Golden Orb

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Goblin Squad Member. Organized Play Member. 865 posts (1,236 including aliases). 3 reviews. No lists. No wishlists. 12 Organized Play characters. 7 aliases.



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What a Scenario Should Be

5/5

The Temple of Empyreal Enlightment is truly the greatest PFS Scenario I have ever encountered. It has a healthy balance of Roleplay, Intrigue, and Combat with a respect for the intellect of the players not usually found in the average mission which often devolves into a combat, which granted this one does but it does it with style.


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Horrible at Highest Tier

1/5

I'm not sure how everyone else fared but after running this Scenario at their 6-7 I have a new scenario to add to my recommended not to play list. Don't get me wrong, the entire game leading up to the ending was interesting, nothing too spectacular but not bad either. What irked me was the final encounter.

Spoilers:
Not sure if this has been changed, I ran this at Paizocon with a printout but the final boss in their 6-7 is a level 8, (monk 4/fighter 4) with 14 AC, Weapon Focus (Longsword), Weapon Specialization (Longsword) and an amulet of mighty fists. He was so poorly designed that my table (who was playing up) ruined him in a couple rounds (and that only because we got a couple bad rolls). The scenario isn't bad but the entire thing is building up to a cool bossfight at the end which turns out to be easier than ANY other encounter in the scenario. At least for 6-7.


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M.Night Shyamalan eat your heart out.

1/5

I really don't want to give too many spoilers away but the ending just sucked.

Spoiler:
I mean really? what's the point of investigating the murder of someone who isn't really dead?

I mean some of the things were interesting sure and some of the the scenes were executed beautifully but a story is the sum of it's parts, not just the good parts. While the begining was amazing the end leaves you with your head cocked to the right asking the GM, "Really?"

For a story relying on RP you need a better ending than "a wizard did it" (i.e magic).