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Rolandor Thessalya's page
169 posts. Alias of grimdog73.
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have fun guys...if you have a drop, let me know...
is an aasimar alllowed? if not no big deal....and kinda have a concept in mind without a deity involved...kind of like a nature worshipper in general...animal and another domain...
okey dokey...just wanted to double check...i know the gods changed from edition to edition...
i can get one made...same stats cool? give us a choice...what gods are worshipped
a halfling on a tiger/leopard/panther might be hilarious...
do you need more for my submission?
ok...backstory...will keep it fairly short...
Rolandor is the son of a noted elven tracker from the Dalelands, Linndell Thessalya and a native of Chult, Temera. He was schooled in the ways of a scout and even some natural alchemy from his mother, a druid. After his father died from being poisoned by a snake, he struck out on his own. He raised his pet, Lini from a cub...the product of his father's faithful companion, Meri.
its a small cat...with 4th level adjustment...i just called it a tiger
ill have backstory up tonight...did you check over my pet's stats?
grimdog73 here...finalizing the character...can someone look over the stats for my pet...haven't done one before...wanna make sure it's right...
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
+1 to what Lilianna said...kudos man!
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
all good man...no worries...life gets that way sometimes
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
ahh ok...thought it was a standard to take out vial...dont have book with me....
Rolandor tosses the vial, trying to nit hit Slade as he does.
touch: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 51d6 ⇒ 6
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Lilianna...noo! Rolandor yells as he takes a steo back and takes out a vial of acid from his bandolier. 5 ft step back and draw vial...cant tgrow itvright?
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandir steps forward and swings his morningstar at the large skeleton.
attack: 1d20 + 2 ⇒ (12) + 2 = 141d8 ⇒ 61d6 ⇒ 6
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor heads in cautiously, blade and senses ready
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Whenever you are ready, i will start by checking the door for traps or alarms.
Rolandor checks the door throughly.
perc: 1d20 + 10 ⇒ (15) + 10 = 25+1more for traps
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Son of a.....*blub*...Rolandor starts to curse as be slips below the water. He thrashes about as he tries to control his movement. do i need to make more rolls or not til next round?
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor rushes to beside Slade and swings his weapon at the creature.
attack: 1d20 ⇒ 101d8 ⇒ 4
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor swings again.
attack: 1d20 ⇒ 171d8 ⇒ 5
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor swings his weapon hoping to bring the skeleton down.
attack: 1d20 ⇒ 61d8 ⇒ 4
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor pulls out his morningstar and steps towards to closest skeleton.
5ft step...on phone....until i can get computer set up again
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor follows Slade's lead, his eyes darting this way and that looking for anything out of the ordinary.
perc: 1d20 + 10 ⇒ (17) + 10 = 27
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Aye...we can always come back to it...I'll mark it.... Rolandor says as he scratches a mark on the wall with his dagger
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
kn. dungeon: 1d20 + 6 ⇒ (5) + 6 = 11to identify the fungus if possible
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Anya, could you blast the fungus with your frost magicks? I doubt it could withstand the cold..
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor searches the room with Slade.
perc: 1d20 + 10 ⇒ (17) + 10 = 27
He then inspects the door to the south.
perc: 1d20 + 10 ⇒ (8) + 10 = 18+1 more for a trap....Rolandor will only proceed once the search of the room is done...if stuff is found we will wait then go
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor steps to hus keft and lashes out with his blade.
attack: 1d20 + 4 ⇒ (17) + 4 = 211d6 ⇒ 4on phone atm cant move token
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
going o move to allow more in on my next turn....
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor darts forward and lashes out with his rapier.
attack: 1d20 + 4 ⇒ (6) + 4 = 101d6 ⇒ 3
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
[b]North it is then, I'll lead.../b]
i posted the other day...site must have munched it..happening a lot lately sitewide
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor checks the portcullis and tries to open it after checking for traps
perc: 1d20 + 11 ⇒ (5) + 11 = 16
disable: 1d20 + 8 ⇒ (10) + 8 = 18[/ooc]+1more for traps[/ooc]
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor backs out of the room, lettibg the others vlear itvwith fire.
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
fort: 1d20 + 2 ⇒ (2) + 2 = 4
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor shakes his head to clear it.
Thank you, Lilianna...I appreciate it.
He then takes a vial of acid from his bandolier and tosses it at the swarm.
toss: 1d20 + 4 ⇒ (2) + 4 = 61d6 ⇒ 6
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
One second while I check... Rolandor says absentmindedly as he inspects the gate and area around it for a trap.
perc: 1d20 + 10 ⇒ (5) + 10 = 15+1 more for traps
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
I get a reroll for the character folio right? if so, i will try to avoid the zombie crud
fort: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6using the guidance i had from Lilianna
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor slashes at the creature beside him and E'.
attack: 1d20 + 4 ⇒ (7) + 4 = 111d6 ⇒ 6
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
yay..i hit..sorry had no internet since yesterday...darn storms...
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor steps up and slices at the closest creature.
attack: 1d20 + 4 ⇒ (1) + 4 = 51d6 ⇒ 5
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandir leads the party to the west.
Sounds fair to me...
still on phone...cant do token
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandir leads the party to the west.
Sounds fair to me...
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
South it is... Rolandor says as he heads down the passageway.
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Good job Lilianna....let's see what lies ahead.... Rolandor says as he switches back to his rapier and heads down the stairs.
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Sounds like skeletons....might be a good idea to use bluntvweapons....
Rolandor suggests as he switches from his rapier to his morningstar.
on phone...cant move token
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor heads in, blade at the ready.
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
{b]I am definitely getting a lot of practice dealing with traps here...too much perhaps...[/b] Rolandor sighs. He looks around as he walks, keeping an eye out for further traps.
perc: 1d20 + 11 ⇒ (15) + 11 = 26
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
disable: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Rolandor cracks his knuckles as he gets his tools out and works on the trap.
not sure if both guidances stack...if so add another +1
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