Zarcon's page

No posts. Organized Play character for zarconww.




This spells calls forth a "Tiny" object. If there are no walls in the
way, can this dagger occupy the same space as a friendly player when it
maneuvers to flank?


The rules state the traits you get must be of different categories even if you use a Feat to get 2 more. There are 6 different categories.
Here in is the confusion... there needs to be 7 categories.
Please update your Guide to Pathfinder Society Rules to make the Faction
Traits their own category. When I have them listed on my character sheet
as a Campaign Trait that it says it is, I am forever having to explain
what it is and pull out the Guide to show the Questioner, who says...
" Ohh you cant have any Campaign Traits".


Alright, played Fri night and the GM used a Sleep Spell wrong. Well almost. I didnt start an arguement because all involved made their
saving throws. But I would have. The GM had the BBG cast the "is it
Deeper Slumber" spell that affects up to 10 HD of creatures. We were a
5 man party playing level 5 to 7 tier. We had 2 level 7s , 2 level 6s and
a level 5 in that marching order. The GM had all the party make a saving
throw. The spell should have just tried to affect the first level 7 at
the front and the other 3 HD would have been wasted.
Am I not correct?


I would like to know this. I think that dice apps are an unfair
advantage and should be banned. Every session I have played in,
either the Gm or a player that has used a dice app, had extraordinarily
high rolls the whole session. One session every player used dice except
the GM and I think that Dice apps are not random.


How many of the rewards on a Chronicle can be bought off of one sheet
over the life of your character? I ask this because of a fellow player just might be abusing it. On most Chronicle sheets , some rewards are just
stated and others say ( limit one ) even on the same sheet. This is for all the items, potions, scrolls and magic items. It seems to say that the items listed with the (limit one) is just that and the others there is only the limit of funds, even though some potions and scrolls and the like may be level 2 , 3 or 4 and not on the readily available list, price wise. What I believe is,that it is an oversight on Paizo's part and they need to make a standard of the wording on the Chronicles.


If you buy the +4 to one skill bonus with 1 PP , is this a one shot
skill check bonus or is it a permanent bonus?


The spell Break says the item gets a Fortitude save with (item) listed
after it. Does that item use just its Fort save or the Fort save of the
creature wielding it?


Can you take 10 on Spellcraft in Pathfinder Society play during the in between time of missions , ie the Day Job time? I have told by my Society
Officer that I can. This is for learning new spells and writing them in my spellbook.


Can you take 10 on Spellcraft in Pathfinder Society play during the in between time of missions , ie the Day Job time? I have told by my Society
Officer that I can. This is for learning new spells and writing them in my spellbook.


There seems to be some BIG confusion on bonuses per levels. Not the
just the one that say " +1 per level". All the abilities, spells, feats,
schools and domains, that say you get a +1 per every 2, 3, 4 levels of the caster and so forth. Some GM's I have played in games with read it
literally, such as with Force Missile , you get 1D4 +1 at first level
+1 per every 2 levels . Then you would not get the next +1 until level
4. Then some GM's read it like the spell Magic Missile where you get the +1 for every 2 levels that the character has gained past the level that
he/she aquired the ability. Making it at 3rd, 5th, and so forth.
The latter makes sense when you read some descriptions that say when the
max is reached.
I believe that you get the base at the level you pick up the ability and
then add the bonus at each step of character level gain.
But this would make a Type-O in the Magus archetype of Blackblade. The
Magus aquires the Blackblade at level 3 and the Int starts at 10 but
then it says it gets a +1 to INT per every 2 levels of the Magus ( 3rd,
5th, and so forth. Wouldnt it be the +1 at 5th , 7th and so forth?
I am playing a level 3 Wizard / Evoker and have that problem.


Is the level 2 Wizard spell Continual Flame prohibited?
It is permanent and in essence makes a Everburning Torch.
So I could cast in on another players item and he/she would have one for
free. Also in the Job category , that assumes that a week goes by between
adventures and I could make 7 of them and sell them for half price ,
bypassing the Job and making more money.


When you level up a wizard to cast a new level of spells, the book says
you get 2 new spells to add to your spell book. Do you also get one for
your school specialty?
My wizard leveled to 3 and is of the Evocation school and can cast 3 level
2 spells a day but that would put me one short for prepared spells unless
I double up one.


Recently in a game, a player was reduced to negative hit points.
By initiative the enemy went on 19, cast a spell dealing 20 points
of damage. The player currently had 10 hit points with an 11 Con.
The players action on that turn was on 18. The GM at that point had the
player roll to stabilize and failed , so bleed for 1 point and died.
Four other players, including the cleric acted later on the same round
and did not get an action. Was this correct by the rules?