Reyterra |
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My main point was that the level bonus seems to purposefully limit the players to get them to the "numbers" the developers want them at when optimized to ensure the 50/50 treadmill they want is working properly.
Which is also safe to say that they don't plan to release any future content that may disrupt that too. They'll likely release different classes and monsters, with different flavor and fluff, but largely the same mechanics.
Aside from that, it seems to justify nothing. Yes, the wizard is going to get better at balancing (acrobatics), marching (athletics), and even sustaining in the wild (survival), but all these things are a negligible DC and don't require any proficiency to do anything. One could simply take 10, or spend some time rolling the dice in a non-combat situation, to achieve the exact same results.
Ontop of that, anytime they would apply aside from these negligible checks, they're often proficiency gated and therefore useless. What's the point of the barbarian having a +18 to nature if he can't use it to identify something that requires master? He might as well not have the bonus to begin with, because only a druid or ranger with the appropriate proficiency can even roll for the roughly 50/50 chance of passing.
If they wanted characters to be good at their signature skills (or whatever skills they pick, up to expert), then they could add something similar to Operative's specialization (pick a skill group, gets an automatic +1 per level) but allow players to get the same progression of their choice that doesn't go above expert if it's not a class' signature skill.
That way you can have barbarians that can be good at performing, but won't be as good at performing as a bard of the same level, and will only be good at it if they choose to learn to do it, rather than it being oddly instinctive.
Though, if it's done this way, there won't be a need for proficiency gated tasks to begin with.
Especially if the DCs continue to scale as hard as they do, the only ones having an even slight chance of being useful are the ones that chose to invest time and effort into learning it.