Celestial Dire Badger

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Personally I do not find the minor difference in levels important; the rest of the group will quickly catch up and in the meantime he will feel that levelling is making a difference. Taking a group that is used to playing 1E AD&D is having a difficult time adjusting to having so many rules. Whenever I bring up Hero Points it is usually lost in their minds and in some groans. They are learning and getting better and faster but it will take time to get some things implemented. My group reacts most favorably to the XP rewards so that is why I have stayed with it.

My question about the spell's functionality was answered but now I am just suffering with some turmoil with regards to the spell's balance. This Lesser spell just looks like a 3rd level spell disguised as a 2nd level. I would love any feedback, it may be that I am just worrying about nothing.


The rules lawyer in me was agreeing with him but part of me just doesn't like a spell that gives the oomph of a higher level spell. At its worst, it is an Animate Dead that requires a little more setup (horde) and at its best it -is- an animate dead (single) available at lower level.

One thing I think I would consider, is having Lesser control a portion (maybe like half) of Animate Dead (so say 2HD per level) and still include those HD controlled when dealing with the better spell.

Gauss wrote:


Out of curiosity, why is he level 4 in an APL3 group? That may be more telling at lower levels than any single spell.

- Gauss

He is the most consistent to show up and is the most likely to RP. I award some XP to RPing to promote it within the group. Anyway, when we last awarded XP he had just over enough to put him at level 4.


My player and I are having a bit of an argument about this spell and its wording. It says it "creates" one undead pet for the caster, but otherwise functions as Animate Dead. Our disagreement lies in whether or not this only allows control of one monster up to the HD limit, or can you cast it multiple times to get multiple pets up to the HD limit.

Fundamentally, I believe the spirit of the wording only allows the creation/control of one undead. Otherwise it is just about as formidable as the better spell but requiring more setup and spell slots and available at a lower level should you want a hoard vs single powerhouse (otherwise it already is!).

I do see his point though, and I do agree the literal wording does indeed support it; in Animate Dead, it defines creation and then defines control while lesser does refer to just the creation part (everything else functioning as Animate Dead aka control). though if the Targets section of the spell description is taken broadly across all castings, then the One Corpse vs One or More of its big brother would swing the rules lawyering back in the other direction.

I am just worried that our little divine caster (4th level Oracle in an APL3 group) is going to OP the rest of the group with this amazing spell.