Tin Golem

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Dark Archive

1 person marked this as FAQ candidate. 1 person marked this as a favorite.

As it is presented in PRD:

Signature Skill (General)
Your ability with a particular skill is the stuff of legends, and you can do things with that skill that others cannot.

Prerequisite: 5 ranks in the chosen skill.

Benefit: Choose one skill. You gain the ability listed in that skill's 5 Ranks entry. As you gain more ranks in the chosen skill, you gain additional abilities. If you have 10 or more ranks in the chosen skill, you gain the appropriate abilities immediately. If your chosen skill is Craft, Knowledge, Perform, or Profession, you gain the listed powers only for one category of that skill, such as Craft (bows). This feat can be taken only once, but it stacks with the rogue's edge ability and the cutting edge rogue talent.

Can someone define if it stacks as having number of ranks for skill unlock, for example "Rogue Edge: Craft:bows + Signature Skill: Craft:Bows" with ten ranks of Craft:Bows, does this means that it unlocks rank 20 skill ability?

Dark Archive

Our group started playing WotR last month, after several sessions with awesome fights, roleplaying scenes and generally good time our GM (who has a knack of slightly altering "written" stories) set a dilemma for my Paladin.

Story so far, Possible spoiler:
In our last excursion in the Worldwound we managed to save a couple of commoner NPCs from ritual sacrifice in the name of Baphomet (not sure if this official or just something he came up).
They both were in a state of insanity and their "restoration" costed quite much in our group (not that there was an issue since most of us are good).
After an entire session of "healing" them and checking them for their trustworthiness (detect evil spamming, zone of truth and stuff) a certain cleric "Core" NPC informs me privately that their soul has already been corrupted by the failed ritual and eventually they will betray or harm us without them knowing it and asked me to put an end to their misery.
I asked if they could be saved from such a fate but I received a negative answer. I didn't discussed it yet with my group as such a decision will surely leave a black mark at my character's ethos and reputation regardless my course of action.

I disregarded any notions of asking why our spells failed to find any sign of corruption and yet that NPC "sees" it as clear as day, as I know that I'll receive a vague answer like "the corruption is subtle and undetectable in its current state but it will grow stronger" and stuff.

Question:
So my dilemma is the following should I disregard the cleric possibly leading to long term evil by inaction.
Proceed with their "execution" for the greater good (releasing them from the grasp of a demon-lord and protecting our allies)

Dark Archive

According to the rules in Ultimate Combat:

"firearms resolve their attacks against touch AC when the target is within the first five range increments, but this type of attack is not considered a touch attack for the purposes of feats such as Deadly Aim."

So supposing that I use Deadly Aim or Vital Strike or any other "activated" feat regarding range attacks, will the attack still resolve against the Touch AC of the target or not?

Dark Archive

The gunslinger in our party has used the following tactic repeatedly since our DM allows it but I would like your opinion regarding the legality of it.

The gunslinger has the Deft Shootist feat allowing him to reload and fire his musket without provoking attacks of opportunity.
He hasn't got the rapid reload feat yet so whenever he wants to use his iterative attacks he moves in melee with acrobatics while declaring dodge to his target and at the next turn he attacks with the warhammer part of his musket-warhammer and at the last iterative attack (lowest attack bonus) he fires at his target, in a few words he makes two melee attacks and one ranged touch attack at every full attack while in melee range.

Dark Archive

4 people marked this as FAQ candidate.

According to this variant besides the Bloodline Arcana you get also the
Sacred Cistern bloodline power, which replaces "Wings of Heaven".

So the question is how does this affects the level 20 bloodline power:

"Ascension (Su): At 20th level, you become infused with the
power of the heavens. You gain immunity to acid, cold, and
petrification. You also gain resist electricity 10, resist fire
10, and a +4 racial bonus on saves against poison. Finally,
you gain unlimited use of the wings of heaven ability.

Finally, you gain the ability to speak with any creature that
has a language (as per the tongues spell)."

Do you get the wings of heaven power that you replaced at level 9, you get unlimited uses of Sacred Cistern instead or you just don't get anything.

Dark Archive

Greetings All,

I have this certain problem with a player of my group.
Having played Dragonage 2 and falling in love with a certain Dwarf Rogue he decided to create a Dwarf Sniper-Rogue (see APG).

So far everything was good, gained proficiency with a double crossbow at third level asked several npc's to help him craft it and name it "Negra"(???)

The problem appeared a few days ago when he asked me to be able to carry an oversized heavy crossbow namely a Large one. I informed him that since he the weapon isn't sized for him it will penalize his attack rolls with it not to mention that it will be really hard to reload it.

So he told me that he intents to install a bipod in front and a monopod at the stock in order to remove the penalties at the attack rolls and that he doesn't care about the extra reloading time since he intends to use it as a Sniping weapon (kinda like a .50 cal of the fantasy realm).

How legitimate his idea can be?
What suggestions you have in the whole concept.

Thx in advance.