Dancing Wind wrote:
PF1 was launched Aug 19, 2009. It is still in print. PF2 was launched Aug 1, 2019. It took them about 3 years longer just to get most of the PF1 classes, ancestries, etc published in their PF2 versions.
In January 2023, they sold out of what was expected to be an 8-month supply of the Core Rulebook hardback in about 2 weeks. I don't think you will see them start over again any time soon.
They aren't chasing WotC, and they don't plan their business around WotC's release schedule. They aren't going to suffer if WotC puts out yet another edition of DnD.
I noted in my statement that the OGL mistake by WOTC caused the increase in sales the first quarter of this year. Even Paizo concedes this caused the spike, not the community suddenly switching systems because they had major problems with the rules of D&D.
Pahtfinder 2E is a great system for the veteran player. The Beginner Box for 2E is also an amazing product for new players. The problem is the transition of a new player from a nice Beginner Box to a huge 640 page Core Rulebook. The D&D Player's Handbook is half the size and half the price. I believe Paizo should make all three options:a player's guide, a game master's guide, and an all-in-one game guide. Also, I think Paizo missed out on quite a few sales when the OGL scandal hit because they would have had more inventory to sell if they printed three options for the base rules of the game.
If I use a complexity scale of 1-10 for RPGs, I would put 4E D&D around 9 and PF2E at about 7. In contrast, I would put 5E D&D right around 4. Should they consider starting a playtest in 2025 to revise PF2E to move a little further down that scale?
I think 2025 would be a perfect time to start an update of PF2E because it takes quite a few experienced designers to even revise an established system. Many of them are developing the new systems that spun off 5E because of the OGL. Usually, it's very hard to find one designer with the experience of rebuilding an entire system. But when the 5E clone projects are completed, Paizo will have an overabundance of designers available with this valuable experience looking for their next challenge. Paizo should probably start contracting them for that time frame now if they have given any consideration to revising PF2E. These designers will have information on what options worked in 2019 but need updated or removed now because of changes in player preferences. They can also bring new ideas to evolve the game and make it even better. It would be wise of Paizo to take advantage of this golden opportunity.