Almah Rovshki

Sabah's page

11 posts. Alias of TwelvePointFivePercent.


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Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

That changes it around a little bit. Here's a list of things I'd consider to keep handy as scrolls.

-Hide from Undead is a really good example of a situational DC & CL dependant spell. It can make an entire encounter go away, and the rest of the time it's entirely use-impaired.
-Remove Blindness/deafness(although that one is 3rd level, not save/cl dependant)
-Remove Paralysis(not stat dependent)
-Zone of Truth(rarely useful, but needs save when it is.)
-Shatter(not stat dependant)
-Swallow your Fear(that one is extremely situational, but good when someone essential failed their will save.)
-Spear of Purity (Save & CL, situational)
-Lesser Restoration (not stat dependant, but annoying to wait for)
-Protection from Evil (less so than in 3.5e, but still a boon vs mind control)
-Weapon Against Evil (situational. Doesn't have to be MV'ed.)
-Endure Elements (you never know if winter is coming, and one of your teammates is bound to have a so-so fortitude save.)

I'm reminded that I told myself I'd buy a bunch of scrolls before game start. I better get that done.


Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

That's the sort of ploy I could get behind.


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Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

Sabah shakes her head no, smiling nervously at the man as she took a seat. "I'm from Katapesh, futher yet south than Kenabres is north; I've merely fought there. I am headed for Lastwall, like Barrett said." She nodded at the elven man, meeting his eyes.

"It is a pleasure to share table with you. I am Sabah Nur a'Maisadre, entirely at your service, Gaurm and Barrett."

Northerners found the full greetings and pleasantries she'd been drilled in from childhood cumbersome and awkward, she knew. Even after nearly ten years away, introducing herself this way still felt terribly rude. She supressed the urge to offer gifts and expound on the honor and virtues of her new acquantances, and instead continued their conversation.

"Have you heard more of what is happening over there? All I know for sure is that there is some significant trouble, and that they've called for aid."


Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

I thought we ended up deciding we weren't part of the same continuity, though?

I might be wrong.


Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

"They must really be in trouble over there - they've even pulled troops out of Kenabres." Sabah said, as she hesitantly approached. "Can I sit?"

Description: Sabah is a dusky-skinned womain in her twenties, dressed in flowing yellow and blue robes above her armor.


Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

Dot.


Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

I think gameplay thread 2 might be broken. Is there supposed to be a post there?

Edit: Ah, I see.


Human Cleric of Sarenrae / Warder [Zweihander Sentinel & Ordained Defender] | AC 23 (T13 FF 23) | HP 54/54 | Fort +9 Ref +2 Will +10 | Init +0 | Perception +3

I think they have a pretty versatile system in place for linking gameplay threads etc.

You might even be able to have multiple discussion threads for the same gameplay thread.

Also, hi other table!


Finally got around to make changes to Nur. Not sure I'm entirely satisfied with it as it stands, but I can work from what I have now.


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Jubal Breakbottle wrote:

Would be interested. Wondering if applying is worth it considering this all-or-nothing group. Please advise.

cheers

I'd give them good odds. Their characters were made for a prior lastwall pbp it seems, presumably one that fell apart, and apparently they have an extant group dynamic that was fun to play.

That said, personally I'm definitely going to be applying anyway. I want to see where Sabah is headed, and the campaign premise is interesting.

DM Malleus said he liked linked backstories, so that's a point against.

Also, there's six or so other people applying. You'd certainly not be alone with it, and other people would be in the same boat as you too.


Sorry for not posting here. I've been around, but I'm having trouble thinking up a complete backstory. I know some elements, i.e. cleric, faithful, female, from Qadira, I even have her name down.

They're all just superficial details though, not really anything that makes up a character. Ehh. I think I'll do a stream of consciousness thing, see if I can't get some ideas for the character flowing.

stuff:
Hmm. Maybe I've been reading too much Worm, I keep coming back to Purity, but cribbing her character would empathically not work, and besides, I don't think I'd be comfortable playing someone like her.

So... I think if I just write something that fits into the mold I've already got, it'll probably turn out superficial. I need a base concept of sorts, to build her personality on. So. Speaking of Worm, we could crib that basic pattern. People might be good, but they have problems, and heroes in particular are, at their core, broken people. You could say they're broken in interesting ways, and that makes them interesting characters.

So, a goal: What's wrong with Sabah? How is she weak? Obviously, characters can't be strong in everything. Then they get boring, like superman. Of course, having a weakness just to have weakness makes it tacked on - it gives a little depth, but I honestly don't know what to give her. Her Int is low, so maybe she's insecure about her wit, but probably not. She's from Qadira, and if it wasn't faux-middle eastern, but actual middle eastern I could do something with her role as a warrior woman, maybe make her gay, but given Golarion, that's not really relevant.

What to do... Maybe her strength is her weakness? She's a capable warrior, but certainly not an outstanding one. Her strength flows from her cleric levels, from her faith in Sarenrae. How is that a weakness? It could be that she's overzealous, blind in her faith, but no, that's cliché. She's not blinded by faith; in this aspect, she is well-balanced.

But... Divine strength isn't intricent - her power is not her own, but flows from her deity, and that power is certainly greater than her. Maybe big enough to get lost in.

That's it. When she uses her divine magic, she enters a trance-like state, where, the more power she channels, the less of her own identity she retains. It's not that what's left is evil or anything, it's just... harsh, stark, maybe; not her. The battle-aspect of Sarenrae, if you will. Sort of how jedi might pour too much of themselves into the force, in star wars.

Hmm. So why is she okay with that? Maybe she doesn't really like being Sabah. Maybe it's how she copes with life-threathening situations, or an escape from an identity she's unsatisfied with.

Maybe she views it as a neccesary sacrifice to change the world.

Probably a bit of both. More of the first starting out, but as the goal of the Shining Crusade starts becoming more demanding, she'll lean on her faith more and more for power, and, even as she gets more well-adjusted being herself, she'll get more willing to sacrifice that in order to accomplish her goal, and save as much of the land as she can, even if it means that's all that's left of Sabah is a shell, brimming with Sarenrae's light.

Yeah. I think that's good. I'll figure out why she doesn't like her life later.