Besmaran Priest

Rose Reneva's page

301 posts. Organized Play character for The Indescribable.


Full Name

Halvera

Race

Human

Classes/Levels

Rose: Arcane Assassin | HP 29/32 | Init +4 | AC: 16 (Tch 14, Fl 12) | F: 2 R: 8 W: 1 | Perc +7. SM: +4 | Active conditions: None |

Gender

Female

Size

Medium

Age

23

Special Abilities

+1 to Save DC against poisons, +1 To alchemy checks dealing with poisons

Alignment

LE

Location

Cave

Languages

Common, Goblin, Elven

Occupation

Assassin/ Duchess candidate

Strength 12
Dexterity 17
Constitution 11
Intelligence 14
Wisdom 11
Charisma 12

About Rose Reneva

Current options include:

•Hunting/Foraging for food: Primarily Survival will be used here.
Cost one in game day. Unless you beat perception roll of 15 and survival roll of 16. Then it will only cost half in game day.

•Gathering information: about the world or city around you. Perception/diplomacy can be useful here. time spent a day unless beat DC of 17 in Perception or diplomacy.

•Entertainment: Perform/Profession/acrobatics/K. history or some other applicable skill you can think of right now.

•Scouting: Stealth, Knowledge Geography and Survival to gain a better layout of your current surroundings and what dangers may lie ahead. Cost one in game day unless beat DC score of 15 in at least 2 of the three necessary skills named above.

•Training: Of soldiers, alchemists, mages and so forth. you will spend 1 in game day on this. If you stop early the ones you were training will make no progress that day unless leave another trainer behind.

•Crafting/Repairing: Build/repair buildings/items. time spent on this depends on the building or item and how many workers you have. Currently you have 35 builders. The stone wall would take two in game weeks.

•Treating Wounds/diseases: People are hurt or sick in various ways. Help everyone out. time spent depends on how many need help. You can just focus on a select few if you wish.

•Downtime/Resting up: Relax, work on some personal tasks, check your inventory to find those strange forgotten items you nearly forgot you had, read or write if your literate, take a break and let your wounds heal. Time spent is up to you.

•Resource gathering: Collect stone, mine for minerals. Perception, skills in mining. Options will expand as you find new areas. Time spent 1 in game day unless beat DC 16 in Perception or Mining. Then only half a day.

FP: 1 BP: Stone 4 wood 0 metal 0

currently in the caves it would take 5 days of successful hunting from at least 2 of the PCs to increase your FP by 1 point. Twice the time for a solo hunter. and half that with more than 2.

Resource gathering would be 8 days to increase BP by 1 point. Twice the time for a solo gatherer. Half for more than 2.
You can shorten that if are able to roll well and go out twice in a day.

I also forgot to say that a 2 FP equals 1 week of food for the whole population.