Sadronmeldir's page

Goblin Squad Member. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber. * Starfinder Society GM. 104 posts (106 including aliases). No reviews. No lists. No wishlists. 6 Organized Play characters.


The Exchange

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Adding to the majority that say while the timing sucks, I applaud this decision. When we go to GenCon, we spend 80% of our time in society play. It's the whole reason we go, but we can all wait one more year and do it right.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

GM here trying to help a player with some creative options for a Kitsune Envoy, but I've never Envoyed before so open to ideas.

The player concept is for Signal of Screams (level 7). She and another are doing a loose parody on the Psych tv show, with the Envoy being a fake psychic detective that's just really good at bluffing and the other character being a Biohacker as a parody of Gus.

Most of the recommendations out there for Envoy seem fairly vanilla - Longarm proficiency, versatile specialization, clever attack, get 'em and inspiring boost. Are there any more creative but viable options out there, especially with COM in the wild?

For instance, the Battleflower archetype has this cool ability to lock down a single enemy with a fascinating dance, which seems totally thematic for a Kitsune. Are any of the improvisations designed since the CRB comparable in combat effectiveness?


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

LOVE these... I figured I may as well contribute, even though this one is a bit on the nose.

Cayden Cailean's ascension was no accident, but rather it was orchestrated by local brewers and vintners unions as a means to drive up the sale of their wares. It's been so successful that other unions are just biding their time to follow suit.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

So I've read some of the threads on this but I'm still hurting me head trying to grasp what should be a simple concept (which leads me to believe I'm over-thinking it). In the Ultimate Equipment guide, it states:

Like a normal gauntlet, a locked gauntlet lets you deal lethal damage rather than nonlethal damage with an unarmed strike.

However, based on what I have read in other thread, the strike itself is no longer considered "unarmed" when a gauntlet is used. Is this correct?

If so, is there any classless way other than the Amulet of Mighty fists to add an enhancement bonus to unarmed strikes?