Medusa

Rei's page

Goblin Squad Member. RPG Superstar 9 Season Dedicated Voter. ****** Pathfinder Society GM. Starfinder Society GM. 942 posts (960 including aliases). 1 review. No lists. 1 wishlist. 52 Organized Play characters.


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4/5 5/5

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Philippe Lam wrote:

When I played it, the fight was hard but doable. The problem lots of players have with that is probably being forced to fight under unfavourable conditions. Not every fight should be made fair anyway. That forces players to be creative, and it's not a bad thing. At worst, it's not that impossible to mitigate the problem by using the terrain.

You put it at higher levels, wouldn't be that problematic. Part of it is also putting that kind of encounter in a 1-4.

Yeah, the consensus at our table was "this would be fine in a 3-6 but not when the table can theoretically be three brand new characters and a pregen".

Also, giving the party a longarm with the shortest range of all longarms barring the flamethrower and the glorified taser instead of an actual sniper rifle just felt like a cruel joke.

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Roommate just pulled a TPK on us in the sniper battle. Everyone at the table had fairly fresh characters (everyone was level one, one of us had 2 XP, the others had 1 or 0) and none of us had thought to purchase a sniper rifle or would even have been able to afford one. All of us except for one character were shot down before we even got within the maximum range increment of our weapons. One made it to max range and got one shot off at -9 before going down as well. We were imprisoned, had a brief bit of RP, and then were executed as there was no way for my roommate, who is a massive softie and would have let us get away if the scenario had let her, to let us live.

Sooooooo we're all considering this complete bullshit.

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So... What happens when a PC dies during the final combat? They're 40+ days away from the nearest location with access to Raise Dead, 20 days away from the nearest location with theoretical access to Gentle Repose... Does the player have to fork out for a Resurrection?


11 people marked this as a favorite.

Posts like this are a major, major part of why I love Paizo so much. (Not to toot my own horn too much, but I'm another non-binary Venture-Critter. It feels amazing to know I'm not the only one.)

4/5 5/5

Saving lines on the page:

-2 natural attacks (also has a scimitar and a club)
-4 bastard sword and spiked shield
-5 nodachi
-6 dagger
-8 ECB
-9 eidolon
-10 talking magical longsword
-11 musket/longbow
-12 mind magic
-13 flying blade
-14 pacifist
-16 [redacted]
-17 whatever the enemy was using, or tekkokagi
-18 hair
-19 rocks
-20 lucerne hammer
-21 elven branched spear
-22 mind thrust
-24 tongue
-25 ECB... again
-26 greatsword
-27 elven branched spear... again
-28 repeating heavy crossbow
-29 spiked chain
-30 longbow
-31 book
-32 tepoztopilli
-33 claw claw bite
-34 undecided
-35 twin kukris
-36 Aldori dueling sword

There's a few weird ones in there, but not as many as I'd like.

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1 person marked this as a favorite.
Steven Schopmeyer wrote:
Does yours also covet wealth? :)

She's a Blakros and has been awarded the title of Dame by the nation of Taldor, so I'd say it helps!

(She's a level 11 oracle of Lore. And boy howdy is she looking forward to The Lion's Justice.)

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1 person marked this as a favorite.

In terms of unusual nagaji, I have an Int 16 nagaji whose lowest Knowledge skill is +17.

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1 person marked this as a favorite.
BigNorseWolf wrote:
Minna Hiltula wrote:


Using the definition of gender as a social construct

Thats the problem when you try to read something not written in technical language of a particular field as if it were written in the technical language of a field.

How would you suggest I phrase this, then?

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1 person marked this as a favorite.
BigNorseWolf wrote:
Minna Hiltula wrote:
Would be cool if we finally ditched that rule about Disguise checks being harder if disguising as a different gender...

Is that because the language has changed in 20 something years since it was originally written or....?

I know that sex is the preferred term for what it means but to the general public that means intercourse.

Using the definition of gender as a social construct, saying "it's harder to disguise yourself as a different gender" feels to me too much like it's suggesting that genders look and/or act a specific way and you need to "pass" as that gender.

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6 people marked this as a favorite.

Would be cool if we finally ditched that rule about Disguise checks being harder if disguising as a different gender...

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1 person marked this as a favorite.
K-kun the Insane wrote:
BigNorseWolf wrote:
In space, no one can hear you streak?
Technically, no one can ever hear you streak. They may hear your attention-demanding warcry or the screams of terrified onlookers, but not the actual streaking.

Unless you streak fast enough to break the sound barrier?

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2 people marked this as a favorite.

True facts about Ladybaby: the band was formed by two models and an Australian pro wrestler who calls his persona Ladybeard. After Ladybeard left the band due to not feeling the music industry, the two girls continued on as a duo called The Idol Formerly Known As Ladybaby.

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1 person marked this as a favorite.
BigNorseWolf wrote:

Pathfinder universe laughs at the squared cube law. Given the listed weights Ogres are made out of balsa wood and adamantine golems have a marshmallow core.

Mind you, there's nothing prevending you from describing your character as looking like a 400 pound slab of 6 foot 6 muscle.

Reminds me of this rat.

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The way I read it is you have to assign it to a first-level character and use their resources. So if you have a character with some GM chronicles on them, you might be able to draw a second card if the first one kills them.

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I've been thinking of doing the opposite - playing an android in SFS who is in the body of the android I'll be playing in Iron Gods starting later this year. This, of course, requires me to have faith in my ability to keep that character alive throughout the campaign...

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Lau Bannenberg wrote:
I'm noticing gathlains popping up. That would be cute.

I somehow feel like gathlains would become the kenders of Golarion were they more widespread...

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I simultaneously want and do not want to see sanguine angel in PFS, and the reason for both is the same: it is a hilariously gonzo PrC.

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Linda Zayas-Palmer wrote:

In Pathfinder Society, the Feymarked ability does two things:

1) Drawback: If costs 4 PP extra to be brought back from the dead.
2) Benefit: You are immune to effects that target humanoids but could not target fey.

The eldest aren't going to kill your PC in Organized Play unless you as the player want them to.

How does this work in conjunction with breath of life?


RealAlchemy wrote:
Arutema wrote:

Take it as an opportunity to overcome in-character prejudice and learn that not all orcs are horrible monsters maybe?

Also, flagging for move out of PFS forums, as full-blooded orcs aren't legal in organized play.

No orc boons floating around?

Nope. There was one singular copy of a boon that allowed a half-orc to take orc-only racial options, but that's it.

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Michael Eshleman wrote:
BOCFiend wrote:
... with level 3 being the fastest.
Because the mi-go slaughtered the PCs?

Because not much else in there poses a challenge, I'd hazard a guess...


1 person marked this as a favorite.

Kind of in love with the concept of a cosmonastery now.

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1 person marked this as a favorite.

NiTessine will forever think the paladin's casting stat is Wisdom and I will never stop making fun of him for it. (We've been in a PFRPG campaign together for literally years, I've been playing a paladin the whole time.)

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Fromper wrote:
Minna Hiltula wrote:
My character, a grippli cleric with the Madness domain and Agile Tongue feat, just made a friend mid-battle in a dungeon. Turns out causing madness in others by licking them is a universal language.
In Russia, toad lick you.

It's interesting to play a character who asks the Knowledge-heavier characters in the party "yes, but is the enemy okay to lick?"

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My character, a grippli cleric with the Madness domain and Agile Tongue feat, just made a friend mid-battle in a dungeon. Turns out causing madness in others by licking them is a universal language.

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1 person marked this as a favorite.

I'm happily looking forward to our big annual convention - Ropecon at the end of July. It's always fun to see people I only get to play with a few times a year, and we always end up running some goofy midnight games that create stories for years to come (last year's gave us such gems as "that is the cheapest pounce I have ever seen" and "I drop my cat down the chimney and roll Handle Animal until he comes to open the door for us").

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3 people marked this as a favorite.
Bill Baldwin wrote:
Unfortunately, I had just been Baleful Polymorphed into a turtle. So I bobbed up and down agitatedly in response.

The mental image of a turtle doing very angry little push-ups is now one of my favorite things ever.

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1 person marked this as a favorite.
Minna Hiltula wrote:

The living grimoire archetype for an inquisitor is already hilarious enough, what with hitting enemies literally with the word of your god. It got better today during a fight when the instigator decided to try and make a run for it. My inquisitor ran after her, noticed he wasn't going to catch up, and decided to try and stop her...

...by throwing his book at her.

I promptly rolled a natural 20, confirmed the crit and knocked her out cold.

After which my inquisitor walked over to the unconscious enemy, picked up his book, dusted it off, and cast returning weapon on it just in case.

This character has now ended another encounter in exactly the same way. Sure, I bought him a bow, but throwing the book is just fun.

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1 person marked this as a favorite.

Whatever you do, don't delete character numbers if they have scenarios assigned to them. To my knowledge, it permadeletes the number and you can never use it again.

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Nefreet wrote:
Use that bonus to Climb and make a Vexing Dodger Unchained Rogue.

Be adopted by halflings, grab the Intrepid Volunteer trait, use Dex for climbing?

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1 person marked this as a favorite.
Murdock Mudeater wrote:
Rysky wrote:

... why would the NG wizard in PFS go around with Create Undead memorized if they don't want Undead to be created???

If they're in a position to stop someone from casting Create Undead, uh, Fireball? Phantasmal Killer? This truly is for the sake of arguing something just to argue.

Sounds like you haven't read the counterspelling rules.

Pretty sure they were going for "if someone is casting create undead in combat, why not just shoot them with your prepared fireball or phantasmal killer, which can disrupt the casting of anything if readied as a response, as opposed to prepping an evil undead-creation spell on the off chance I run into an evil undead creator and might get to counter their spell".

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Slight issue I ran into running this recently: we had four players, one of them played Rhyol, she died during the last encounter due to getting confused several times and smashing her own face in to the tune of around 30 damage. Rift Spinner then finished her off to exactly negative Con. Now, we're unsure as to how to approach this in terms of resurrecting the character this chronicle would be applied to. Does the player have to play for her own character's resurrection cost or for that of Rhyol's? The latter would be near impossible, since Rhyol is an outsider and can't be resurrected using raise dead. Or does the caveat at the end of the scenario that the Concordance pays for all negative conditions gained during the scenario extend to bringing Rhyol back to life?

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Looking at the first-level ability, I'm guessing it's just way too dippable. Especially since it doesn't even get any special abilities past third level, so there's no specific reason to take more than three levels of it.

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1 person marked this as a favorite.

Antti is a very mundane Finnish male name. The temptation to make a paladin named that has been quite notable at times.

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Harold Ervin wrote:
Some sort of sneaky type that dips kineticist, if I can scrub off the kineticist stink and replace it with more of a 3.5 warlock perfume.

The havocker witch from Magic Tactics Toolbox replaces hexes and patron (I guess? That latter is unclearly phrased - the end-of-ability description says it alters familiar instead of patron, but the familiar is never mentioned in the ability text) and instead gains a kineticist elemental focus and some infusions. It's strictly worse than a vanilla witch due to losing hexes and having to accept burn by dropping spells prepared, but it does have that blaster caster feel and the basic blasts give you something to do in every battle.

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Quentin Coldwater wrote:
I still wanna see a Dhampir Paladin and see how much he loathes being a Paladin and having access to Lay on Hands.

I play a dhampir paladin of Shelyn in an AP. He started out not knowing he's a dhampir (his family line just has a long legacy of individuals who do not heal very well - they were, in fact, all dhampirs with Life-Dominant Soul) and found it out after a couple of adventures.

He enjoys having Lay on Hands but it is sometimes both painful and hilarious how he can use LoH to heal fewer HP than he has dice in his LoH.

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There's a boon for this (Mounted Tradition) but I seem to recall it only offers wolves as mounts for dhampirs and kitsune of at least level 7.

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Tim Emrick wrote:
I also picked up the Dragon Empire Primer recently after playing my first few Tien Xia modules. I'm considering a white-haired witch, with a crab familiar for the grapple bonus (and most of her starting gold spent on an aquarium ball, of course). Undecided on race yet.

I have a multiclassed white-haired witch: I grabbed three levels of strangler brawler for more damage and more grapple bonuses, and one level of unarmed fighter for feats and more weapon proficiencies. Went for the Wisdom patron to get shield of faith on her list for some additional AC. She's been pretty fun to play so far. One note: if I could remake her, I would get a higher Strength score than 10, because aquarium balls weigh 20 freaking pounds.

Characters I haven't played yet::

Grippli cleric of the Lost Prince. She's a swashbuckling gentleman (think Utena Tenjou, but with a rapier and a two-foot-tall humanoid frog) dedicated to making the most out of her few decades of life so she can pass as much tale and legend to her master as possible when she dies: she was accidentally whisked to the First World as a child, actually got to see the Lost Prince from a distance, and became instantly devoted to him. She's built as bad touch cleric (using the Agile Tongue feat) with tons and tons of the Repose and Madness domain abilities per day, and is heading into the feysworn prestige class for flavor. Haven't played her yet because I'm waiting to grab Legacy of the First World to see if there's anything useful for her in that.

Suli exciter spiritualist. A handsome, polite Numerian barbarian with a complete inability to form romantic relationships befriends a young Taldan paladin of Vildeis heading up through Numeria to the Worldwound. He finds out in the most awkward way possible that said paladin had developed a romantic attachment to him when the paladin dies in the hands of the Technic League before managing to leave Numeria and his spirit is bound forever to the barbarian's as his desire to continue serving Vildeis keeps a portion of his spirit alive. Forced to cease his playboy ways, the barbarian tracks down the Pathfinders who visited Numeria some time ago in order to join a group where camaraderie can be found with less of a risk of permanent attachment - since the paladin's phantom can be a bit of a jealous one... Built as a melee spiritualist and I'm terrified to play him because of how crazy that sounds without a phantom. Hits like a truck, though. Spell list is going to be very very boring, with just tons of buffs.

Undine relic channeler medium. Born as a slave and traded around Qadira, Osirion and Katapesh for several centuries, she had seven children over the years - and knows all but one of them are dead. After gaining her freedom in what she believes are her twilight years (Almost Human racial trait, doesn't actually know she's an undine) she joined the Pathfinders to show her children the freedom and adventure they never knew in life. Yes, she channels her own kids' spirits. Probably going support archer with her (I found an amazing picture of a woman in a dress firing a chu-ko-nu and decided heavy repeating crossbow is clearly the way to go), maybe with a level of Varisian free-style fighter to grab some much-needed proficiencies and martial flexibility so she can step into other roles better if absolutely needed. Also using her champion spirit to grab bastard sword proficiency because a tiny old lady in a dress and headscarf carrying a huge sword is too awesome a mental image to skip.

Oread sacred fist warpriest of Zon-Kuthon. I just wanted to play around with the idea of "hit me harder! I desire the pain sacred to My Lord! oh, my apologies, it seems I have hit you back far too hard, please get up" and, well, I'm going to finish playing CotCT soon and that gives you a weird view on Z-K. Charisma 6 and the Alabaster Odalisque trait come together to make a dude who looks like Kratos except with a face like a moai - not necessarily ugly, but just so weird on a living being you don't really want to look at him.

Ganzi psychic searcher oracle of Intrigue with a dip of lore warden. A constantly shapeshifting individual of unknown gender with a penchant for sticking their nose into absolutely everything and little knowledge of life in the Inner Sea. And an obsession with pretty shinies (Covetous curse). I've only recently started working on this character, but I fell so in love with some of the revelations the Intrigue mystery offers I just had to build something for it. Ganzi seemed like an amazing fit and I managed to trade for one, so now they're waiting for some GM XP before I send them out to the world.

Characters I'm still working on::

Half-elf havocker witch. I know this archetype is terrible but I just really wanted to make a half-elf with access to paragon surge and then I realized it's not even good on a witch because the Int buff is enhancement bonus and augh. I just really like this concept now on a conceptual level. Plus it would finally force me to learn how to play a kineticist.

Rapport discipline psychic. Just themed around the phrase "but so far, everything's going well". Not sure how to go about this further than that.

Some sort of dwarf bard. Sweet, mild-mannered, gentle young dwarf, fresh out of his teenage years, specializing in soft rock versions of mining songs (I'm sure someone can come up with a pun involving a soft type of mineral). Joined the Pathfinders because of all the tall, handsome men.

Nagaji avenger vigilante. Just a dude who hits hard. Waiting for a specific boon for this guy before I make him. Also, his entire shtick will be to play nothing but replays, because why not.


1 person marked this as a favorite.
TerminalArtiste wrote:
Slothsy wrote:
Okay, we need to put together a dance pop Starfinder playlist.
YES!

Start it off with Starships?


5 people marked this as a favorite.
Rysky wrote:
Slothsy wrote:
THIS IS MY FAVORITE DUMB DAD.
I LOVE OUR POLYAMOROUS SPACE MEDIC DAD.

WE NEED TO START A FAN CLUB.

4/5 5/5

I had a female half-orc viking fighter/beast rider cavalier. She's a huge redhead in a transparent green breastplate who rides into battle on an ankylosaurus while wielding a talking magical sword. She's a Seeker now and I likely won't be playing her any further since she's mechanically not sound at all, but she was hilarious to roleplay at times.

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Belabras wrote:
I would really like to be able to play Gholan. Android would be cool too, though I understand why they've kept that rare.

Ghoran and Android are my dream races as well. There's something I just really love about roleplaying a somewhat alien mindset.

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Zachary Davis wrote:
Nice tricks...but is it worth the 16 dollar PDF?

It's a very interesting book, in my opinion. It really gives different parts of Qadira, its relationship with the rest of Kelesh, and especially the smaller tribes and peoples Kelesh conquered to create the satrapy some cool and much-needed flavor.

4/5 5/5

Here's the relevant stuff from Qadira, Jewel of the East (which is a delightful book, by the by, and I recommend it).

Drive, Find Master, Herd, Protect, Quiet Watch wrote:

Drive (DC 25): The animal attempts to drive away any enemy mount not bearing a rider or any non-magical creature belonging to an opponent. The enemy mount or creature must succeed at a DC 10 Will save to resist being driven away. If it fails, it flees at its move speed with the animal in pursuit until they are 120 feet away from where they started. The animal attempts to keep its enemy there until the animal's master instructs it to release the enemy mount. After it flees, the enemy mount can attempt a new Will save to break free of the animal's control. Animal companions cannot be affected by this trick.

Find Master (DC 15): The animal attempts to locate its master. If it has scent, it tracks her via scent as per the track trick. It does not move at a greater speed than the person who gave the command, and it stops to wait if that person ceases to follow it.
Herd (DC 20) The animal herds any non-animal-companion mounts not bearing a rider and any friendly non-combatants away from combat. An animal with an Intelligence score of 2 or higher selects four targets, plus an additional one for each point of Intelligence above 2, and drives them away from combat. If an enemy attacks the animal or any of its targets, the animal attacks the opponent until its targets are no longer within the enemy's reach, then resumes driving them away. After the animal and its targets are 120 feet from the nearest foe, the animal stops and waits until recalled by its master. A target can attempt a DC 10 Will save to resist being herded.
Protect (DC 20): The animal stands beside a designated target and readies an action to attack any non-ally that moves into a space adjacent to that of the target.
Quiet Watch (DC 20): The animal stands watch over an area as per the watch trick. If alerted to danger, it attempts to silently alert its master, such as by nosing her. If the animal's master cannot be silently alerted, it raises an alarm as per the watch trick.

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The survey seems to be borked in the region categories. Two of the categories are currently as follows:

Africa - East Eurasia - Belarus, Denmark, Finland, Iceland, Latvia, Netherlands, Russia, Scandinavia, and South Africa.

West Eurasia-Middle East - Belgium, Croatia, Finland, France, Ireland, Israel, Italy, Portugal, Slovenia, Spain, Turkey, Ukraine, the United Arab Emirates, and the United Kingdom.

Why is Finland in both categories?

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1 person marked this as a favorite.

I play a character who worships Bastet and I essentially fluff him as being from a distant, forgotten-by-the-world desert monastery where Bastet has been worshiped for centuries. Osirion is a huge place with millennia of buried history. I'd say it's pretty easy to make up a little community where the Old Gods are still the primary religion/s.

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2 people marked this as a favorite.
Zahra Senay wrote:
So, there is an NPC Zahra that is a famous Pathfinder and possibly a VC? Oh yay! A role-model for Zahra, my very first character!

Once you get to play the adventure she features in, you... might not want to use her as a role model. Just sayin'.

4/5 5/5

Spoiler:
Also, there's a typo somewhere in the handout. Can't remember specifically where, but it's in there. :I


2 people marked this as a favorite.

*chirp*

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2 people marked this as a favorite.

I started running games (well technically, I ran one game) back when GMing a scenario meant you couldn't play it and there was no such thing as GM stars... so you could say my stars have been in the pipeline for a bit. ;D

Thank you all! I hope I'm worthy of the purple shinies.

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Drachenwulf wrote:
Minna Hiltula wrote:
Seconding the Wolf, get a masterwork weapon as soon as possible. You will most likely want to get a mithral shirt for armor, so don't bother buying anything else until then. Get two alchemist's fires, two acid flasks, and two holy waters: those will likely get you through your early levels unless you get unlucky and run into a lot of swarms. Don't bother with tanglefoot bags: they're too situational to be useful.
out of curiosity, Why a Mithril Chain shirt instead of the Darkleaf Lamellar armor?

Darkleaf lamellar: 810 gp, AC +4, Max Dex +5, ACP 0, weight 12.5 lbs.

Mithral shirt: 1100 gp, AC +4, Max Dex +6, ACP 0, weight 10 lbs.

You save 2.5 lbs of weight and gain another point of max Dex. For me, that's worth the extra cost.

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