One thing I could suggest for those people concerned about the missing the Healer have two characters and play the adventure an standard PFS format of players coming in and out of the adventure and resources are pooled. The only thing that comes into mind is everyone earns xp for each character played or not, but having the equipment and tools shared. Characters can be moved in and out of the party as needed Cleric, Druid, Paladin and Ranger and whatever else is needed. Everyone just needs to talk and or plan accordingly. Player 1 - Ranger / Bard
Something like this offers up a few options to heal and have a beefier group composition or whatever is needed. But it does offer a chance for when the DM rotation comes around you can keep playing your character or switch over to the other.
As much as I haven't almost all the MMOs out there currently I would drop them in a heartbeat for a decent group that met once a week. My passion is table-top, my wife HATES anything I do on the computer. Even as an IT guy and my constant need for learning and advancement I get burnt out playing on the computer. My wife is overjoyed that I finally found a group to play with on the weekend as it gets me out of the house and away from a computer. MMOs will not replace P&P I don't see it happening anytime soon. P&P offer so much more in creating an imagination for young gamers. My son who is 6 loves watching and listening to the adults play. Although he doesn't understand the mechanics of what is going on, the story telling keeps him in awe. |