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Safark's page
14 posts. Organized Play character for Pubmaster32.
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| Race |
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| Classes/Levels |
Male Wolf |HP: 32/32, AC 22, T-14, FF-18|CMD 18, 22 vs.trip|Fort +6, Ref +7, Will +2| Init +3; Perception +5| Speed 50ft |
| Gender |
Male Wayang cavalier 5, HP:54/54, AC-21, T-12, FF-20 |CMD 18|Fort +7, Ref +2, Will +1; (+2vs. shadow spells)|Init +3|Perception +7|Speed 20 ft. (15 ft. in armor) |
About Safark
Safarik
Wayang cavalier 5 (Pathfinder RPG Advanced Player's Guide 32, Pathfinder RPG Bestiary 4 274)
NG Small humanoid (wayang)
Init +3; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 21, touch 12, flat-footed 20 (+9 armor, +1 Dex, +1 size)
hp 54 (5d10+20)
Fort +7, Ref +2, Will +1; +2 vs. shadow spells
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee mwk lance +10 (1d6+4/×3)
Special Attacks banner +2, cavalier's charge, challenge 2/day (+5 damage, allies gain +2 to hit), tactician 2/day (Escape Route, 5 rds)
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Statistics
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Str 17, Dex 12, Con 16, Int 10, Wis 10, Cha 10
Base Atk +5; CMB +7; CMD 18
Feats Escape Route[UC], Mounted Combat, Power Attack, Ride-by Attack, Skill Focus (Handle Animal)
Traits adopted, hard to kill, warrior of old
Skills Acrobatics -5 (-13 to jump), Climb +1, Diplomacy +4, Handle Animal +11, Perception +7, Ride +3, Stealth +1, Survival +8 (+10 to provide food and water for allies or to protect allies from harsh weather), Swim +1; Racial Modifiers +2 Perception, +2 Stealth
Languages Common, Wayang
SQ aid allies, light and dark, mount (wolf named Animal Companion), order of the dragon, shadow magic
Other Gear mwk full plate, mwk lance, backpack, bedroll, belt pouch, bit and bridle, feed (per day) (5), flint and steel, hemp rope (50 ft.), mess kit[UE], military saddle, pot, riding saddle, saddlebags, soap, torch (10), trail rations (5), waterskin, 107 gp
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Special Abilities
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Aid Allies +3 (Ex) Aid Another grants +3
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Banner +2/+1 (Ex) Allies who can see your banner gain +2 save vs. fear & +1 to hit while charging.
Cavalier's Charge (Ex) Mounted charge grants +4 to hit and -0 AC rather than +2/-2.
Darkvision (60 feet) You can see in the dark (black and white only).
Dragon's Challenge +5 (2/day) (Ex) +5 to damage target, -2 AC vs. others when used, allies gain +2 to hit the target of your challenge.
Escape Route You do not provoke attacks of opportunity when moving through spaces adjacent to allies
Light and Dark (1/day) (Su) As an imm action, treat positive/negative energy as if undead for 1 min.
Mount (Ex) Gain the services of a special animal companion.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Ride-By Attack You can move - attack - move when charging mounted.
Shadow Magic (Ex) Wayangs add 1 to the DC of any saving throws to resist spells of the shadow subschool that they cast.
Shadow Resistance +2 on saves vs. shadow spells.
Tactician (Escape Route, 5 rds, 2/day) (Ex) Grant the use of your teamwork feats to all allies in 30 ft.
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