Jeva

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Pathfinder Adventure Path, Starfinder Society Subscriber. ** Pathfinder Society GM. 66 posts (104 including aliases). 11 reviews. 3 lists. 2 wishlists. 9 Organized Play characters. 1 alias.



Sovereign Court

Pathfinder Adventure Path, Starfinder Society Subscriber

This may be over simplifying but here goes;

Statement 1.
If a PC or Mon rolls a Natural 20, this by itself is now a critical hit.

Statement 2.
If a PC or Mon rolls 10 above the target AC, this is a critical hit.

Statement 3.
If a PC or Mon rolls a Natural 1, this is a critical fumble.

Statement 4.
If a PC or Mon rolls 10 below target AC, this is a critical fumble.

Presuming all the above Statements are correct what happens when a Natural roll(either 1 or 20) is also 10 away from target?

I'm just using combat as an example , but this could also apply to other types of Successes.

Sovereign Court

Pathfinder Adventure Path, Starfinder Society Subscriber

If a PC learns Sign Language, can he teach it to the rest of the party, without them having to burn a feat?

Sovereign Court

Pathfinder Adventure Path, Starfinder Society Subscriber

I was under the impression that precise shot negated the -4 modifier for cover thta your allies provide when in combat. I've heard differently, from a friend,who was at a con in a PFS game. He was told that Precise Shot negated the penalty for shooting into combat, but his allies provided cover so he was still at -4 to hit. This sounds strange. does that mean if you DON'T have Precise Shot that there is a -8 to hit?

Sovereign Court

Pathfinder Adventure Path, Starfinder Society Subscriber

I overheard a Venture Captain, running a mod, say that Precise Shot doesn't negate the cover provided by PC engaged in melee. I thought that was exactly what it did. Who is correct?

Sovereign Court

3 people marked this as FAQ candidate.
Pathfinder Adventure Path, Starfinder Society Subscriber

As I read the Water Walk spell it says
"Targets one creature touched/level"
"Duration 10 min/level(D)"

Whereas Water Walk, Communal says

" This spell functions as Water Walk, except you divide the Duration in 10 minute intervals among the creatures touched"

I would think that you would never take Water Walk,Communal spell as written for two reasons:

1. The duration is now actually REDUCED as compared to Water Walk.

2. The spell is 4th level as compared to Water Walks' 3rd level.

I welcome any other interpertations.