
Fire Damage: 6d6 + 7 ⇒ (6, 1, 4, 6, 6, 4) + 7 = 34

Fire Bomb: 1d20 + 15 ⇒ (3) + 15 = 18
Fire Damage: 6d6 + 7 ⇒ (2, 5, 4, 2, 5, 6) + 7 = 31

Fire Bomb: 1d20 + 10 ⇒ (18) + 10 = 28
Fire Damage: 6d6 + 7 ⇒ (4, 1, 1, 5, 4, 3) + 7 = 25

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Spellcraft: 1d20 + 15 ⇒ (18) + 15 = 33

"That one has Hastened himself. Beware!"

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Using Investigative Mind on the Knowledge check

Arcana: 1d20 + 20 ⇒ (12) + 20 = 32
Arcana: 1d20 + 20 ⇒ (20) + 20 = 40

"Graven Guardians! Use adamantium, and beware their weapons."

I'm assuming there's no ceiling to worry about, and that I can get above the ruins of the walls.

San Xiao flies up and out of the reach of the constructs, tossing a bomb to try to trip up the red-tinted one.

Force Bomb: 1d20 + 13 + 1 ⇒ (7) + 13 + 1 = 21
Damage: 6d4 + 6 + 1 ⇒ (2, 1, 4, 1, 3, 1) + 6 + 1 = 19 force damage
DC 21 Reflex save or knocked prone

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao has wings to fly. Anyone else?

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

"Hmph. Stick with me, and try not to touch anything before I have a chance to look at it."

Ishmael, I'll give you an extract of Shield to use as you see fit. It looks like the other warriors have shields of their own.

Drinking False Life, Heightened Awareness, Investigative Mind, and Darkvision extracts before we go.

False Life: 1d10 + 10 ⇒ (5) + 10 = 15

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

I don't have credit for any of those scenarios on this character, but I've played all except Tapestry's Toil, which I've run.

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao sniffs haughtily at the Hellknight's remark, and regards him and his choice of weapon coolly. "I prefer the quiet, but it seems I'll have little chance to enjoy it among such colleagues."

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

San Xiao is up to date, but he has 12k gold to spend. I'm open to suggestions; otherwise, I'm just saving up for my +6 Headband after this.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Dot

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

I think Friedel's melee focus will be largely redundant in this part, so I'm switching to San Xiao. I just need to check his last chronicle to see if I need to update his gear.

Player Name: RainyDayNinja
PC Name: San Xiao Ji Jia Ben
PFS#: 34572-8
Faction: The Exchange
Day Job: Craft (alchemy) 1d20 + 22 ⇒ (11) + 22 = 33
Normal/Slow Track: Normal

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Thanks!

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

I'm happy to let anyone else have a turn with the gem before the Diamond Sage shows up.

San Xiao wordlessly hands in his written report, and leaves the Venture-Captain to inspect it.

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Thanks for running!

I got kind of confused at the end; was there something we missed?

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Sense Motive: 1d20 + 3 ⇒ (17) + 3 = 20

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Nobility : 1d20 + 9 ⇒ (2) + 9 = 11
Nobility : 1d20 + 9 ⇒ (4) + 9 = 13

San Xiao tries to identify the eyeglasses and magical bead.

Glasses Spellcraft : 1d20 + 17 ⇒ (4) + 17 = 21
Glasses Spellcraft : 1d20 + 17 ⇒ (16) + 17 = 33

Bead Spellcraft : 1d20 + 17 ⇒ (2) + 17 = 19
Bead Spellcraft : 1d20 + 17 ⇒ (18) + 17 = 35

I'll whip up another Investigative Mind extract, and Heroism, as we keep exploring.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

"Pardon me, but I am merely examining the workings of this vault, as we were instructed. I believe I have it figured out, but it will be difficult to find anything without the catalog, which must have been taken when the Amethyst Sage fled."

So, we've accessed the Sky Vault. What else is left to do here? San Xiao will search the area, taking 10 for 35 around the room.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

I have trapfinding from an archetype. In fact, I can even disable magic traps with bomb attacks! If I wait for Diplomacy to start before disabling, can I at least use Perception or something to plan how I'll disable it, and shave some time off?

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Will: 1d20 + 12 ⇒ (3) + 12 = 15 Saving Finale: 1d20 + 12 ⇒ (2) + 12 = 14

Despite the magical aid, San Xiao feels his body slow down. He places the gem on the ground, and draws out his thieves' tools to begin disabling the barrier.

Actually, I had Haste up from my Boots of Speed. Would that cancel out Slow? Or perhaps only suppress it on rounds I use a charge? If so, I can make a DD check this round.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Fort: 1d20 + 15 ⇒ (16) + 15 = 31

San Xiao steps closer to the hound, and unleashes his bombs.

Can someone 5-foot me closer? Boots of Speed.

Bomb: 1d20 + 18 ⇒ (18) + 18 = 36
Fire Damage : 6d6 + 7 ⇒ (6, 4, 2, 6, 2, 3) + 7 = 30

Bomb: 1d20 + 18 ⇒ (4) + 18 = 22
Fire Damage : 6d6 + 7 ⇒ (5, 4, 2, 1, 5, 4) + 7 = 28

Bomb: 1d20 + 13 ⇒ (1) + 13 = 14
Fire Damage : 6d6 + 7 ⇒ (5, 2, 1, 4, 1, 1) + 7 = 21

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

GM:

Same type of hound as was attacking us?

-Posted with Wayfinder

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Yeah, any Knowledge checks on the barrier? Are there any openings, or anything like that to let me bypass it with Gaseous Form?

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Gah, you're right, I only have the 2 hands. Can I change that to a bomb instead?

Fire damage: 6d6 + 7 ⇒ (4, 2, 2, 4, 6, 3) + 7 = 28

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