RightiousNoob |
Oh, and you may not want to tell your player this but if they take the Overchannel feat they can make this stronger. It lets you up your manifester level (Letting you spend more points) by 1-3 (Depending on your level) but at the cost of taking damage. But in that moment damage doesn't matter. XD
But then again forbidding that feat there because they are already dying would be fair. XD
Oh, and I forgot to say but I'm not sure how them having a second Psionic Focus matters here, aside from letting them expend it for normal things but still keep focus so they can use this ability. I don't think you need Focus to spend extra points to augment a power, the only way it would be useful is if he wanted to use a metapsionic feat like Persistent Power (Takes 2 power points so the DC is one lower but forces the target to make the save twice) while using DIOTB.
Thanks so much for the response! And great catch and explaination!
Don't know how I ended up in PF2 with the links I clicked to get here but I'll remove this shortly if I can. I do have a couple of follow up questions / psuedo explainations.I think the extra psionic focus was another feat that allowed him to augment the DC, because True Mind Switch doesn't explicitly mention augmenting the power to up its DC. So my player was thinking he'd need the Endowed mind feat to up the DC, which makes sense to me (i think.. lol). i went and looked at my digital copy of the book and true mind switch doesn't mention any ability to augment it. So he would need a second psionic focus that he could maintain in order to use the ability and up the DC, right or am i missing something else?
The thought of the 24 points to pump the spell would be if there were no initial cost, so what you're saying makes sense that he'd want to keep it odd because rounding down.