SJ82's page

7 posts. No reviews. No lists. No wishlists.


RSS


Oh man, I'd like to have a PDF subscriber option. Unfortunately, the import duties for books keep me from doing so and since I almost only play online, PDFs are the better choice for me anyway, especially since the space on the bookshelves is getting tight and PDFs are more sympathetic to me in terms of ecologically sustainable action. So, if there is ever a possibility that one can support Paizo with such an option, I'd be there immediately.

That being said, I am so looking forward to reading the novel and can't wait to get the adventure path. Thank you, Paizo, as always!


1 person marked this as a favorite.

All news sound amazing and looking forward to all of it as the company really is a standout in the business, as far as I can tell (and sincerely, really loving the United Paizo Workers!!!). But to me, the Pathfinder Tales news is the most amazing. Absolutely looking forward to it!! <3


I've got a question regarding the founding myth lore which I've read in the dragons 1E supplement (in order to create a campaign) about Apsu and Dahak (hope the English and German names are the same here).

Are there any major changes to these founding myths, the aforementioned Dragons and their roles (as being "good" and "evil")? I couldn't find any information about this and thought, why not ask the master of lore himself?

Thanks for the awesome and inspiring work, really looking forward to the Remastered Lore!!!


But I understand correctly that you are not allowed to change the colors of the displayed overlays, e.g. change the red of the Pathfinder overlay to a blue or any other color?


4 people marked this as a favorite.

Thank you all so much for the many and very multi-layered answers to a question I was not aware of the scope of. In addition, great respect for the fact that you are a very friendly and respectful community that has patiently expanded my questions and own answers. Unfortunately, you find that less often on the net these days.


Darksol the Painbringer wrote:


As for what sets them apart? Some things, but that's largely because of having to operate under a different IP.

Thank you for the swift reply! I already bought some of the Lost Omens books and really like what I am reading, but my question was set for a more general differentiation.

When Star Treks expectations is to explore strange new worlds and interact with different cultures in space, Star Wars is the struggle between good and bad set in Space (and lightsabers). This sets both space settings apart.

I am personally struggling to define the expectations that Pathfinder fulfills in such a single sentence.


3 people marked this as a favorite.

Hey fellow friends and gamers,

First off, sorry if I may post these questions in the wrong forums. First time I post something and I am probably intimidated by the amount of subforums here (so please let me know if it's wrong or posted in the wrong section).

Coming from D&D of various editions I am trying to lure some of my friends to Pathfinder2e, which I personally think has the more interesting system rules- and optionswise.

Now our group rarely has been a crunch or tactical fighting group, but more of a role-play / character background story focusing group. When talking about PF2e, the question came up what the "core expectations" of Golarion are in comparison of the Forgotten Realms, which is a setting that we all are quite familiar with. (Similar to what Guy Sclanders talks about in his YT Video https://youtu.be/1JdHIhRkZ_I when comparing star wars and star trek).

I really like Golarion, the vast differences of each nation and its stories but struggled to answer this question, what sets both settings apart from each other.

We really do not want to explore the Forgotten Realms using the 5e rules and I am quite intrigued to gamemaster adventures and campaigns set in Golarion, so I am really looking forward to your answers!

Best regards from Germany

P.S.: Is it just my faulty perception or do 90% of the conversations about Pathfinder revolve solely around the rules and mechanics?