Goblin Pirate

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One of my players wants to play a psion and is looking at playing a body snatcher. Before he makes that decision I wanted to get some clarity on how its ability "Death is only the beginning" works (the PrC is available publicly on pfsrd).

In the ability description it is clear that the player expends their psionic focus, and that the power is manifested at the level of mind switch (6th level power). What is not clear to me is whether or not the psionic focus consumption is all that it takes to cast the spell, or if the psionic focus just allows it to be cast as an immediate action and then the player has to pay the power points to cast the spell on top of that.

The reason this came up and matters is that there's a series of feats that allow the player to basically get a second psionic focus and maintain the focus to augment the power. If it still costs 17 power points (PP) than he could only slightly buff the DC, by dumping 2 PP per +1DC up to a max of 24 PP for the spell (because of another class feature it is a cap of 24 instead of 20). The bonus either runs from a max of +3 to the DC or a max of + 12 to the DC which is a huge difference, but the DC is already low (at 20th level its 10+6-4+int).

On one hand I don't want my player to be able to get to the point that the save is so ridiculous that he can't fail and begins playing the game as a "not if i kill me first" simulator, but on the other, I do want my players to be able to have nice things, and the concept could be fun. I just don't want to run into an issue where i've allowed something that I shouldn't have and it gets out of hand.


I could use some move speed clarity I can't seem to find in the core rulebook. All I'm seeing are assumptions and generalizations. What is the base movespeed for each race in Starfinder?

The only entry on movement speeds I can find is that it depends on your race, but usually a medium sized creature has a movement speed of 30ft. I don't see anything listed for small races at all.

I would assume small races move at 20ft and medium races move at 30ft unless otherwise noted, but I can't even find that ruling in the core rulebook. Do small races now move at 30ft?

The only race that I can find a clear movement speed for is dwarves.


I would love some help utilizing the Insinuator's ambitious bond for a outsider servant. If this ability is to actually function like the antipaladin's fiendish boon but with the restrictions that I can only summon an outsider that shares the alignment of the patron outsider I invoked that day, then by RAW is there nothing that I can summon if my invoked patron happens to be a devil during when i gain this ability at level 5? (it emulates summon monster 3 in this case to summon a lawful evil outsider).

Are there more generic guidelines I can present to my GM about summon monster that would include devils like imps for earlier progressions of summon monster?

Any help either with my understanding of this ability or how to generalize it so that it actually fills the versatile space it feels like it ought to would be greatly appreciated!

Insinuator archetype is from agents of evil, and antipaladins are in the advanced player's guide if anyone is looking for the sources.


I was reading over Distant Worlds to help me prepare for starfinder and through my reading realized that Golarion is, or was the key to Rovagug's imprisonment. During the gap when Golarion went missing would Rovagug have been set free?
If so what horrors might he have brought about through the cosmos?

Anyone's thoughts or insights would be greatly appreciated!