Richard sands 814's page

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My group is way behind due to work travel schedules so starting this on Thursday.
On paper it all looks good and will give the one guy who likes RP more than tactics a chance to have some more story rather than dungeon crawl. 2 paladins and 2 clerics. Of course one of our players will then be on work travel for 3 weeks so who knows when we'll get to the next part. 2 sessions for Part 1 and 3 sessions for Part 2 and this looks like it'll be 2 sessions for us as well.


To my understanding a crit is double the normal damage dice. Deadly adds the deadly damage die on top of that. Master quality weapon just gives +2 Item Bonus for normal attack rolls EDIT: and I guess lets you add 2 deadly die on a crit in addition to normal crit die. .
Keep in mind i'm going off of a different forum post for this as I had the same question.
EDIT: Okay I see what page you're looking at. so it's either 4 d6 with a crit or 2d6+2d8. I'd definitely look for an errata post and add this if someone else hasn't.