Jask Derindi

Rondolpho Keene's page

301 posts. Organized Play character for Gerald.


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Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene activates his ranger’s focus, and summons a sharp spear, just waiting to splinter, and flings it at the daemon.

Ranged with IC and focus 1d20 + 7 + 2 + 2 ⇒ (4) + 7 + 2 + 2 = 15

Damage with IC and focus 1d6 + 3 + 2 + 2 ⇒ (5) + 3 + 2 + 2 = 12

If hits, does 1 point of bleed damage each round.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene casts Magic Missile at the winged creature.

Caster level check with spell penetration 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13

Damage, if successful 3d4 + 3 ⇒ (4, 1, 3) + 3 = 11

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Cursing the spell effect, Keene moves out of the spread of the Tentacle spell.

Would someone move me, please?

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene fills the group in on what he found. ”I suspect that demon is going to be waiting on us. Anyone have any ideas on how to take it out, other than facing it head on?”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Another vote for Uraiza’s plan!

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Drinking and fishing or fishing and drinking isn’t a bad way to spend a day or three.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene moves just north of Fen and swings his greatsword yet again.

Attack with haste 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Damage 2d6 + 4 ⇒ (4, 1) + 4 = 9

Would someone move me, please? Green takes one bleed damage this round from my splintered spear attack last round.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene summons a sharp spear and flings it at the green harpy.

Ranged 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25

Damage 1d6 + 3 ⇒ (2) + 3 = 5

If hits, does 1 point of bleed damage each round.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene precasts Extended Mage Armor, assuming that is okay.

He then casts a magic missile at the harpy.

Damage 3d4 + 3 ⇒ (2, 2, 3) + 3 = 10

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Know. Planes 1d20 + 11 ⇒ (13) + 11 = 24

Resistances, immunities.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene casts his light cantrip on one of the nonmagical rings he was wearing.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene was fine with pressing onward, depending on the votes of the group. He looked for any signs of tracks if the group was ready to proceed.

Survival 1d20 + 8 ⇒ (17) + 8 = 25

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene swings his greatsword yet again, trying to save his foxy friend.

Attack with flank and haste 1d20 + 6 + 2 + 1 ⇒ (16) + 6 + 2 + 1 = 25
Damage 2d6 + 4 ⇒ (4, 6) + 4 = 14

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |
Mivvy Hetherington wrote:
Rondolpho Keene wrote:

Keene moves forward, pulling his greatsword as he did so.

Attack 1d20+6
Damage 2d6+4

I have moved you on the map, you are flanking with Urzaia, did you factor that in?

I did not. Please add +2 to the attack and thanks for catching that, Mivvy!

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene moves forward, pulling his greatsword as he did so.

Attack 1d20 + 6 ⇒ (12) + 6 = 18
Damage 2d6 + 4 ⇒ (6, 2) + 4 = 12

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene Magic Missiles the nefarious tree. ”Why don’t you make like a tree and leave,” Keene calls out, groaning as he did so.

Damage 3d4 + 3 ⇒ (3, 1, 1) + 3 = 8

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”He needs to be dealt with before he catches some unwary traveller. Again.”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”Now this thing looks like a problem. It lures in the unsuspecting....should we try and eliminate the threat?”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Know. Nature 1d20 + 12 ⇒ (13) + 12 = 25

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Survival 1d20 + 8 ⇒ (4) + 8 = 12

Keene starts searching high and low for any sign of other creatures.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Craft 1d20 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”It doesn’t seem inherently evil, does it? I don’t see any reason we have to kill it. Maybe we could observe it for a few moments for our note taking purposes.”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”I’m not sure what would be roosting in such a place. Be careful,” Keene whispers as he waits for the group to proceed.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Survival 1d20 + 8 ⇒ (13) + 8 = 21

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”Let’s go look for more strange beasts to tell the Druids about!”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene pulls his wand of alter self, and uses it on himself, becoming a goblin (with Darkvision!).

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene follows the group through the caverns until they see something to attack.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene again hopped the trap, using the Haste magic to its fullest.

Acrobatics with Haste 1d20 + 2 + 12 ⇒ (11) + 2 + 12 = 25

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene trusted his mage armor, and he casts Shield as well. Once protected, he tries to jump the pit.

Acrobatics with Haste 1d20 + 2 + 12 ⇒ (4) + 2 + 12 = 18

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene follows along as well, trusting the others to lead him through the dark.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Spellcraft 1d20 + 13 ⇒ (7) + 13 = 20

”The blasted thing has cast Darkness!”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Survival 1d20 + 9 ⇒ (14) + 9 = 23

Keene leads the others along the tracks, warning them that the spider was quite large. As they neared the copse, he warned them. ”I think it’s close now. This looks like a good spot for ambush, in this darkness.”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”Finding the spider is as good a task as any. Let’s start looking around.”

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene wasn’t sure what was happening, but he’d seen enough. He moved to flank the ghost with Uraisa, and swung his Greatsword at where he thought it might be.

Attack 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Damage 2d6 + 4 ⇒ (1, 1) + 4 = 6

Miss chance, High is good 1d100 ⇒ 77

Would someone move me please?

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Does Keene see anything yet?

He wasn’t sure what was happening, but Keene pulls his scroll of Protection from Evil and casts it on the Father after hearing Mivvy’s warning.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”Uraiza seems to be a thing strangely. Can you figure out what’s happening? Uraiza, what’s wrong with you?”. Keene goes ahead and cast Mage Armor, in case of trouble.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”Let’s find those soldiers. I’m worried about them out in this crazy forest!”

Grand Lodge

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Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Oh sorry, I read the GM post, but somehow missed Mivvy’s post just before. Slight retcon which doesn’t involve me pocketing the wine and getting stabbed!

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

”That bottle might have some value...to a collector, I mean,” the mage says as he carefully stores the bottle in his satchel.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Spellcraft 1d20 + 13 ⇒ (16) + 13 = 29

Keene takes a breath and explains to the others exactly what the collar did and how it was used.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Lets keep going and get all the rewards!

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

The three Keene’s take a 5’ step to close with the demon. He activates his Ranger’s Focus and swings twice, suing the Haste magic to try and Harry the demon.

Attack 1d20 + 6 + 1 + 1 + 1 + 2 ⇒ (19) + 6 + 1 + 1 + 1 + 2 = 30
Damage 2d6 + 4 + 1 + 2 ⇒ (3, 6) + 4 + 1 + 2 = 16

Haste attack 1d20 + 11 ⇒ (10) + 11 = 21
Damage 2d6 + 7 ⇒ (5, 1) + 7 = 13
———————
Possible critical on attack 1 1d20 + 11 ⇒ (7) + 11 = 18
Damage 2d6 + 7 ⇒ (3, 6) + 7 = 16

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene casts mirror image to give everyone a little more cover.

Images 1d4 + 1 ⇒ (1) + 1 = 2

After casting the spell, the three Keene’s step forward to engage the daemon, drawing his sword as he does so.

Could someone move me, please?

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

I’m fine with my last turn. I was just wanting to get into the north room.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

I wanted Uraisa to come try to help kill the demon, while I tried to heal the lady.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene couldn’t let the woman die, so he withdraws to the north, trying to move in next round to help someway. ”We need you up here now, Uraisa!”

Could someone move me directly south of Mivvy, please?

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Id like to see what the map looks like after Uraisa’s attacks are factored in. Hopefully that baddie drops.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene takes a 5’ step to the right of Uraisa and casts a Battering Blast at the green demon.

RTA w/Bless and Haste 1d20 + 5 + 1 + 1 ⇒ (18) + 5 + 1 + 1 = 25

Force Damage 3d6 ⇒ (4, 1, 3) = 8

Bullrush if successful 1d20 + 5 + 4 ⇒ (8) + 5 + 4 = 17

If Bullrush is successful, DC 17 Reflex or fall prone.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Better use my folio reroll here. Will 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 5 | AC (21)13/13/11| CMD 17 | HP 53/53 | F+8(10),R+7(9),W+7(9) | Init+6,Perc +10 | Ranger Focus 1/day |

Keene tells the others what he knows about the nasty ceustodaemons!

Please read the spoiler as I’m at work!

Keene takes a 5’ step to the left, being able to see one of the ceustodaemons perfectly though the open doorway. He casts Battering Blast, trying to take some starch out of the thing.

RTA vs Flatfooted 1d20 + 5 ⇒ (6) + 5 = 11

Force Damage 3d6 ⇒ (1, 6, 6) = 13

Bullrush if successful 1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24

If Bullrush is successful, DC 17 Reflex or fall prone.

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