
zombiemaster86 |

So I'm mapping out an Aldori Swordlord to play for PFS and I'm trying to decide on the last level for the build right now it looks something like this before buying any items:
test
Male Human Fighter (Aldori Swordlord) 10 Monk (Master of Many Styles) 1
LG Medium Humanoid (human)
Init +6; Senses Perception +0
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Defense
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AC 15, touch 15, flat-footed 10 (+4 Dex, +1 dodge)
hp 80 (10d10+1d8+11)
Fort +10, Ref +9, Will +5 (+3 vs. fear); +4 to avoid being knocked prone
Defensive Abilities bravery +3
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Offense
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Speed 30 ft.
Melee Unarmed strike +14/+9 (1d6+2/x2)
Special Attacks weapon training abilities (heavy blades +1)
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Statistics
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Str 14, Dex 18, Con 12, Int 13, Wis 10, Cha 14
Base Atk +10; CMB +12 (+14 Disarming); CMD 27 (29 vs. Disarm, 31 vs. Trip)
Feats Combat Expertise +/-3, Combat Reflexes (5 AoO/round), Crane Riposte, Crane Style, Crane Wing, Dazzling Display (Sword, Aldori dueling), Dodge, Exotic Weapon Proficiency (Sword, Aldori dueling), Improved Disarm, Improved Unarmed Strike, Snake Fang, Snake Sidewind, Snake Style, Stunning Fist (3/day) (DC 15), Weapon Finesse, Weapon Focus (Sword, Aldori dueling)
Traits Issian Noble (Brevoy), Reactionary
Skills Acrobatics +17 (+21 to avoid being knocked prone), Diplomacy +12, Intimidate +16, Knowledge (nobility) +5, Profession (Bodyguard) +14, Sense Motive +17
Languages Common, Goblin
SQ ac bonus +0, fuse style (2 styles), stunning fist (stun), unarmed strike (1d6)
Other Gear You have no money!
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Special Abilities
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AC Bonus +0 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Bravery +3 (Ex) +3 to Will save vs. Fear
Combat Expertise +/-3 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Crane Riposte When you deflect an attack, you may make an attack of opportunity
Crane Style Penalty when fighting defensively reduced to -2 and dodge bonus increases by 1.
Crane Wing May deflect one attack per round while fighting defensively or using total defense
Dazzling Display (Sword, Aldori dueling) Intimidate check to demoralize can affect those within 30' who see you.
Fuse Style (2 styles) (Ex) At 1st level, a master of many styles can fuse two of the styles he knows into a more perfect style. The master of many styles can have two style feat stances active at once. Starting a stance provided by a style feat is still a swift action, but whe
Improved Disarm You don't provoke attacks of opportunity when disarming.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Issian Noble (Brevoy) +1 trait bonus on Knowledge (nobility) and Sense Motive checks.
Snake Fang If opponent misses you, make an attack of opportunity as an immediate action
Snake Sidewind Gain a bonus to avoid being knocked prone, and use Sense Motive check to confirm critical hits
Snake Style Gain +2 on Sense Motive checks, and deal piercing damage with unarmed attacks
Stunning Fist (3/day) (DC 15) You can stun an opponent with an unarmed attack.
Stunning Fist (Stun) (Ex) At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. At 4th level, and every 4 levels thereafter, the monk gains the ability to apply a new condition to the target of his Stunning Fist. This conditio
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.
Weapon Training (Blades, Heavy) +1 (Ex) +1 Attack, Damage, CMB, CMD with Heavy Blades
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So if anyone could give me some advice one way or the other I would really appreciate it.