
Rowen2003 |
One of the people I play PACG with loves to play a spell caster, and typically wants to nuke stuff. With the new core rules, having a used spell be in recovery for the rest of the turn is a bit of a sore point for them. I found the post where it explains why recovery is applied to all spells with a recovery kind of effect. I explained how that’s to prevent a spell caster from being a one-trick pony, hitting everything with the sledgehammer; to which they countered with, “What about weapons?”.
Why is it okay to approach any combat with the most powerful weapon you have, but not the most powerful spell? How does using the same weapon mean that your choices mean something when the same doesn’t apply to spells?
A weapon can be used for every encounter, and every combat check in the same turn, but a spell can only be used for one combat check per turn, then has to go through recovery before the card is placed somewhere that the player can attempt to retrieve it.
Am I misunderstanding how often a weapon can be used?
This is the post I’m referring to about recovery: https://paizo.com/community/blog/v5748dyo6sgpd?Core-Principles-Conversion-i n-the-Pathfinder-ACG
Thanks in advance, I would love to shed some light on the thoughts behind this, so that I can attempt to reason with this player.